In this rpg you will not be given a second chance if your choice leads to death. In this rpg you actions/choices will have heavy reprecussions. Experenced/Intelligent players welcomed. NOTE:This rpg will be HARD but very fun. This will be a TEAM-GAME. Probley will take around 6 people.
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You will need the following to begin..
Characters Name:
Age:
Sex:
Money:100$
Profession:
Perk1:
Perk2:
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Welcome to the year 2010, choose your destiny from the options below.
PROFESSION CHOICES:
-Fisherman: You gain the ability to aqquire food for you or your buddies if you can get to a large body of water.
-Hunter: You gain the ability to aqquire food for you or your buddies if you can get to a large forest.
-Doctor: You gain the ability to fix up flesh wounds/sickness if you have the proper tools.
-Surgeon: You gain the ability to fix up massive wounds such as missing limbs or massive sickness.
-Pilot: You gain the ability to fly aircraft.
-Boatswain: You gain the ability to operate seacraft.
-Psycho: You gain the ability to create makeshift weapons.
-Fireman: You gain the ability of increased fire resistence.
-Policeman: You start the game off with a pistol, handcuffs, an radio.
-Homeless: You take no health damage from lack of food.But start with 0 $.
-Psycologist: You gain the ability to talk a enraged person out of attacking you.
-Mechanic: You gain the ability to fix-up ruined or damaged vechials.
-Electrician: You gain the ability to fix-up ruined or damaged electrical devices.
-Gunsmith: You gain the ability to fix-up ruined or damaged guns.
-Locksmith: You gain the ability to gain entry to any mechainal locked door.
-Hacker: You gain the abiltiy to gain entry to any electronical locked door.
-Botinist: You gain the abilty to use plants to make health serums.
-Lawyer: Same as Psycologist.
-Construction Worker: You can use materials to build walls or small constructs.
-Student: you gain one extra perk.
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PERKS
-Shhhhh!:When you hide people looking for you will have a hard time finding you.
-Intuition: You can sence when a person is about to attack you.
-Who needs keys?: You gain the ability to hotwire a car.
-Snake eyes: You have increased accuracy with pistols.
-Eagle eyes: You have increased accuracy with rifles.
-BatterUp!: You do increased damage with melee weapons.
-BOOOOOM!: You do increased damge with explosives.
-Kung-Fu-Grip!: You have an very strong grip when trying to hold on to things.
-******:You gain the ability to intimidate others to do things.
-Beast whisperer: Animals won't directly attack you unless they are attacked first.
-MoneyMoneyMonnney!: You start the game with double money.
-Heartbreaker: You can convice people of the oppisite sex to do things for you.
-Track Star: You can outrun most things.
-Intellict: You can identify most objects an their uses.
-Indian: You can sense when something bad is going to happen with the weather.
-Trap Master: You can set traps.
-Boxer: You can out fight most people hand2hand.
-CPR: You can revive people who seem to have drowned.
-Toughguy: You can take a bit more damage then other people.
-Aquaman: you can outswim/hold your breath longer then most people.
-Technician: You items last twice as long.