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*SHIFT 4 MAPS*

Posted Aug 1, '12 at 9:05pm

Ernie15

Ernie15

12,534 posts

Knight

Not bad for a first. I tried to make a more advanced level using yours as a template, but something went wrong and I lost the entire level.

I'm working on something completely different as we speak.

 

Posted Aug 1, '12 at 10:10pm

Ernie15

Ernie15

12,534 posts

Knight

This is what I've been wasting my time on for the past hour:

One
1011210112C00102Z02Z0211A033211522127021240212A040112AB10112001120011210Z312Z1211A0332Z0Z10Z10ZC001011200211402Z02Z2212B0211402Z0Z40Z10ZC0040Z6011210112102113321170Z322Z1211A040Z60Z312126011210Z4011240Z00Z31211C0010112101123021180Z10Z5Z1322Z0Z40112A040112C001011270Z332Z0Z10ZA010Z312Z13Z0Z00Z322Z0112C00402Z0ZC003021210Z40Z00ZC0010Z30211402Z011210112402Z321212211602121221100Z40Z10Z10Z1311213112312121121212211602115021210Z302Z0Z10Z40Z10Z402Z32Z22Z22116021190Z10ZAB10Z10Z022113321213212132123021130211

At least it's an original idea.

 

Posted Aug 2, '12 at 12:26am

DrElmer

DrElmer

448 posts

Ninja Skills
80ZB0Z20Y122Z12Z22Z220112101121011210112A05Z120Y1252Z00Z0Z2201122Z22Z22Z2Z12A020Y1200Z00Z0Z20Z20Z20Z25Y112A020Z2Z100Y12Z12Z12Z12Z1200Y12C0023Z22112A02Z12Z12Y112Z1200Y12A02211253ZB0Z00Z00Y12Z1200Y12A012Z13Z13Z22Z00Z50Z2Z2Z1200Y1223ZC0012Z12112121122211200Z00Z0Z22Z19Z212ZA012Z22112B0Z00Z00Z00Z00Z20Z12ZA012Z22112B0Z00Z00Z00Z53Z20Z12ZC0023Z12ZAB00Z20Z10Z10Z10Z12Z52ZAA0020Z10Z10Z10Z10Y12

 

Posted Aug 2, '12 at 7:25pm

Ernie15

Ernie15

12,534 posts

Knight

Alright, Skeleton, I've successfully used your map as a template for one of my levels. I added quite a few things to it, but I didn't change the basic layout of the black and white squares, nor did I move the starting position or the exit.

Renaissance Rings
52112702124023210Z10Z10Z10Z10Z10Z4024210Z602516023200231C0032231322313223132231322313223100Z10Z4024160232401311023110Z10Z10Z10Z10Z10Z4022110Z311316023203Z33222AB00Z00Z10Z40Z10Z00Z60232C0031212702Z0Z10Z10Z0015110Z4023110Z6021160232C0031212602Z0Z80Z10Z001515311200Z10Z00Z60232C007012240Z531123021210Z00Z10Z5023160212702116023252Z3Z2B0Z53Z0011200Z3121200Z10Z3124160232C006015210Z10Z10Z10Z10Z6021200Z10Z4024140252C0060121AB00Z00Z00Z00Z102413324110Z10Z10Z10Z5Z2602326023260232602325311210Z00Z92ZC0070231001313225160241602416024160241602416024170241

 

Posted Aug 2, '12 at 10:03pm

Skeleton_Pilot

Skeleton_Pilot

1,290 posts

How fast can you do it?

38 seconds! Yeahh!

Here are a few more templates:

10ZAB10Z10Z80Z10Z10Z00Z00Z00ZAB10Z10ZACZ10Z10Z00Z00ZA010Z10ZAB00Z00Z10Z10Z00ZC0010Z10ZACZ00Z00Z00Z00Z10Z10Z10Z10ZAB00Z00Z00Z00Z00Z00Z10Z10ZAAC0Z00Z00Z00Z00Z10Z10Z10Z10ZAB00Z00Z00Z00Z10Z10Z00ZC0010Z10ZACZ00Z00Z10Z10Z00Z00ZA010ZACZ00Z00Z10Z00Z00Z90ZC0010Z10ZACZ00Z00Z10Z10Z00Z00Z10Z10ZAB00Z00Z00Z00Z10Z10Z00Z10ZAAC0Z00Z00Z00Z00Z10Z10Z

92ZC0010ZAB10Z00Z00Z00Z10Z80Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZC0010ZC0010ZC0010Z00Z10Z00Z10Z00Z10ZAB10ZACZ10Z00Z00Z00Z

AAAAAAAAAA00ZAAAB0010Z10Z00Z10Z10Z00Z10Z10ZAAC0ZAAAC00ZAA0010ZC0010Z10Z10Z10ZC0010ZAA0010ZC0010Z10Z10Z10ZC0010ZAA0010ZA080Z10Z10ZC0010ZAA0010ZA090Z10Z10ZC0010ZAAC0ZAAAC00ZAA0010Z10Z00Z10Z10Z00Z10Z10ZAAAAAAAAAAAAAAC0

The first two aren't possible on their own, that's where you come in! In the third one, obviously, you have to move the exit somewhere else... =D

 

Posted Aug 2, '12 at 11:51pm

Ernie15

Ernie15

12,534 posts

Knight

Unbelievable. I spend an hour and a half on a level and then click the wrong button and the entire code gets erased. And it was one of the best levels I've created so far.

I'm going to skip the first template for now and move on to the next one.

 

Posted Aug 3, '12 at 12:08am

Ernie15

Ernie15

12,534 posts

Knight

Thanks to my photographic memory, I managed to recreate my level exactly entirely by memory.

I doubt anyone will get it on the first try. It's full of red herrings, but I'm going to pay homage to a slightly different fish so as to avoid a completely uncreative title while still getting the basic message across.

Red Snapper Cove
70112C0052ZC0010Z22Z80Z701327012200Z00Z401417033170321C0010Z10Z601216012120Z311225332200Z00Z53121C0010Z10ZAB00Z20Z311225032200Z3332110Z10Z53221B013100Z00Z00Z20Z3112210Z10Z10Z30321A03013100Z00Z00Z00Z00Z10Z10Z52221AB00Z00Z00Z00Z20Z10Z10Z10Z10ZAB3331100Z00Z20Z10Z40312Z113114110Z10ZA03313100Z00Z10Z10Z60Z60Z5Z16015110Z40221B0Z602216023110Z60Z52Z90Z3114110Z10Z602216022160221602314022110Z10Z60Z60Z10Z10ZC0060231602316023100Z00Z3024110Z6011260Z52322A0402210232200Z401313132153321701216011252112

 

Posted Aug 3, '12 at 3:49am

Ernie15

Ernie15

12,534 posts

Knight

This one is far easier than the last one. I say this because there's no possible way to fail this one. I had some trouble coming up with an idea for this particular template, so it's far more fun than it is hard, especially if you like keys and doors; I counted 34 keys, all of which you need to escape. Don't worry, though, the level practically plays itself.

The Vault
92Z6023110Z60321602213023110Z00Z00Z00Z4011280Z10Z4024110ZC0010Z402114014200Z10Z00Z10Z00Z31252C0010Z402Z0Z402Z0Z3324110Z00Z10Z50Z40252C0010Z3013140232C0010112401414024200Z10Z00Z70232C00103114013110ZC003231200Z3124200Z10Z3022132242C00402320013130412C004022200Z10Z00Z10Z70Z101123231131332C00703223322110Z322214023240Z3241200Z401124035130212C0040432C0010Z4023110Z00Z10Z00Z10ZC0040142C0010Z40Z10Z002213031200Z4012240Z30352C0010Z402Z0ZC0040112323Z0Z4014110Z00Z403124035131242C0033232404214021200Z10Z3223110Z00Z10Z4034140131C0010ZC004013100Z4021200Z00Z60Z

 

Posted Aug 3, '12 at 4:06am

Ernie15

Ernie15

12,534 posts

Knight

Alright, this one even I can't figure out what happened. I loaded that last template in Skeleton's post and it gave me the "0" option for all the tools.

It led me to create this....monster:

Televator
C01C01C01C01C01C01C01C01C01C01C019C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C11C16C21C11C11C11C11C11C11C11CZ00Z0016C21100Z00Z0011C11C21CZ00Z00Z00Z00Z0016C21C21100Z0016C26C2110016C21100Z00Z00Z0016C21100Z0016C21100Z00Z00Z00Z00Z00Z00Z00Z0016C26C21100Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z00Z001010010100101001010010100101001010010100101001010018C131001

 

Posted Aug 3, '12 at 4:20am

DrElmer

DrElmer

448 posts

Renaissance Rings

Not hard, but entertaining to play and complete.

Red Snapper Cove

Very good level. Took me quite a few tries to complete. Mostly a puzzle level but required a fine amount of physical skill to complete as well. One of the best levels I've seen yet.

The Vault

Easy but brilliantly engineered. Your new nickname shall be "The Vaultmaster" because of your intricate work with keys. Keep it up!

 
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