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B.I.O. RPG

Posted Nov 5, '09 at 6:22pm

Alpha791

Alpha791

261 posts

Wood - Knight

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day
Pets:5 horses

He says that you have already helped him enough by freeing all these people and ending the lives of so many BIOs. What now?

A)Be persistent
B)Accept them
C)Make your own option

 

Posted Nov 5, '09 at 8:01pm

MarioMario

MarioMario

449 posts

Iron - King

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering
Allies:None
Strength:25
Intellect:0
Charisma:2
Endurance:5
Allies:Dizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

A.

 

Posted Nov 5, '09 at 8:16pm

devos12

devos12

40 posts

Iron - Serf

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day
Pets:5 horses
C.i try to teach them to make some more advanced weapons because my intelect is good

 

Posted Nov 5, '09 at 8:26pm

Alpha791

Alpha791

261 posts

Wood - Knight

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering, Automobile engineering
Allies:None
Strength:30
Intellect:0
Charisma:2
Endurance:5
Allies:Dizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

You continue and find the facility. What now?

A)Try your facility card
B)Try to beat the door open
C)Make your own option

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day
Pets:5 horses

You teach them how to make weapons much more sturdy, and more powerful. They say that it is adequate payment. What now?

A)Make your own option

 

Posted Nov 5, '09 at 8:37pm

devos12

devos12

40 posts

Iron - Serf

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day
i wait at my base for awhile until something happens

 

Posted Nov 5, '09 at 8:43pm

Alpha791

Alpha791

261 posts

Wood - Knight

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day

You wait and your mind starts to wander and you think about how much time you are actually wasting here. You ahve a sudden inspiration to do something. What will you do?

A)Work out
B)Read something
C)Go try to charm some ladies (lol)
D)Go for a run
E)Make your own option

 

Posted Nov 5, '09 at 8:46pm

devos12

devos12

40 posts

Iron - Serf

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day
C.well my character is felling lonely

 

Posted Nov 5, '09 at 8:49pm

Alpha791

Alpha791

261 posts

Wood - Knight

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:2
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day

You walk up to them and start talking they take a likeing to you since you saved them and all. You learn a thing or two CHA +1 and are gettin' in there with a few girls. Their names are Alice, Jennifer, and Vanessa. What now?

A)Make your own option

P.S. I have to get off soon

 

Posted Nov 5, '09 at 10:36pm

devos12

devos12

40 posts

Iron - Serf

Jose Cuervo
Age:19
HP:52/60 Injury:Broken wrist
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:10/100
Level:2
Strong Suit:Melee Combat, Building defenses
Items:Katana, 2 days Food/Water, pen keycard, nails, Iron bars, Welder's torch, Grappling hook
Weapon:Katana,Colt pistol
Armor:None
Skills:Scavenger,Control hacker (minor)
Starting Region:Mexico
Strength:7
Intellect:8
Charisma:3
Endurance:6
Allies:John Weapon: Bat with a nail through it Grenwald: Sharp claws and teeth Jeffery: Sharp claws and teeth Native tribe: Weapons: Many primitive weapons and a few guns.
Base:Abandoned BIO facility: HP:NaN/NaN Use: Indestructible refuge
Status:Human controlled Men:302 Women:194 Children:290 Battle ready:40 10 per day
A.Talk with Vanessa

 

Posted Nov 6, '09 at 6:50am

MarioMario

MarioMario

449 posts

Iron - King

James Bond
Age 20
HP:22/50 Injury: Badly cut and ripped back
Energy:10/10
Hunger:10/10
Thirst:10/10
Exp:900/5000
Level:5
Strong suit:Ranged combat
items:Tire iron, 1 day Food/Water, Binoculars, 3 vines (4 feet), BIO facility card, Long sword, BIO gun, Airplane, 1,820 lead shots, 1,900 lbs. of lead, 6 welder's torches
weapons:Long sword
Armor:None
Starting location:Madagascar
Skills:Gun skill,control hacker(minor), Airplane engineering, Automobile engineering
Allies:None
Strength:30
Intellect:0
Charisma:2
Endurance:5
Allies:Dizar(Krizaz) Weapon:Glock 9mm
Base:Abandoned BIO facility HP:NaN/NaN Use:An indestructible fortress
Status:Under human control, 289 men, 335 women, 538 children:180 battle ready BIO:1
Protection:2 Steel barriers HP:10,000/10,000 each Use:Stopping the enemy
Pets:Wolf Str:7 Int:5 Speed:8 Agility:6

A.

 
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