Name:Nomad
Age:14
Class:Inhuman
Abilities:Advanced Psy Power
Offence: 9
Defence: 9
Speed: 4
Health: 100%
Inventory: Psy Enhancer, 7 sustenance.
Level: 2
You scan the area, and find two lifesigns hiding in a tree. You concentrate, and the tree shakes, dislodging two children, a boy and a girl. They are about 9 or 10 years old, and give out terrified squeals and hide behind each other.Â
My name is Nomad, you explain.Â
Uhhhh... I'm Felicity! pipes up the girl. And this is Sinjid. We thought you were one of the monsters...
You talk for a while, and you find that they have been hiding in the forest for a long time. They a know this place very well, and mention that they know where to find food and water, and they can both hide anywhere on the island.Â
The monsters don't come very often. They don't like the water, and we're surrounded by that. And the water spirits-
Water spirits?! Are they tall and red, and do they kill people?Â
Yeah. They hate anyone going into the south bay, but they are too scared of the Forest Spirits to come on land[./b]
Forest Spirits?...Â
We'll show you them in the morning. C'mon, here's our treehouse...
----------
They have food enough for them both for one day, and they have a place to stay.
Do you a) want to stay with them, or b) try and get off the island?
Name:Natsu
Age:16
Class:Thief
Abilities:Basic Lockpick, Basic Combat Training
Offence:9
Defence:5
Speed:8
Health: 100%
Inventory: [b]Camoflage Netting, 10 sustenance, Kitchen Knife(+3-O). 6 Power Cells, Pulse Pistol
Level: 2
Party: Silent Inhuman Girl: Offense: 15, Defence: 1, Speed, 4. Health 100%.
You move on, and come to a huge building, easily 400m tall and three times as broad. There is no visible doorway, and the outside looks as though it's been abandoned for decades. You notice three Angels outside the building, flitting about in attempting to get in. You get closer, and fall down a hole, concealed by some sort of holographic generator. The girl jumps in after you, floating down gracefully with her power. You walk along the tunnel, not knowing that you are being watched... You arrive at the end, and you notice a tiny keyhole with your sharp eyes. You manage to open the door, and arrive in a huge, airy chamber. Doors open on either side of you, and men and women pour out, dressed in camoflage and pointing various lethal weapons at you... One of the men throws a blunt metal disc at the girl, and she crumples to the ground, the disc emitting a high pitched whine.
Come with us! Don't move until we've scanned you!
They begin scanning you with strange brass instruments. Do you a) go quietly, or b) try and fight your way out? Â
Yes, you do get 2 more spaces for everyone in your party.