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Posted Sep 1, '09 at 5:29pm

dudeguy45
2,589 posts
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I say Fascist. They get money for kills.
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Posted Sep 1, '09 at 5:48pm

Eddy01741
354 posts
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Communist gets money for kills, Fascist gets build speed boost.
And for the whole Capitalist since they get more money thing....
Money is useful early on for building and upgrading, but only one of the three key units in the late game uses money, the phantom. Sakatas and Hovers both do not use money.
However, I still use Capitalist for outpost since Hovers build pretty **** fast already and are expensive, so faster resources is better.
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Posted Sep 1, '09 at 5:49pm

firetail_madness
19,795 posts
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The higher money 5 second gain isn't really what matters, it's the getting resources quicker from treasuries, solar grids, hospitals and armories.
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Posted Sep 1, '09 at 6:13pm

Jikek
1,255 posts
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Communist gets money for kills,
money and influence for each kill. why does everyone think its only money?
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Posted Sep 1, '09 at 6:14pm

firetail_madness
19,795 posts
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I wish it also gave manpower and energy...
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Posted Sep 1, '09 at 6:57pm

Eddy01741
354 posts
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I agree firetail, that's why I use capitalist for Outpost, as Hovers build fast regardless and are drain resources fast. However, as forge on the other hand, all the units build slow and are cheap, so I opt for fascist for the faster build speed. As capitalist, you can endlessly make glads if you want, but they build so slow without the build speed boost that they're useless unless your making an army of only gladiators (which would be destroyed by hovers easy).
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Posted Sep 1, '09 at 7:04pm

firetail_madness
19,795 posts
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The Sakata family builds quite quick for forge, and romans are as well.
And to sum things up, gladiators are useless anyways.
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Posted Sep 1, '09 at 7:27pm

Eddy01741
354 posts
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Yes, Glads are useless anyways, so bad example by me.
Phantoms don't build that quick though, so I still prefer the fascist for Forge.
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Posted Sep 1, '09 at 8:20pm

firetail_madness
19,795 posts
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I just realized that groditz have a longer range than phantoms and can outrange base weapons...I don't think phantoms are worth their cost...
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Posted Sep 1, '09 at 8:52pm

thisisnotanalt
8,411 posts
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However, groditz are killed very easily - whereas the only surefire way to take out phantoms is with sakatas. Also, phantoms are more damaging than groditz. AND, groditz have more units that trump them - chronite tanks, hover tanks, gladiators, massed romans, sakata spiders, and black queens kill groditz very easily, whereas phantoms are only weak against queens, aa, and to a certain extent scouts.
Phantoms cost more because they're a better unit overall. More damage, less danger of killage.
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