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Space Colony RPG

Posted Nov 14, '09 at 11:18am

Moabarmorgamer

Moabarmorgamer

2,251 posts

Hello, and welcome to Space Colony RPG. Before you rip my head off, I have asked Nilo for permission to use tiers, and he says it's OK.Nilo will also be Thread Moderator, and has a reserved spot in the game.
Here's the deal in Space Colony; the name pretty much says it all. You are an Earth commander, and you're trying to build a successful colony on another planet before the others do. That's about the gist of it.

Name: The name of your colony
Planet Type: The type of planet your colony is on. Look below for descriptions.
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100(to see further details on the population during the game, ask. This would include things such as loyalty, industry, rebel chance, groups, etc. etc.)
Research: Your research is below. It constitutes much of the point of the game. Develop each branch as you go along.
Military: None
Government: None
Resources: None
Health: None
Money: $100

Planet Types:
Goldilocks: Goldilocks type planets are Earth like in structure. They have a healthy atmosphere, and often plant and animal life on the surface. However, this planet type is a spawning ground for all kinds of bacteria. Plus, the animals can be a major threat to your colony. But the people are happy here; it feels like home. Due to the aforementioned animals, bio materials such as coal are in abundance here. Plus, you often don't have to use supply food; you can get your own easily on Goldilocks planets. These are likely the easiest to colonize, but don't bring much profit.
Disease Rate: 85%
Civilian Happiness: 85%
Atmosphere Dangers: None
Animal/Plant Danger: Extremely High
Resources: Biological Materials(like coal), Water, Food

Carbon: Carbon type planets are not like any kind of planet in our solar system. They are rich in carbon, precious metals, and jewels(such as diamonds or titanium), but have low oxygen and their atmosphere is highly poisonous. Not much life is to be found here, and no bacteria survives. The real risk of illness here is the atmosphere. Since it's pretty much a planet made solely out of carbon, gems, and metal, the people hate living here. However, despite its difficulty to colonize, it is the most profitable planet.
Disease Rate: 35%
Civilian Happiness: 35%
Atmosphere Dangers: Extremely High
Animal/Plant Danger: None
Resources: Precious Metals, Precious Gems

Terrestrial: Terrestrial type planets are kind of like Mars. Their mantle is comprised of silicate, their crust thick with canyons, craters, and volcanoes. These are usually the planets closest to the sun, and thus, extremely hot. There is an abundance of silica and sometimes other metals or even gems to find here. Their atmosphere is not extremely dangerous, but still bad for you. It is possible that they can support life, but unknown. Bacteria can exist, but is unlikely. The heat is the main enemy for colonies on this planet. The people are fifty fifty about living on these types of planets; they're the medium ones. They have a steady silica profit with a fair amount of money earned, but if you find the rare gem deposite mine, then you can make much more.
Disease Rate: 65%
Civilian Happiness: 55%
Atmosphere Dangers: Medium
Animal/Plant Danger: Medium
Resources: Silica, Gems, Metals

Icy*: Icy type planets are similar to Pluto or Neptune. They are comprised fully of ice, snow, or frozen water. It is extremely cold, but the atmosphere is breathable. A few strong bacterias can survive, as well as a few animals. The cold is the main enemy of colonizers. The people don't much like living on this planet, but will tolerate it. Resources to be found on Icy planets are metals, and also something special that cannot be found on any other planet type; animals. Several times, animal corpses will be frozen in the ice, preserving them. If you find these preserved corpses, you can send them back to the scientists on Earth for a high price.
Disease Rate: 55%
Civilian Happiness: 45%
Atmosphere Dangers: Low
Animal/Plant Danger: High
Resources: Metals, Corpses

In a minute, I will post the first 5 tiers of research. However, research is very expensive. It requires $100 to research a Tier-1 thing, $200 to research a tier-2 thing, $300 for a Tier 3 thing, and so on. You can only research one thing at a time.

3 people will be accepted.

 

Posted Nov 14, '09 at 11:20am

Moabarmorgamer

Moabarmorgamer

2,251 posts

Here are the tiers of research. As you can see, it's been branched.

Military
-----------------------------------
Tier 1:
----------------------------------
Melee
Ranged
Armor
Vehicles

-----------------------------------
Tier 2
-----------------------------------
Ranged
________
Bow/Arrow(modern)
Pistol
Melee
________
Hammer
Dagger
Mace
Armor
_________
Metal
Bullet Resistant

Vehicles
__________
ATV
Bike
-----------------------------------
Tier 3
-----------------------------------
Range
___________
Crossbow(modern)
SMG
Shotgun
Melee
_______________
Spear
Sword
Mallet
Armor
________________
Flexible Metallic
Bulletproof
Vehicles
_____________
Car
Truck
Van
------------------------------------
Tier 4
------------------------------------
Range
________________
Machine Gun
Sniper Rifle
Assault Rifle
Grenade
Melee
______________
Halberd
Bayonet
Bowie Knife
Armor
___________________
Explosive-Resistant
Stealth
Shock-absorbtion
Vehicles
___________
Jeep
Armored Van
Sports Car

---------------------------------
Tier 5
---------------------------------
Range
___________
Rocket Launcher
Anti-Aircraft Gun
Automatic Turret
Melee
___________
Whip
Baton
Machete
Vehicles
___________
Airplane
Tank
Ship

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Government

----------------------------------------
Tier 1
---------------------------------------
Negotiate
Recruit
Propaganda
Government Type

-------------------------------------------
Tier 2
-------------------------------------------
Cover Up
Call To Arms
Commercial
Communism

----------------------------------------
Tier 3
-----------------------------------------
Bring Hope
Religion
Democracy
Taxation

---------------------------------------
Tier 4
---------------------------------------
Eye For An Eye
Republic
Monarchy
Martial Law

---------------------------------------
Tier 5
---------------------------------------
Freedom
Advanced Justice
Blackmail

---------------------------------------------------------------------------------------------------------------------------------------
Health

-------------------------------------------
Tier 1
-----------------------------------------
Atmosphere
Cures/Vaccination
Hygiene

--------------------------------------
Tier 2
--------------------------------------
Atmosphere
___________
Gas Masks
Oxygen Tanks
Poison Detectors

Cures/Vaccinations
_______________________
Vaccine-Earth Diseases
Cure-Earth Diseases

Hygiene
_____________
Soap
Disinfectant
Laundry

----------------------------------------
Tier 3
----------------------------------------
Atmosphere
___________________
Haz-Mat Suit
Stormproof Suit
Radiation Patch

Cures/Vaccinations
_____________________
Radiation Cure
Weak Vaccination; Alien Bacteria
Study

Hygiene
_____________________
Cleaning Solution
Antibacterial

----------------------------------------------------------------------------------------------------------------------------------------

Resources

--------------------------
Tier 1
---------------------------
Mining
Drilling
Detection
Refinement

-------------------------
Tier 2
-------------------------
Mining
______________
Aluminum
Carbon
Silica

Drilling
_________________
Dirt
Rocks
Ice

Detection
___________________
Underground
Underwater
Far away

Refinement
_________________
Heat
Pressure
Cold

------------------------------------
Tier 3
-------------------------------------
Mining
____________
Iron
Silver
Coal

Drilling
_____________
Metal
Magma
Water

Detection
_______________
Mantle
Airborne
Enemy

Refinement
____________
Regular Gems
Metals

---------------------------------------
Tier 4
----------------------------------------
Mining
___________
Corpses
Sapphires
Rubies

Drilling
___________
Core
Inner Core
Atmosphere

Detection
_____________
Cloaked(natural)
Cloaked(man made)

Refinement
____________
Precious Gems
Experiment Subjects

 

Posted Nov 14, '09 at 2:57pm

OperationNilo

OperationNilo

2,045 posts

As you know, Moat, I'd like to take a shot at this, so, Ok, let's roll.

Name: The NCC (Nilo-Created-Colony
Planet Type: Goldilocks
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research: None
Military: None
Government: None
Resources: None
Health: None
Money: $100

Is this Ok?

 

Posted Nov 14, '09 at 3:18pm

obscuredemon

obscuredemon

636 posts

Name: Shi'ar II
Planet Type: Terrestrial
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100

Cool, 2nd ridiculouly complex RPG in under 20 mins...

 

Posted Nov 14, '09 at 3:52pm

lalala12

lalala12

1,192 posts

I'll go grab a spot while I read the rest...

 

Posted Nov 14, '09 at 3:58pm

lalala12

lalala12

1,192 posts

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100

There IS room for me, right?

 

Posted Nov 14, '09 at 4:03pm

Moabarmorgamer

Moabarmorgamer

2,251 posts

...I....Hate...Glitches.
Retarded, retarded, retarded glitches.
I had made scenarios for you all, and when I pressed the Submit button, they disappeared! Yay!
AG either needs to fix their server or give up on the stupid optimization.

Name: The NCC (Nilo-Created-Colony
Planet Type: Goldilocks
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research: None
Military: None
Government: None
Resources: None
Health: None
Money: $100

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100

Name: Shi'ar II
Planet Type: Terrestrial
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100

You all are Earth commanders looking to colonize extrasolar planets that the scientists have identified. You get 100 volunteer colonists(I'm giving ya'll the benefit of the doubt on volunteers, assuming blackmail was not used. Lol)to go to the planet. You arrive without any problems. What now?

A) Start research
B) Meet the colonists(get a report on them)
C) Send a few people out to explore
D) Have the construction workers start building
E) Make your own option

 

Posted Nov 14, '09 at 4:10pm

lalala12

lalala12

1,192 posts

Well we'll all freeze to death if we just sit here...

So I'll start building...

 

Posted Nov 14, '09 at 4:14pm

OperationNilo

OperationNilo

2,045 posts

Name: Planet NCC
Planet Type: Goldilocks
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research: None
Military: None
Government: None
Resources: None
Health: None
Money: $100

D.- We don't want to be eaten by the animals.

 

Posted Nov 14, '09 at 4:16pm

Moabarmorgamer

Moabarmorgamer

2,251 posts

Lala, please c/p your colony sheet when responding.

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100

You have the construction workers start building, using the supplies you brought on the ship with you. They say that building even the most rudimentary of structures should take at least the rest of the day.

A) Make basic structures
B) No, make the structures comfortable and safe
C) Make your own option

 
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