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Crush the Castle Players Pack - Custom Castles

Posted Jun 28, '10 at 7:02am

castlenovice

castlenovice

853 posts

The Pont du Gard is one of the best preserved aquaeducts of the Roman Empire.

Pont du Gard 1 is slightly different than Pont du Gard 2. The aquaeduct no 2 is easier to destruct but many characters survive (that's according to my 2-3 test). Just find the weak spot in no. 2.

 

Posted Jun 28, '10 at 7:23am

castlenovice

castlenovice

853 posts

Filigrane Tower. Use whatever ammunition you like.

 

Posted Jun 29, '10 at 6:27am

castlenovice

castlenovice

853 posts

Long Board. This is the restricted version. I particularly like the acid attack, where it can happen that the structure is destroyed, but all characters survive. Alternatively you can use the triple metall ammunition.

And this is Long Board unrestricted. Do whatever you want. (which I cannot post because shares are down ....

 

Posted Jun 29, '10 at 3:30pm

CourtJester

CourtJester

5,562 posts

Knight

Well castlenovice, I have successfully imported my shrinking castle into CTC2!

http://farm5.static.flickr.com/4080/4746223627_1d79c22288.jpg

There was a huge issue with weight so I couldn't make it all steel because it shrank. Those two gargoyles even caused it to die!

However, the shares are down as usual and I don't feel like posting the raw code.

 

Posted Jun 29, '10 at 3:55pm

castlenovice

castlenovice

853 posts

I perfecty understand that you don't post the raw code :-)

 

Posted Jun 29, '10 at 3:56pm

castlenovice

castlenovice

853 posts

Sorry my "double posting", CourtJester. That new shrinking castle looks GREAT!!!!!!!!!!!!!!!!!!!!!

 

Posted Jun 29, '10 at 4:05pm

CourtJester

CourtJester

5,562 posts

Knight

Well castlenovice, something is amiss on the left hand side so, I want to check the code to see if there are any anomylies. The castle bounces on the left side so, I might be out by a pixel. When it is done, and hopefully shared, it is kind of cool!

I made a single story version as well but that will come later!

 

Posted Jun 29, '10 at 5:53pm

castlenovice

castlenovice

853 posts

CourtJester: I wrote you about relation between "c" and "t": here I have a perfect balance fpr 2 spikes, now I have to figure out the relative position formula, whatever the use could be ;-)

http://farm5.static.flickr.com/4073/4747285920_3083d93c5c.jpg

 

Posted Jun 29, '10 at 6:36pm

castlenovice

castlenovice

853 posts

and this one...
The left construction is in perfect balance, the left not quite. Even with decimals I didn't get it yet.
http://farm5.static.flickr.com/4137/4747395840_3f5b9929df.jpg

 

Posted Jun 29, '10 at 7:10pm

castlenovice

castlenovice

853 posts

corrigenda: The left construction is in perfect balance, the right not quite.

 
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