ForumsForum GamesUndead World RPG (No moar playas, kthnx)

387 78834
Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Hi, and welcome to the Undead World RPG, which I am making due to a request.
Here's what's happening:
Today is December 20th, 2011. Everyone is celebrating; and not only because of the holiday season and the childrens' Christmas joy is soon to come. Today, the celebrated German scientist Albrecht von Lichtenstein, Ph.D, has created a theoretical cure for death, called Corpus Suscitatio Iterum Serum, or CSIS for short. All medical professionals and tests indicate that CSIS should work, but it has not been tested yet. Why? Because of the ethnic uproar it has caused; a major debate between man and friend, country and country, religion and religion. All of this chaos has thus far prevented the testing of the serum. According to Dr. von Lichtenstein, CSIS works by reenervating the nerve centers and giving the body a shock of sorts, much like a defibrillator, but for the fact that as opposed to an electrical shock, it is chemical in nature. Consisting of substances such as cocaine and consolidated caffeine, a shot of CSIS would actually be quite fatal for a live human.
------------------------------------------------------------
December 22nd, 2011. The U.N. finally decided to make a compromise in the case of CSIS, and allowed Dr. von Lichtenstein to, for the time being, test it on dead monkeys and show them the results, the final decision being made after that point. Dr. von Lichtenstein did so. The monkeys seemed all right, perhaps a little less functional and hyperactive due to the ingredients of CSIS, but still perfectly alive and all right. Dr. von Lichtenstein was immediately told to fly to Sweden to receive the Nobel Prize for Science, meanwhile more tests were conducted with CSIS by other scientists, this time on humans whose families had given permission. The bodies were, as promised, reanimated by CSIS, but were not fully functional. It seems that Dr. von Lichtenstein forgot to account for one thing: acute brain cell destruction caused by death. While the glucoronolactone that he had put in CSIS did repair muscular tissue and organ tissue, it did not affect the brain in such a way due to overconcentration of connective tissue. The humans brought back to life lost much of their brain cells, causing mass intelligence loss, cognitive failure, and most importantly, loss of morality. And while these zombies did not hunger for "BRAAAAIIINNNSSSS!", they were not picky about what they ate, and their diet did include human beings. They had reverted back to a much earlier stage of human evolution, much like the Neanderthals or Cromagnons. Henceforth, zombies brought back to life will be called Cromagnon zombies, because they are one of the types of zombies. As I said, the Cromagnon zombies did not in particular hunger for human flesh, but they had lost all sense of morality and cognitive thought and were instead constantly reverted to the "fight or flight" stage of human thinking, in which survival was all. The Cromagnon zombies escaped from their human testers, and began to roam and ravage the streets wantonly, unaware that their base instinct was destroying our carefully built and orderly society. But then it got worse. December 23, 2011. Somehow, the transmission sent from the scientists testing on human corpses to the U.N. was garbled and miscommunicated, and it was believed that the experiment had gone well and without a hitch. So, CSIS was cleared for use. No medical agency, not one, from any country, could have realized that glucoronolactone did not cure the brain damage caused by death. So, hundreds upon thousands upon tens of thousands of Cromagnon zombies were brought into the world, and chaos ensued. Worse than chaos. Utter destruction.
------------------------------------------------------------
December 24th, 2011. Christmas Eve. But no one is jolly or waiting for Santa Claus. The snow upon the ground has been trampled and made pink with blood. The bright, colorful lights have been carelessly torn down and shattered. Cromagnon zombies walk the streets, and while they did not actually kill many humans, they destroyed everything the humans depended on; electricity, their comfortable homes, their communication. And now the humans are in hiding, terrified and shocked by this new, unpredictable threat. They would have to rebuild their entire civilization. But worse is to come: new types of zombies. Yes, when Cromagnon zombies bit humans and it caused bleeding, the CSIS in the Cromagnon zombie's saliva got into the live human's bloodstream. Even if the human survived the zombie attack, they would later be killed by the poisons in the CSIS, and then reanimated by same. These zombies, called Live Zombies, did not suffer anywhere near the level of cell destruction the zombies that had been dead for a long time did, and so, their functioning and even their morality was much intact. Some of them were even as smart as humans. The Live zombies were a much larger and more dangerous threat than the Cromagnon zombies, being clever, but some of them actually retained much of their human characteristics and wanted to help the humans. Finally, the last type of zombie was "born" on Christmas Eve. This type of zombie was caused because the CSIS and brain destruction occurred to a different part of their brain, the one that lets us feel pain and prevents us from hurting ourselves. These zombies, called Hulk zombies, were the most dangerous. They could not feel pain, and they were much stronger and faster than regular humans, or at least, they functioned that way. You see, human muscle tissue is actually quite capable of punching through a wall or throwing a boulder, it's just that our tendons and flesh aren't made for that type of labor and would be ruined. But the part of the brain that controls that, that stops us from doing that, is destroyed in Hulk zombies, and so, they can indeed punch through a wall with impunity. However, thank God, they are still made out of the same things we are, and Hulk zombies eventually just die because of the labor they put their body through, unawares.
-----------------------------------------------------------
Finally, after (hopefully) reading that veritable wall of text(for an RPG, that is to say), are you ready to play? Here is the character sheet. I hope you like reading, because you're going to be doing a lot more of it.


Name: You need a first and a last name, plus a rank if your class is Soldier. Middle name is optional.
Age: 14-40
Gender: Male or female.
Class: Class is very important. Look below.
Location: *see Class*
Level: 1[0/20]
Health: Your Health is your hitpoints. If Health reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit. Leave this blank.
Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and Health. Your Thirst can be filled up again by drinking something. Leave this blank.
Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and Health. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something. Leave this blank.
Condition: Healthy[Human]
Attributes: Attributes are your main determining factors. You have 20 points to distribute among them.
Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength.
Agility: Agility is how dextrous you are, and determines things like if you can climb, swim, jump, etc.
Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc. It also determines how much pain you can take, your Health, your Morale, your Thirst, your Hunger.
Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices!
Skills: *see Class*
Inventory: *see Class*
Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies.
Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group. Leave this blank.
Inventory: *see Class*
Weapon: *see Class*
Armor: *see Class*
Description: What your character looks like. Optional.
Biography: Your character's history and background. Optional.
Personality: What your character is like. Optional.

Here are the classes.

Soldier: A trainee still in boot camp, you have been trained how to operate weaponry, have more experienced people to help you, and are in the mountain boot camp.
Starting Skill: Weapon Proficiency.
Available Skills: Weapon Proficiency, Stealth, Armor Proficiency, Command, Morale Boost.
Location: Boot Camp In Rocky Mountains. Snowy and cold, with icy terrain and steep incline on the northern side, and thick evergreen forests on the southern side, it is difficult terrain, easy to get lost in, and dangerous. The boot camp itself, however, is safe enough for now, containing food, water, communication devices, and weapons.
Allies: You have several allies, including the other trainees and superior officers.
Zombies: Not many zombies have made it here, but they are slowly straggling through the mountains and are bringing more and more the longer they stay. Most of them are Live zombies, having been changed in a nearby city.
Equipment: Radio
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Requirements: Minimum age of 18, minimum all attributes of 3

------------------------------------------------------------

Doctor: A medical professional in the hospital working on patients, you have been trained how to heal people.
Starting Skill: Medical Proficiency.
Available Skills: Medical Proficiency, Bedside Manner, Patch Up, Surgery, Sterlilize
Location: A large, industrious hospital in the middle of the city. Lots of medical equipment but also several helpless patients who are at the zombies' mercy. It is large and could be lost in if you don't know your way, but it is not dangerous. Some chemicals in the hospital are fatal.
Allies: There are nurses, other doctors, patients(who won't be of much help),and family of patients who are willing to help you.
Zombies: The hospital was one of the places hit the hardest by the zombie invasion, being swarmed by several zombies. Luckily, most of them are nothing more than Cromagnon zombies.
Equipment: First-Aid Kit
Weapon: Scalpel[Ammo: N/A, Damage: 3xStr/Hit, Range: Melee, Accuracy: 95% Reliability: 95%, Other: None]
Armor: Doctor's Uniform[Melee Protection: -3% to hit, -7 to damage, Range Protection: N/A Location: Full Body, Function: Identifies you as a medical professional doctor and offers slight protection against melee damage]
Requirements: Minimum age of 18, minimum Charisma of 4

------------------------------------------------------------

Engineer: A technological professional, you were working in the shop on a car when the zombies came, and are ready to fight.
Starting Skill: Repair.
Available Skills: Repair, Hack, Sabotage, Salvage, Hotwire
Location: A small mechanic shop hidden just behind Main Street. It's impossible to get lost, but there is a small trailerpark and fence behind it. There are several mechanical items at the shop, but not much else.
Allies: No one is there but you.
Zombies: There are no zombies there yet, but you expect a few to straggle there from the larger buildings soon.
Equipment: Screwdriver
Weapon: Hammer[Ammo: N/A, Damage: 4xStr/Hit, Range: Melee, Accuracy: 90% Reliability: 98%, Other: None]
Armor: Mechanic Outfit[Melee Protection: -0% to hit, -5 to damage, Range Protection: -0% to hit, -5 to damage Location: Full Body, Function: Gives you several places to put your tools, as well as offering slight protection against damage]
Requirements: Minimum Strength of 4

------------------------------------------------------------

Firefighter: A member of the city fire department, you were at the station, waiting for anything to come up, when the zombies came. You are highly trained in how to put out fires.
Starting Skill: Firefighting Proficiency
Available Skills: Firefighting Proficiency, Fireman's Carry, Toughness, Just In Time, Hellfire
Location: You were at the fire station when the zombies came. It is a large building and several people are in it as well as zombies. It's a pretty barren building though, so you won't get lost. There are a few firetrucks in there, as well as hoses and fire axes.
Allies: Your fellow firefighters are at the station, no one else.
Zombies: This place is right next to the building where the first testing of CSIS on humans was tested, it's swarming with zombies both Hulk and Cromagnon types, but almost no Live zombies.
Equipment: None
Weapon: Fire Axe[Ammo: N/A, Damage: 5xStr/Hit, Range: Melee, Accuracy: 90% Reliability: 98%, Other: None]
Armor: Fire Suit[Melee Protection: -2% to hit, -5 to damage, Range Protection: -2% to hit, -5 to damage Location: Full Body, Function: Fireproof]
Requirements: Minimum age of 18, minimum Strength of 5

------------------------------------------------------------

Athlete: A fit competitive athlete of the city, you were training at the gym when the zombies came. There are a few other athletes there, but no one else.
Starting Skill: Sprint
Available Skills: Sprint, Brawl, Swim, Climb, Ride
Location: You are at the city gym, a few blocks away from main street. There are a few gym uniforms and nutrition bars, as well as
Allies: No one but you and a couple other athletes are at the gym.
Zombies: A few bands of zombies should come your way, search parties more than anything, and they will be equally divided and diverse.
Equipment: Nutrition Bar, Bottle of Water,
Weapon: None
Armor: Jogging Suit[Melee Protection: -1% to hit, -1 Damage Range Protection: None Location: Full Body, Function: Designed to be light and comfortable so the runner can sprint faster]
Requirements: Minimum Agility of 5

------------------------------------------------------------

Factory Worker: A worker at one of the mass-production factories in the city, in this case Stanton's Tools, you were one of the last to be affected by the CSIS catastrophe. Several other factory workers are nearby, and you can find a few makeshift weapons nearby.
Starting Skill: Create Tool
Available Skills: Create Tool, Fast Learner, Teamwork, Blue Collar, Repair
Location: You were at Stanton's Tools factory doing your job, when the zombies came. The factory is huge and dangerous because of the tools and compactors used in it, and you might get lost.
Allies: You have several fellow workers and managers to help you.
Zombies: This factory was one of the last places affected by the zombies, and so there aren't very many, but more of them keep coming. Most of them are Live zombies.
Equipment: Radio
Weapon: Crowbar[Ammo: N/A, Damage: 4xStr/Hit, Range: Melee, Accuracy: 93% Reliability: 95%, Other: Able to pry open things]
Armor: Blue Industrial Uniform[Melee Protection: -2% to Hit, -2 Damage Range Protection: -2% to Hit, -2 Damage Location: Full Body, Function: Identifies you as a blue collar worker at the factory but is uncomfortable and not much else can be done with it]
Requirements: Minimum age of 18

------------------------------------------------------------

Cubicle Worker: A standard white collar worker at one of the cubicle farm offices in the city, you were one of the first to be affected.
Starting Skill: Convince
Available Skills: Convince, Record, White Collar, Teamwork, Typing
Location: A large office skyscraper, you are in the top(17th) floor, in the cubicle farm. There are several computers and papers, the electricity has gone out.
Allies: There are several allies for you, hundreds of other employees and managers.
Zombies: Several zombies have split up in the building, it's very dangerous because they could be anywhere. All types of zombies are there.
Equipment: Marker
Weapon: Letter Opener[Ammo: N/A, Damage: 3xStr/Hit, Range: Melee, Accuracy: 100% Reliability: 95%, Other: Also able to do its intended purpose; opening letters]
Armor: Company Uniform Suit[Melee Protection: -2% to Hit, -2 Damage Range Protection: -2% to Hit, -2 Damage Location: Full Body, Function: Identifies you as a white collar worker at the office, and also makes you look nice and formal, although it is uncomfortable]
Requirements: None

------------------------------------------------------------

Convict: A convict at the town prison, you were freed when the guards were distracted or killed by the zombies.
Starting Skill: Stealth
Available Skills: Stealth, Pick Lock, Hot Wire, Pickpocket, Escape
Location: City jail, you picked the lock on your cell when the guards were distracted and made it out then freed your fellow prisoners. The jail is under heavy attack by zombies, being one of the first to be reached, and very close to main street. However, weapons and police uniforms can be found there.
Allies: Your prisoners, about twenty strong, are there, despite being rather shifty and untrustworthy, and in the interest of survival the jailguards might help you out.
Equipment: Lock pick
Weapon: None
Armor: Jail Inmate Uniform[Melee Protection: -2% to Hit, -5 Damage Range Protection: -4%, -0 Damage Location: Full Body, Function: Identifies you as a prisoner in the jail, or at least a former one. Offers slight protection]
Requirements: Minimum age of 18, minimum Agility of 3 and maximum Charisma of 3.


-----------------------------------------------------------

Here are the rules of joining. You're almost all done and ready to join.

1. Grammar must be good. Or you must at least make an attempt.
2. Absolutely no bumping, posting the same thing twice, or asking me why I haven't answered yet. I HAVE SEEN YOUR POST.
3. No arguing or insulting anyone.
4. Slight language is allowed, but you cannot uncensor it(that's against the site rules anyway).
5. No god-modding or breaking of the rules.
6. You must post your character sheet every time you respond or your comment will be ignored.

If you want to, you may write a journal entry of sorts every time you post, but this is strictly optional.

I will be trying to recruit people via profile, so nobody may sign up yet.
Thank you and good day.

  • 387 Replies
Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: None for now

You gather yourself against the freezing cold outside and go to the command tent.
"Hello?" you say tentatively, as you approach it. "I need to see the officers."
"No entry," growls the sergeant. He looks downright miserable in the storm, but he also looks very determined: that must be why he was chosen.
"Look, I need to see them. I want to help!" you say. He sighs.
"As long as I'm stuck out here in the cold, I've got crap else to do," he mutters, and opens the large kevlar tent flap up just enough to admit you in. "Go ahead."
The highest ranking officers in the camp jump, then stare at you.
"What are you doing here, private?" roars the captain. Oh boy, you think. I'm in the soup now.
What will you say?

A) Tell them you want to help
B) Leave the tent
C) Tell them you need to know what's going on
D) Make your own option

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike Thomas
Age: 21
Gender: Male
Class: Engineer
Location: A small mechanic shop hidden just behind Main Street
Level: 1[0/20]
Health: 125/125
Thirst: 0/25
Hunger: 0/25
Exhaustion(forgot it!): 30/30
Condition: Healthy [Human]
Attributes:
Strength: 5
Agility: 5
Endurance: 5
Charisma: 5
Skills: Repair
Inventory: Screwdriver
Allies: None
Morale: 25/25
Weapon: Hammer[Ammo: N/A, Damage: 4xStr/Hit, Range: Melee, Accuracy: 90% Reliability: 98%, Other: None]
Armor: Mechanic Outfit[Melee Protection: -0% to hit, -5 to damage, Range Protection: -0% to hit, -5 to damage Location: Full Body, Function: Gives you several places to put your tools, as well as offering slight protection against damage]
Description: Brown hair, Brown eyes, white-like skin and 5'8.
Biography: He's the kind of average kid in school. Hated by others, managed to not get peer-pressured into smoking and alcohol. Had average grades, but smarter than average. Has never met his dad, and he doesn't want to. Mom is off on vacation when outbreak occurred.
Personality: Lets other people do the talking, while he studies the situation. Get on his bad side, and you'll regret it.

Very nice story, might I say.

B)Try to barricade my shop. Barricade the windows first, so you can't see through, then the doors. Can I request a layout of the shop? (stairs, roof door, tools, etc.)

EnterOrion
offline
EnterOrion
4,223 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

C) Tell them you need to know what's going on

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Mike Thomas
Age: 21
Gender: Male
Class: Engineer
Location: A small mechanic shop hidden just behind Main Street
Level: 1[0/20]
Health: 125/125
Thirst: 0/25
Hunger: 0/25
Exhaustion(forgot it!): 30/30
Condition: Healthy [Human]
Attributes:
Strength: 5
Agility: 5
Endurance: 5
Charisma: 5
Skills: Repair
Inventory: Screwdriver
Allies: None
Morale: 25/25
Weapon: Hammer[Ammo: N/A, Damage: 4xStr/Hit, Range: Melee, Accuracy: 90% Reliability: 98%, Other: None]
Armor: Mechanic Outfit[Melee Protection: -0% to hit, -5 to damage, Range Protection: -0% to hit, -5 to damage Location: Full Body, Function: Gives you several places to put your tools, as well as offering slight protection against damage]
Description: Brown hair, Brown eyes, white-like skin and 5'8.
Biography: He's the kind of average kid in school. Hated by others, managed to not get peer-pressured into smoking and alcohol. Had average grades, but smarter than average. Has never met his dad, and he doesn't want to. Mom is off on vacation when outbreak occurred.
Personality: Lets other people do the talking, while he studies the situation. Get on his bad side, and you'll regret it.

Okay, here's a layout.
http://i1004.photobucket.com/albums/af170/JJnapper/ZomRPGMapGar.jpg
Yeah yeah, I know I'm no Da Vinci, but you can't blame me. All I have is Paint and FotoFlexer. >.<
Ignore the gray patch. I failed there.

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

"I need to know what's going on," you respond.
"No, you don't," snaps the captain. "We do, and there's not much information to be known in the first place. When we're ready, we'll tell you everything that you need to know to get your job done. In the meantime, listen to your superior and leave!"
Stung by this, but determined, you stand your ground.
"Sergeant!" bellows the captain. The sergeant who let you in marches inside the tent, stiff as a board.
"Sir!" he responds.
"Show the private out."
Glancing at you apologetically, the sergeant grabs you by your shoulder and tosses you out into the snow.
"Sorry," he mumbles quietly, then quickly zips the tent flap back and resumes his sentry duty outside.
Disheartened, you return to your tent.
"What'd they tell you?" Jake asks eagerly.
"All of nothing," you reply.
What now?

A) Make your own option

EnterOrion
offline
EnterOrion
4,223 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

"We're moving out. If they aren't telling us anything, they can kiss our a*ses," I reply.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

"We-we're moving out?" stammered Jake.
"But the commander said zombies would be coming at 0630!" yelps another squadmate. "They're bound to find us if we move out, and no one will know where we went!"
"Cowards," you say contemptously.
"I'll go with you," offers a squadmate named Carl.
"Good for you," you say irritably. You were expecting more support than this.
"You guys are gonna get yourselves killed! We need to follow our orders now more than ever," says the second squadmate.
"Aw, screw you guys," Carl says, getting up. "Let's go."

A) No...now I think we should stay
B) Let's get some stuff from the armory first
C) Let's head south, towards the forests
D) Let's head north, toward the steeper mountain slopes
E) Let's head east, towards the towns
F) Let's head west, towards barren land
G) Make your own option

EnterOrion
offline
EnterOrion
4,223 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

G) I get up in one of the objectors faces, and tell them "We're going to die waiting for orders. Those zombies are going to come charging through those forests, and they're going to kill us all. Now I don't know about you, but staying here is as much suicide as waiting for Captains orders. We can try to help the captain, but if he doesn't want it, he can die on his own. Who's with me?"

I'm practicing my morale speeches.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

Your squadmates are looking decidedly confused and frightened after your morale speech, but are definitely seeming to be leaning more towards your side. Suddenly, the tent flap is opened. You all jump in fear. It's the captain, and he looks mad enough to be a hurricane. You gulp uncomfortably.
"I'm not deaf, you know," he says furiously. "I can hear you. I'll talk to you about "kissing your ***" later, Pvt. Metusala, but for now, we've got bigger problems. Now that I'm here, I might as well get it over with and relay this information; first things first, command isn't sending us any help at all, we're on our own. They gave me some bull story about our camp being too far away from the base. Second, according to commander, this storm we're having is only going to get worse, which is going to impede both us and the zombies. We won't be able to move out of camp until the storm is done. Third, we got more information on our zombie threat. They seem to be slowing down, so we've got until at least 0645, probably longer, and there doesn't seem to be many of them. There are mostly Live zombies but some Hulk zombies, and they'll be coming up the eastern slopes as far as we can tell. Last but not least, we are not just going to sit here and let this happen. As we speak, the armory is being emptied and the equipment contained put to use, and the camp is being given a small-perimeter barricade. We've got at least forty-five minutes, so let's hurry up and prep to send those **** zombies back where they belong!"
By this time, you are feeling much better toward Captain.
What now?

A) Make your own option

EnterOrion
offline
EnterOrion
4,223 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

I restrain my laughter and follow him out of the tent and follow him to the armory, where I stock up on some ammo and grab a pistol, just in case.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio, Extra Ammunition Cartridge[50/50], M9 Beretta Pistol[Ammo: Standard 9mm shells[20/20], Damage: 20/Hit, Range: 20 yards, Accuracy: 50%, Reliability: 85%, Other: None]
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

OOC: Why are you laughing?

You follow Captain to the armory, where you grab some extra ammunition and a pistol. What will you do now?

A) Make your own option

EnterOrion
offline
EnterOrion
4,223 posts
Nomad

OOC: It's what I was doing it reality. I love getting in trouble. Besides, he said ass.

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio, Extra Ammunition Cartridge[50/50], M9 Beretta Pistol[Ammo: Standard 9mm shells[20/20], Damage: 20/Hit, Range: 20 yards, Accuracy: 50%, Reliability: 85%, Other: None]
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

I proceed to help with the fortification process.

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike Thomas
Age: 21
Gender: Male
Class: Engineer
Location: A small mechanic shop hidden just behind Main Street
Level: 1[0/20]
Health: 125/125
Thirst: 0/25
Hunger: 0/25
Exhaustion(forgot it!): 30/30
Condition: Healthy [Human]
Attributes:
Strength: 5
Agility: 5
Endurance: 5
Charisma: 5
Skills: Repair
Inventory: Screwdriver
Allies: None
Morale: 25/25
Weapon: Hammer[Ammo: N/A, Damage: 4xStr/Hit, Range: Melee, Accuracy: 90% Reliability: 98%, Other: None]
Armor: Mechanic Outfit[Melee Protection: -0% to hit, -5 to damage, Range Protection: -0% to hit, -5 to damage Location: Full Body, Function: Gives you several places to put your tools, as well as offering slight protection against damage]
Description: Brown hair, Brown eyes, white-like skin and 5'8.
Biography: He's the kind of average kid in school. Hated by others, managed to not get peer-pressured into smoking and alcohol. Had average grades, but smarter than average. Has never met his dad, and he doesn't want to. Mom is off on vacation when outbreak occurred.
Personality: Lets other people do the talking, while he studies the situation. Get on his bad side, and you'll regret it.

hmm... Close the garage door, keep the door unlocked (If they can open it, then they're either Live Zombie or human. Hopefully the later). Then I softly nail the boards in the window so nobody can peek in the shop. If a zombie comes wandering toward my shop (as I'm nailing, I'm taking quick glances outside), I stop doing whatever I was doing, then quietly head into the corner of the room at the bottom right.

Ya, I don't expect you to pull a 4-star map out of nowhere. Try Paint.net, it's awesome for the average joe.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio, Extra Ammunition Cartridge[50/50], M9 Beretta Pistol[Ammo: Standard 9mm shells[20/20], Damage: 20/Hit, Range: 20 yards, Accuracy: 50%, Reliability: 85%, Other: None]
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

You decide to help with the fortification process. Gingerly taking some nearby barbed wire, you wrap it around the wall. When you finish with that, you set up some thick steel crates as barricades, leaving small holes in between each crate so there is room to shoot. Captain suddenly calls:
"It's 0700. We need to stop where we are and prepare for the zombies, they should be coming any minute. Get behind the barricades, load your weapons, and brace yourselves."
You scramble behind the newly-made barricades as he says this, and just in time! As all the soldiers crouch nervously behind the barricade, you hear a THUD and CRUNCH sound; from feet walking on the thick, falling snow. Peering through one of the holes, you see zombies walking. You are surprised; they look almost human. But their gait is uneven and limp, and their eyes are dull. But those eyes are fixated on your barricades.
"Hold fire until they get closer," calls Captain, much quieter than before. "I'll give the order."
What will you do?

A) Fire anyway
B) Hold fire as commanded
C) Make your own option

EnterOrion
offline
EnterOrion
4,223 posts
Nomad

Name: Private Orion Metusala
Age: 19
Gender: Male
Class: Soldier
Location: Boot Camp In Rocky Mountains
Level: 1[0/20]
Health: 125/125
Hunger: 0/25
Thirst: 0/25
Exhaustion: 0/30
Condition: Healthy[Human]
Attributes:
Strength: 5
Agility: 5
Endurance:5
Charisma: 5
Skills: Weapon Proficiency
Inventory: Radio, Extra Ammunition Cartridge[50/50], M9 Beretta Pistol[Ammo: Standard 9mm shells[20/20], Damage: 20/Hit, Range: 20 yards, Accuracy: 50%, Reliability: 85%, Other: None]
Allies:
Morale: 25/25
Weapon: M-16 Rifle[Ammo: Standard 5.56 mm Cartridge[30/30], Damage: 30/Hit, Range: 30 yards, Accuracy: 60% Reliability: 90%, Other: None]
Armor: Camouflage Military Uniform[Melee Protection: N/A, Range Protection: -5% to hit, -5 to damage, Location: Full Body, Function: Identifies you as a recruit in the U.S. Military and offers slight protection against bullets]
Description: None for now
Biography: None for now
Personality: Has balls like ball bearings, and isn't even afraid of death. However, very loyal.

B) Hold fire as commanded

singid25
offline
singid25
1,262 posts
Nomad

OOC: You know what, Moat? if you replaced every "you" with a name or his/her, this could be a good story.

Showing 46-60 of 387