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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Hello, and welcome to Space Colony RPG. Before you rip my head off, I have asked Nilo for permission to use tiers, and he says it's OK.Nilo will also be Thread Moderator, and has a reserved spot in the game.
Here's the deal in Space Colony; the name pretty much says it all. You are an Earth commander, and you're trying to build a successful colony on another planet before the others do. That's about the gist of it.

Name: The name of your colony
Planet Type: The type of planet your colony is on. Look below for descriptions.
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100(to see further details on the population during the game, ask. This would include things such as loyalty, industry, rebel chance, groups, etc. etc.)
Research: Your research is below. It constitutes much of the point of the game. Develop each branch as you go along.
Military: None
Government: None
Resources: None
Health: None
Money: $100

Planet Types:
Goldilocks: Goldilocks type planets are Earth like in structure. They have a healthy atmosphere, and often plant and animal life on the surface. However, this planet type is a spawning ground for all kinds of bacteria. Plus, the animals can be a major threat to your colony. But the people are happy here; it feels like home. Due to the aforementioned animals, bio materials such as coal are in abundance here. Plus, you often don't have to use supply food; you can get your own easily on Goldilocks planets. These are likely the easiest to colonize, but don't bring much profit.
Disease Rate: 85%
Civilian Happiness: 85%
Atmosphere Dangers: None
Animal/Plant Danger: Extremely High
Resources: Biological Materials(like coal), Water, Food

Carbon: Carbon type planets are not like any kind of planet in our solar system. They are rich in carbon, precious metals, and jewels(such as diamonds or titanium), but have low oxygen and their atmosphere is highly poisonous. Not much life is to be found here, and no bacteria survives. The real risk of illness here is the atmosphere. Since it's pretty much a planet made solely out of carbon, gems, and metal, the people hate living here. However, despite its difficulty to colonize, it is the most profitable planet.
Disease Rate: 35%
Civilian Happiness: 35%
Atmosphere Dangers: Extremely High
Animal/Plant Danger: None
Resources: Precious Metals, Precious Gems


Terrestrial: Terrestrial type planets are kind of like Mars. Their mantle is comprised of silicate, their crust thick with canyons, craters, and volcanoes. These are usually the planets closest to the sun, and thus, extremely hot. There is an abundance of silica and sometimes other metals or even gems to find here. Their atmosphere is not extremely dangerous, but still bad for you. It is possible that they can support life, but unknown. Bacteria can exist, but is unlikely. The heat is the main enemy for colonies on this planet. The people are fifty fifty about living on these types of planets; they're the medium ones. They have a steady silica profit with a fair amount of money earned, but if you find the rare gem deposite mine, then you can make much more.
Disease Rate: 65%
Civilian Happiness: 55%
Atmosphere Dangers: Medium
Animal/Plant Danger: Medium
Resources: Silica, Gems, Metals

Icy*: Icy type planets are similar to Pluto or Neptune. They are comprised fully of ice, snow, or frozen water. It is extremely cold, but the atmosphere is breathable. A few strong bacterias can survive, as well as a few animals. The cold is the main enemy of colonizers. The people don't much like living on this planet, but will tolerate it. Resources to be found on Icy planets are metals, and also something special that cannot be found on any other planet type; animals. Several times, animal corpses will be frozen in the ice, preserving them. If you find these preserved corpses, you can send them back to the scientists on Earth for a high price.
Disease Rate: 55%
Civilian Happiness: 45%
Atmosphere Dangers: Low
Animal/Plant Danger: High
Resources: Metals, Corpses

In a minute, I will post the first 5 tiers of research. However, research is very expensive. It requires $100 to research a Tier-1 thing, $200 to research a tier-2 thing, $300 for a Tier 3 thing, and so on. You can only research one thing at a time.

3 people will be accepted.

  • 194 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100
Projects: Construction: Igloo City(55%)

You leave your soldiers and go to greet them. At first, you're intercepted by a perimeter patrol, but then you're let in. You see a large, successful colony. Then you go to meet the leader. He seems cordial, if not aloof. What will you say?

A) Well? What will you say?

lalala12
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lalala12
2,165 posts
Nomad

Greetings, I am the leader of a small colony that has been sent from Earth to colonize here. We aren't being very successful here, as we have still not found a heat source and thus found the fire, and your colony. Could we perhaps ally?

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100
Projects: Construction: Igloo City(65%)

He cocks his head.
"Hmm...I do not yet trust you enough to form an alliance, thank you," he says coolly. "However, fire is a crucial tool for survival on this planet. I will make a deal with you. If I tell you how to make fire if you promise that you will keep your people off our land boundaries, which are marked by blue flags, and not to take resources within a five mile radius, which does include some of your colony. We've seen it before. So, do we have a deal?"

A) Yes
B) No
C) Haggle
D) Make your own option

lalala12
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lalala12
2,165 posts
Nomad

I'll haggle, a five mile radius is too large, and there's the problem if say, an accident occurs and something is trapped in the boundary, complications could arise.

Alpha791
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Alpha791
3,896 posts
Peasant

Well this looks fun... If anyone ever quits or is kiked out let me know OK? I wish I'd joined. WAHAHAHAHH! OK now I'm over it!

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100
Projects: Construction: Igloo City(65%)

He frowns.
"I wish to be fair," he sighs. "So I will cut the size to four miles, so that it will not cut into your territory. But if no one enters the boundary, then no one will be able to get trapped in it, correct? Now, do you or do you not agree to this deal?"

lalala12
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lalala12
2,165 posts
Nomad

I agree.

On a side note, after this, I'll go ask my people how they're doing.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100
Projects: Construction: Igloo City(85%)

You agree to his terms. He explains that all the fuel you need is animals; there is a large nest of them nearby. And then you can simply light them on fire with matches or friction.
"Now, leave," he says, sounding bored.

A) Go home
B) Make your own option

lalala12
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lalala12
2,165 posts
Nomad

Animals?

I need to make sure he isn't tricking us.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100
Projects: Construction: Igloo City(85%)

He scowls darkly. "You don't trust me, eh? I'm insulted. But the corpses are highly flammable. THat's what you do. Light their corpses on fire, and it'll keep burning fiercely for a long time."

lalala12
offline
lalala12
2,165 posts
Nomad

Alright then, thanks for all your help. Sorry about the mistrust, on Earth animals aren't exactly that flammable...

And by the way, where did you guys come from? Are you colonists or...?

Are my people okay?...Needa check on that.

lalala12
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lalala12
2,165 posts
Nomad

And I'll send out a search party for nearby animal nests, as theirs is within their territory.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100
Projects: Construction: Igloo City(85%)

He glares at you angrily.
"Forgiven," he says through gritted teeth. "And yes, I know about the flammability of animals on Earth. Now go."

A) Hey, you didn't answer my question...
B) Go home and check on the people
C) Make your own option

lalala12
offline
lalala12
2,165 posts
Nomad

Meh, B)

(I think I made an enemy!)

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Cowtopia
Planet Type: Icy
Age: 0
Achievements: None
Alliances: Earth
Enemies: None
Population: 100
Research:
Military: None
Government: None
Resources: None
Health: None
Money: $100
Projects:

No you didn't. You just kind of insulted him by not trusting him, and he got mad.
You go home and check on the colonists. They seem fine. The Igloo City is done!

A) Make your own option

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