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austinc
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austinc
86 posts
Nomad

I. Homegard Keep


Strategy:

Just build some red guys in the middle and upgrade them. You don't need a walkthrough for this.





II. Village of Shaven



Skill Build: 1.Fire Focus

First things first, click on the skill tab next to the map tab on the level select screen, and put a point into "fire focus". Please note the "Re-assign Skill Points, which lets you repick your skills. Since we're going to be swapping around skills often, I'll just list the skills i used for each level, and you redistribute them according to that.


Strategy:
1. Start by building the 3 fire mages in the very middle, then move your way up, while trying to build things evenly (wait for 50 gold, then build a set of fire mages evenly). Don't upgrade anything yet.

2. When you've completed the layout, you can start aiming for upgrading the purple guys to level 3, with each level going into the specialist area (for 20% lightning special). You can also do some 1st level 10g upgrades for the red mages if you wish (go pure generalist).

3. When you have finished upgrading your purple guys to level 3, start to upgrade the red guys until you can't. When you have tons of gold, you can upgrade the purple guys again (the 50g upgrade), and you should make it through without losing a single life.





III. Village of Skipper


Skill Build: 1.Fire Focus, Fire Channeling


Strategy:
1. Start by building 3 red guys in the middle square, and the purple guy up top. Upgrade the Purple to level 2 (go specialist), then start adding more red guys, and complete the build.

2. Now, start upgrading the red guys to level 2 (the 10g one), adding into generalist for the reds. When most of them are upgraded to level 2, upgrade the purple guy to level 3 (adding into specialist). Then start upgrading the red guys to level 3 (going into generalist).

**At level 10, I leaked the fire resist boss, but that was the only life i lost following this strat.

3. By this point, you should have enough gold to upgrade whenever you can, so just upgrade whoever levels from now on (add into specialist for purple, and generalist for red).

4. You should have a lot of gold at around level 19, So if you want, at level 20 you can just start building red guys everywhere, and pave roads for new ones. It's doable with my original layout though.




IV. Shoreview Inn


Skill Build: Fire Focus, Fire Channeling, Fire Specialism

Strategy:
1. Start off by building the 2 red mages marked with orange mullets, and one red guy with a pink mullet. Add the other pinky when you have the money. Upgrade the pinkys pure specialist, and upgrade the oranges pure generalist.

2. Upgrade them evenly, and add the purple mage when you feel like it (i did it between upgrading the red guys from level 2 to 3). Upgrade the purple mage when it levels.

3. At around level 12ish (more or less), you should be stuck with around 200 gold and no one to upgrade.Proceed to filling the entire map with red guys (replace the green and blue guys in my picture with red), and upgrade the new red guys pure specialist.





V. The Lighthouse


Skill Build:
1.Fire Focus, Fire Channeling
2.Teacher, Exceptional Teacher


Strategy:
0. Using this strategy, i was left with 8 lives: way too close for comfort. I would suggest replacing the fire skill points into Aspiring Archer, and Archery. If you do this, play like normal, but instead of wasting your money on paving and dexers, just make archers instead (near the beginning of the level, before your middle red guy pack). If you do this, you'll easily take down the hard air levels.

1. Start off with the two red guys on the middle platform. Upgrade them to level 2 (generalist), then get the 2 green guys near the entrance, and upgrade them to level 2 (specialist) Then fill the remaining 4 spots on the middle platform, and add the 2 purple guys. Start to upgrade everyone (red=generalist, purple+green=specialist). You might want to consider not upgrading the greens past level 2 or 3 at the start to let everyone else get exp. Upgrade as soon as they level.

2. At level 13, you should have a lot of gold. Build the dexers on the remaining spots of land below the middle. Again, you should have plenty of gold: i had 300 at level 18.

3. At level 20, pave those spots of land, and add dexers (the dexers are marked by pink mullets)

4. At level 30, you can just pave the rest of the path with dexers (i have some path paved in my drawing as an example. The boss was leaked still.

Notable Later Levels:
Level 25: Boss
Level 30:Boss
Level 33: Fire absorbing skulls... -29 lives
Level 35: leaked twice, air boss
Level 40: leaked necromancer boss




VI. Mainland Mines


Skill Build:
1.Aspiring Archer, Archery
2.Teacher, Exceptional Teacher
3.Persuader



Strategy:
0. I forgot to screencap before i finished, so i replicated the final layout at an early level. The pink spot is where the archer should be.

1. Start by making two red guys in the middle. When you have 50g, make the 2 purple guys. Upgrade the red guys GENERALIST, and the purple guys SPECIALIST as soon as they level. Upgrade the reds whenever they level, and the purple guys to level 2 for now.

2. At level 6: upgrade your red mages to level 4 as soon as they level. Once you have the gold after leveling, immediately build the red mage on the bottom platform. I barely survived this level with no leaks: this is important, so try to not leak any.

** on second thought, it might be better to build dexers in front of your red mages instead. So build the dexers at the start of the level, instead of upgrading one mage to level 4. Upgrade a mage to level 4 during the level when you get the gold.

3. At level 8, go ahead and build the 2 green guys on the top platforms. these will be going SPECIALIST. Start to upgrade everything when they level, focusing on the red then green then purple in that order.

4. After getting your red mages to level 5, green to level 3, and electric to level 3, start saving up for an archer. (the bottom red mage is probably still level 1).
Add another red mage to the bottom platform. (I still leaked 5 for level 12).
I was able to buy one at the beginning of level 15, with all my towers leveled up.

*Level 15: if i didn't have the archer, i might have leaked.

5. Upgrade your units like usual(go SPECIALIST for your archer). The rest of the levels are air, so upgrade your archer, and you should be fine. Spend your remaining gold on random units for level 20.

*I leaked a bunch of guys level 16, but the archer took care of the later levels.





VII. Collo Shipyard


Skill Build:
1.Teacher,Exceptional Teacher
2.Fire Focus,Fire Channeling,Fire Specialism
3.One free point for anything (I put it into Paver)

Strategy:
0. Replicated again, forgot to screencap... 4 square is outlined in blue, the bottom 2 refer to the most bottom left ones.

1. Start with the bottom 2 red guys on the "4 square on the bottom". Upgrade the 4 square reds GENERALIST to level 2. Then, get the purple guy near the bottom, and two more red guys at the bottom, completing the 4 square. Upgrade them like usual.

2. When the bottom 2 reds and the purple are level 3. and the top 2 reds are level 2, make the four red guys at the choke point in the middle. These are the "choke" reds, and are upgraded SPECIALIST. Also add a purple guy at the very top. Upgrade like usual...

*Leaked the level 10 boss once.

3. By level 13, most of your choke reds should be level 4, and almost everything should be leveled up. Just upgrade like usual, and you should win (I leaked the last boss with like 20hp, spend your remaining gold at level 15 on an extra red mage tower or something.





VIII. The Burning Pass


Skill Build:
1.Poison Focus, Poison Channeling
2.Paver
3.Teacher, Exceptional Teacher
4.Aspiring Archer, Archery


Strategy:
Forgot to screencap again... Build the archer in the pink space (pave it).

1. Starting from the inside, build inside out. Try to let the middle guys get as much experience as they can before building the outer guys, or they'll be exp starved later on. U pgrade all of these guys GENERALIST.

2. When it looks like you need to build more in order to survive, just start paving and building more green guys, and that one archer in the middle.

*lost 2 lives at level 13, the &quotoison resist" level, which can be easily solved by building one archer in the middle.





IX. The Rat Trap


Skill Build:
1.Mushroom Grower, OneUp Farmer
2.Dexer Popularity, Dexer Mastery, Antanomical Wisdom, Ultimate Dexer
3.1 Free (Teacher isn't needed..)

Strategy:
1. Start by building the dexers in the middle, and work your way outwards. Focus on upgrading the ones in the middle (but not the 2 in the very center), and the ones that can hit the most area. Upgrade dexers GENERALIST.





X. Stones of Wonder


Skill Build:
1.Teacher, Exceptional Teacher
2.Farmer,1up Farmer
3.5 "free points" i just put them into the focuses and dex popularity.

Strategy:
1. Build your guys outside in, starting with the farthest green and purple guy, inwards towards the entrance/exit. The four in the middle are upgraded GENERALIST, the 2 pairs of purple/green guys are upgraded SPECIALIST.

2. I added the red and blue guys in the front a bit later, upgraded the red guy generalist, the blue specialist. By level 14, you should have lots of money, so pave the middle strip and put some more units there, upgraded GENERALIST. I put dexers.

*leaked a couple during level 13.
*leaked level 15 boss once, you might want to put mages instead of dexers.
*leaked a bunch level 17: again, mages probably would have helped.
*leaked level 19 some.

3. You can fill up the remaining tiles with mages when you have the gold.





XI. Underground Passage


Skill Build:

1.Fire Focus, Fire Channeling
2.Poison Focus, Poison Channeling, Poison Specialism
3.Energy Focus
4.Cold Focus
5.Teacher, Exceptional Teacher
6.Mushroom Grower

Strategy:
0. IGNORE the necromancer. It failed for me.

1. The four in the very middle should be built first and upgraded generalist (for the first level, build the red/blue/purple guy, and upgrade them after you've finished making them all.).

2. When you have enough money, go ahead and make the purple guys in the back and the green guys in the front. Upgrade them all SPECIALIST. Now, since the green guys are gonna get loads of experience, i suggest upgrading them to level 3, and leaving them there for a while while focusing on your other guys.

3. Add the 2 red guys in the backline after awhile, upgrade them GENERALIST. You can upgrade the poison guys after level 10 or so. Try to focus on your non-poison guys though: you want to power up everything evenly, and the poison will definitely steal most of the exp if you level them up first. Poison is really nice on this level.

4. At around wave 15, you'll have lots of gold with nothing to upgrade: You should mass more mages. Don't make any purple mages though, the final boss absorbs it.

5. For wave 20, i paved and made more units with my money. I leaked this boss once.




XII. Vile Forest


Skill Build:
1.Energy Focus, Energy Channeling, Energy Specialism
2.Aspiring Archer, Archery
3.Teacher, Exceptional Teacher
4.Persuader, Maniuplator
5.Paver, Master Paver

Strategy:
o. I messed up by getting green guys: there's only one electric resist level, while theres plenty of green resist and poison immune levels. Due to the early levels being weak to electric, you shouldn't have to upgrade as much to do the same amount of damage. Simply replace the green guys with purple guys.

1. Begin by making 5 purple mages. The ones with pink mullets should be SPECIALIST, the others GENERALIST. Now, your goal here is to level up as few times as possible. We are going to be rushing for an archer. If it looks like you can't survive the next level, level some stuff up, but otherwise, try to spend as little money as possible. Try not to level your generalist purple guys past level 2, but continue leveling your specialist purple guys. (My placement might have been a little bad)

2. When you get 250g, buy your first archer, and place it in the middle. Upgrade your archers all SPECIALIST to level 4 (your last upgrade should be the 116g upgrade). As soon as one of your archers hits level 4, don't upgrade it anymore.

3. Buy another archer, place it according to the picture(I paved some tiles), level it to four, and repeat the process. My strategy in the picture was sorta different, so if you have enough money for an extra archer, go ahead and put another one down.

I don't level my archers past four because it's more cost effective.
*8: 3 leaked.
*9: leaked one.




XIII. Ominous Shrine (Southeast medium 25 wave one)


Skill Build:
1.Fire Focus, Fire Channeling
2.Poison Focus, Poison Channeling
3.Teacher, Exceptional Teacher
4. 6 Free Points (I recommend 3 into Energy and 3 into Dexer)

Strategy:
0. Ignore the red/blue mages in the top part up there. Replace with dexers.

1. Start by filling the lower row of the bottom island, with green and red mages so they make a checkerboard pattern. Don't upgrade any of these mages. Then, get the 2 purple guys in the middle edges , and fill the remaining row on the island like you did at the start.

2. Upgrade your units evenly, and do the purple guys first. Upgrade the purple guys SPECIALIST, and the one on the island GENERALIST.

3. Wave 17, you should have plenty of gold, build a bunch of dexers at the bottom part of the level, while upgrading like usual.

4. Wave 22: go ahead and fill the top part of the level with dexers.




The World's Spine


Skill Build:
1.Fire/Cold/Poison/Electric Focus
2.Fire/Cold/Poison/Electric Channeling
3.Poison Specialism
4.Teacher, Exceptional Teacher
5.Mushroom Grower, 1up Mushroom

Strategy:
0. Replace all the generalist green guys (not the specialist ones at the very very top) with other colors. There are 2 green absorb rounds in this level, and a blue absorb boss at the very end.
The pink mullet guys are the 8 generalist guys mentioned in step 1. The white mullet guys at the top at the green specialists.

1. Start by evenly making the 2 guys at the very bottom, and add the next 2, working bottom up. Now, upgrade these 8 guys (all GENERALIST).

2. At wave 4, be sure to have 40g (I had 2 guys that needed upgrading), and add the 2 green guys at the very start, upgrade them SPECIALIST.

3. Upgrade like usual, doing your backline first. Don't upgrade your top green guys to level 3.
At level 10, start filling up the rest of the level with mages. These should all be upgraded GENERALIST. Then, start upgrading (you can do your green guys too), focusing on your backline.

*Leaked the last boss once with a balenced build.



Ominous Shrine ( Southeast 40 wave medium marathon)


Skill Build:
1.Poison Focus
2.Energy Focus, Energy Channeling, Energy Specialization
3.All 4 dexer skills.
4.Teacher, Exceptional Teacher
5.Aspiring Archer, Archery
6.Persuader,Manipulator

Strategy:
0. Upgrade all the dexers GENERALIST, the archers SPECIALIST, and the purple and green guys SPECIALIST. Build the outer ring dexers from the purple mages going outwards. Build the inner ring dexers the same way. I build archers by most western one, most northern one, most southern one, most eastern one.

1. Start with 4 dexers in corner, add green and purple guys. Up them all to level 2.

2. Save up for an archer (6 levels or so), and buy it immediately. Get it up to level 3, upgrade purple guys to level 4.

3. Buy another archer, and upgrade it to level 3.

4. Now, fill the inner ring with dexers (you should have it by level 13.)

5. Buy another archer. Upgrade it.

6. Level 17- Upgrade your one archer to level 4, and your poison guys to level 4. I had 2 level 4 archers and 1 level 1 archer.

7. Fill half of the outer ring with dexers, and upgrade your 1 level 1 archer to level 3. Build another archer.

8. Upgrade your purple guys, and your archers. Only upgrade your archers to level 4 (when they have the exp needed to do so).

9. At wave 22- finish up your outer dexer ring, and upgrade your green guys to level 5. Upgrade your dexers to level 2.

* leaked 2 at level 26.

10. Now remember the initial 4 dexers you had? After upgrading most of the dexers to level 2, start upgrading those to their highest level. After, pick the archer with the most experience, and upgrade him to the max. Do this for all your archers, one by one.

11. After upgrading your archers (I had level 7,6,5,4), start upgrading your dexers on the inner ring. Upgrade the purple/green mages when they level.
*Level 35 Leaked the boss by like 400hp, upgrade the level 4 archer to level 5.

12. When your inner ring dexers are maxed out, upgrade the dexers near your purple mages. Stronger archers aren't needed after level 35.





Ominous Shrine (Hard 25 wave)


Skill Build:
1.Get Ultimate Mastery and everything needed to get it.

Strategy:
1. Start with the two purple guys at the very top near the entrance. go SPECIALIST on these guys. Then, start building the setup from bottom up. Level up the purple specialists often. Once you finish the set up, start leveling all the mages evenly GENERALIST. Upgrade bottom up.

2. When you have plenty of gold and ntohign to upgrade, pave tiles and make more mages. I made dexers.



Pass of Karnagh



Skill Build:
1.Ultimate Mastery
2.Teacher


Strategy:
1. Build your units from the bottom up. Add the purple guys in the white mullets early. Upgrade the white mullets SPECIALIST. Upgrade everyone else generalist. Get a good amount of mages before you start upgrading anyone. Once you've filled all the initial paved tiles with mages, upgrade them, again going bottom up.

*leaked level 20

2. At level 23, you should have tons of gold, so go ahead and pave, to make more mages, like i did.

*leaked level 25.



Twin Islands



Skill Build:
Ultimate Mastery
Teacher, Exceptional Teacher


Strategy:
1. Build your base bottom up, upgrade everyone GENERALIST, while upgrading the white mullets SPECIALIST. Don't upgrade anyone until you've finished putting mages on all the paved tiles.

2. Upgrade your units bottom up. At level 17, you should have plenty of gold. Pave the entrance, and add more mages.
*leaked last boss once.




Coastal City


Skill Build:
Ultimate Mastery
Teacher, Exceptional Teacher
Paver

Strategy:
1. Build your base bottom up, upgrade everyone GENERALIST, while upgraidng the white mullets SPECIALIST. Don't upgrade anyone until you've finished putting mages on all the paved tiles.

2. Upgrade your units bottom up. At level 22, you should have plenty of gold. Pave, and add more mages.


P.S. I am really sorry if none of he pictures work. It took me for ever to do this. I think that this is the 5th time I have posted this on websites. Also sorry if they don't work it will probably not make any sense without the pictures.

  • 11 Replies
ryan7g
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ryan7g
478 posts
Shepherd

http://gamesuy.blogspot.com/2008/02/protector-walkthrough.html

It's called plagiarism buddy. Not a good thing.

ryan7g
offline
ryan7g
478 posts
Shepherd

Oops, sorry for the double post. =/

Here's the link:

http://gamesuy.blogspot.com/2008/02/protector-walkthrough.html


You'll notice it's the exact same as his walkthrough. And, what I pointed out above, it is plagiarism or literary theft.

austinc
offline
austinc
86 posts
Nomad

Did you notice that the website you and I got it off was also mine. Ever think about that. You shouldn't accuse me of something I did not even do. That was also mine I have it on like 4 or websites now including ArmorGames.

Cyrussx
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Cyrussx
11 posts
Shepherd

lol, besides all the funniness =) great walkthrough. really appreciate it austinc

Alguzara
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Alguzara
519 posts
Nomad

Wow , thanks for it , thought "it isnt even yours".

ngfan14
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ngfan14
875 posts
Shepherd

Great walkthrough. I was waiting for a protecter walkthrough.

ryan7g
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ryan7g
478 posts
Shepherd

And I was supposed to know that it was your walkthrough also how...? Different users. It looks like you just copied and pasted all the way down from I. Homegard Keep to the bottom.

austinc
offline
austinc
86 posts
Nomad

Thanks guys it really did take me a long time to make this and I hope it gets posted on the game.

redwinger333
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redwinger333
339 posts
Nomad

considering the fact that you really cannot prove that the original really was yours, and the fact that YOUR copy leaves out the intro included in the other versions of this walkthough, im going with the assumption that you did just copy

DartLerdo
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DartLerdo
2 posts
Nomad

greeeeaaaaat walkthought ;D
I got stuck in rat trap >P
believe me >P

FuryRaze
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FuryRaze
1 posts
Nomad

How do you change mullet colors...? At least I think that's what your saying...

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