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*SHIFT 4 MAPS*

Posted Jan 18, '10 at 2:48pm

Ernie15

Ernie15

12,534 posts

Knight

Great map, great reviews. Now I want to see you review my map "Undo", which I think is the most original of my maps.

 

Posted Jan 18, '10 at 5:52pm

sourwhatup2

sourwhatup2

3,255 posts

Great map, great reviews. Now I want to see you review my map "Undo", which I think is the most original of my maps.

Yeah I really Liked that one a lot xD

 

Posted Jan 18, '10 at 10:54pm

Ernie15

Ernie15

12,534 posts

Knight

I guess you could call this one a "gimmick". It's certainly original.

H-Bomb
531316013110Z10Z10Z10Z10Z10Z10Z10Z10Z10Z6012100Z10ZAB6Z100Z00Z00Z0022110ZA060121A0322117Z14Z100Z00Z00Z10ZC003321172ZACZ50Z3131100Z00Z31411004Z1212C0062ZAAC0Z00Z00Z00Z80Z012124Z262ZC0070ZB0Z4021100Z00Z00Z00Z3121290212A060ZB0Z00Z00Z00Z00Z10Z00112A060Z60ZB0Z00Z32Z00Z00Z10Z00ZAA00702213121100Z3121100Z00Z10ZC0060Z30Z30ZC003051140Z60Z00Z30Z00Z10Z00Z00Z60ZC0040Z60Z60Z60Z00Z00Z00Z10Z70Z60Z60ZB1221C0070Z10Z10Z10Z10Z10Z

 

Posted Jan 18, '10 at 11:05pm

Ernie15

Ernie15

12,534 posts

Knight

The sequel to H-Bomb, but this one isn't as good. I know that it's upside-down in the end.

C Section
AB4211210Z10Z10Z10Z00Z00Z00Z02ZAAAB0010Z00Z00Z00Z00ZAB32211ACZ00Z00Z3231100Z00ZA032411B0ZB0Z00Z023113151100Z00ZA030ZC0092ZB0Z33Z00Z00Z00Z81511AB02ZAB00Z00Z00Z00Z00ZAAAA0Z33Z00Z00Z00ZAAAC00Z00Z00Z00Z00Z00ZAAAZ00Z00Z00Z30Z00Z00ZB0ZAAAZ00Z00Z00Z00ZB0ZA010ZACZ00Z00Z00Z10Z5211210Z10Z10Z10ZB0Z00Z00Z10Z10Z10Z

 

Posted Jan 18, '10 at 11:23pm

Ernie15

Ernie15

12,534 posts

Knight

The series continues!

F My Life
1014110141101413212152Z30121B0Z00Z4012100Z50Z00151C001014100Z33121B0Z00Z00Z00Z2Z12Z1601416015150ZAB00Z00Z00Z00Z00Z90121701416015140Z32ZACZ00Z00Z00Z23Z23Z601316015102Z02Z02Z02Z02Z02Z02Z02Z3141100Z701316015102ZC0030Z02Z00Z00Z00Z00Z00Z00Z601216015102ZA002Z00Z00Z00Z00Z00Z82Z701216015102ZA03031100Z00Z00Z00Z00Z00Z60Z6015130411AB00Z00Z00Z00Z00Z40Z70Z60151C006015160151C007015100Z00Z00Z00Z00ZC0060151C0040Z60151601510015100Z00Z00Z00Z10Z53Z10Z10Z10Z10Z10Z10Z10Z10Z10Z10Z10Z

 

Posted Jan 19, '10 at 9:44am

Decimae

Decimae

35 posts

Thank you ernie.

I think my definition of "Gimmick" is wrong, because I don't think H-bomb is a Gimmick level. Maybe that's because English isn't my native language.

I wanted to review Undo but forgot to do it. So here it goes:

Undo by Ernie15:
Type:
Puzzle-Skill Gimmick
Length:
Medium
Scores:
Originality: 4/5; still feels a bit like a normal shift map, but the idea is certainly original
Ingenuity: 5/5; certainly took a lot of thinking
Prettiness: 3/5; not that pretty
Difficulty skill: 5/5 the right difficulty for a puzzle-skill imo
Difficulty puzzle: 3/5 could've been harder
Glitches: 5/5; found none
Overall: 4/5, a great gimmick map

90521C001211222232C00314212011200Z00Z301211341142422C00332Z223222232A04223200Z00Z134Z341142222C00332Z223222232A04223200Z00Z00Z00Z2041122Z33Z1223222232ACZ00Z00Z602116221213411001514015160152AB00221002213022120221702Z0411AAAC00Z6012100Z70211334Z0411AA003123101231012313242100Z00Z00Z10411AAB0302322222200Z00Z00Z00Z20411A03314103141C00421422222200Z00Z00Z00Z20411AAB0421422222200Z00Z00Z00Z20411C0033151C003314103141602222222200Z00Z00Z8041150222C005215212222721121222242122421324214210Z10Z4211232112

Would've been added to my favorites.

Your other maps:

H-Bomb by Ernie15
Type:
Puzzle
Length:
Medium
Scores:
Originality: 4/5 A great new puzzle map, though it's a normal one
Ingenuity: 4/5 This seems to be great
Prettiness: 4/5 How it looks in the end is great, though before that it's not that good
Difficulty skill: 5/5 not too hard, and since it's a puzzle map, that's great
Difficulty puzzle: 3.5/5 could've been harder.
Glitches: 3/5; What's the use of the top left gravity flip? I didn't use it to finish
Overall: 4/5 another great puzzle map
Would've been added to my favorites.

531316013110Z10Z10Z10Z10Z10Z10Z10Z10Z10Z6012100Z10ZAB6Z100Z00Z00Z0022110ZA060121A0322117Z14Z100Z00Z00Z10ZC003321172ZACZ50Z3131100Z00Z31411004Z1212C0062ZAAC0Z00Z00Z00Z80Z012124Z262ZC0070ZB0Z4021100Z00Z00Z00Z3121290212A060ZB0Z00Z00Z00Z00Z10Z00112A060Z60ZB0Z00Z32Z00Z00Z10Z00ZAA00702213121100Z3121100Z00Z10ZC0060Z30Z30ZC003051140Z60Z00Z30Z00Z10Z00Z00Z60ZC0040Z60Z60Z60Z00Z00Z00Z10Z70Z60Z60ZB1221C0070Z10Z10Z10Z10Z10Z

C Section by Ernie15
Type:
Beginner
Length:
Short
Originality: 4/5 looks directly taken from shift
Ingenuity: 5/5 I really like the way the doors look before and after
Prettiness: 5/5 As I said, I really like the way it looks
Difficulty: 5/5 for a beginner map, this is great
Glitches: 5/5 Quite impossible in this map
Overall 4.5/5 A great beginner map, but not much of a challenge to advanced players
Would've been added to my favorites.

AB4211210Z10Z10Z10Z00Z00Z00Z02ZAAAB0010Z00Z00Z00Z00ZAB32211ACZ00Z00Z3231100Z00ZA032411B0ZB0Z00Z023113151100Z00ZA030ZC0092ZB0Z33Z00Z00Z00Z81511AB02ZAB00Z00Z00Z00Z00ZAAAA0Z33Z00Z00Z00ZAAAC00Z00Z00Z00Z00Z00ZAAAZ00Z00Z00Z30Z00Z00ZB0ZAAAZ00Z00Z00Z00ZB0ZA010ZACZ00Z00Z00Z10Z5211210Z10Z10Z10ZB0Z00Z00Z10Z10Z10Z

F My Life by Ernie15
Type:
Puzzle-Skill(balanced)
Length:
Short
Originality: 3.5/5 The key features feel a bit common
Ingenuity: 3/5 It's a bit common
Prettiness: 3.5/5 I liked the looks of the others more
Difficulty skill: 3/5 a tad easy
Difficulty puzzle: 3/5 a tad easy too
Glitches: 5/5
Overall: 3/5 Feels like a first map, in contrary to the earlier maps which feel very polished.

1014110141101413212152Z30121B0Z00Z4012100Z50Z00151C001014100Z33121B0Z00Z00Z00Z2Z12Z1601416015150ZAB00Z00Z00Z00Z00Z90121701416015140Z32ZACZ00Z00Z00Z23Z23Z601316015102Z02Z02Z02Z02Z02Z02Z02Z3141100Z701316015102ZC0030Z02Z00Z00Z00Z00Z00Z00Z601216015102ZA002Z00Z00Z00Z00Z00Z82Z701216015102ZA03031100Z00Z00Z00Z00Z00Z60Z6015130411AB00Z00Z00Z00Z00Z40Z70Z60151C006015160151C007015100Z00Z00Z00Z00ZC0060151C0040Z60151601510015100Z00Z00Z00Z10Z53Z10Z10Z10Z10Z10Z10Z10Z10Z10Z10Z10Z

 

Posted Jan 19, '10 at 10:14am

Decimae

Decimae

35 posts

I just got an idea. What if we(the active SHIFT 4 mapping community) make a map together? I thought about splitting a map in 4 parts, giving everyone a square to make something of his own. And that's what I did.

Rules:
1 Only use your part(exception: rule 4). Don't make doors sticking out of your part when it's finished or started.
2 Try to get back to normal gravity at the end of your part, except if you're last of course, or if you made an agreement with the next one.
3 Checkerboard linkage 5 will be used as a blocker, and has to be on at the end of your level, except if you're last.
4 You can use other people's parts, but only if you don't change their solution.
5 You can pick the square you want(if it isn't used yet).
6 When using keys, try to use just one number, or only those which are used in previous parts.
7 You can move and rotate the door if you're last.

What I've made:

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Posted Jan 20, '10 at 8:13pm

Ernie15

Ernie15

12,534 posts

Knight

This is my addition to the collab map.
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Posted Jan 21, '10 at 12:16am

FloydTC

FloydTC

2,851 posts

I may have exceeded a few boundaries
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Posted Jan 21, '10 at 9:37pm

Ernie15

Ernie15

12,534 posts

Knight

I want to see the ending to that level. :)

For now, I bring you a puzzle...sort of.

Mystery Motel
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