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How to beat Pandemic 2 infect even madagascar

Posted May 24, '10 at 4:50am

HellioZ

HellioZ

74 posts

yea all resistances, maybe im not lucky ?

 

Posted May 24, '10 at 4:56am

Secretmapper

Secretmapper

701 posts

No I said transsmission. although you need resistances too

 

Posted May 24, '10 at 5:03am

HellioZ

HellioZ

74 posts

ow i have all except waterborne

 

Posted May 24, '10 at 5:14am

Secretmapper

Secretmapper

701 posts

Well okay, You might just be unlucky. You might get it next time

 

Posted Feb 10, '12 at 12:14am

juanjosec5

juanjosec5

1 post

OMFG i got madagascar as the first and new zealand closed out everything... -.-

 

Posted Mar 18, '12 at 12:39am

darthgorbag

darthgorbag

48 posts

I wish there was some way to tell exactly how much of each of the 3 stats (visibility, lethality, infectivity) any particular symptom will add, before spending points to buy it. Some of them tell in their mouseover descriptions but only with vague terms (e.g. "this makes the disease very contagions but it's also noticeable because people can hear coughing").

Is there any way someone can post a chart for the symptoms, using numbers? A solid way I can compare how visible one is compared to another, or weigh the visibility vs infectivity of a single symptom, to decide if it's worth spending points on at any point.
Like, say the bar for each stat goes from 0 to 100 (0 being no effect on visibility/etc, 5 being a 5% increase in lethality/etc, 100 being the bar filled up completely)

It could be a simple list that looks like this:
Sores: +7 lethality, + 3 infectivity, + 5 visibility
Sneezing: + 1 lethality, +15 infectivity, + 15 visibility
Pulmonary Edema: +15 lethality, +0 infectivity, + 6 visibility

(I've just made up these numbers, but if I had a list like this with real info, then I could say "oh, sneezing makes the disease VERY visible, I don't want that yet" or "every place is infected so i just want to boost lethality, so pulmonary edema is a good choice").

 

Posted Mar 18, '12 at 1:04am

darthgorbag

darthgorbag

48 posts

Oh btw I just tried a new game using the strategy in the original post. I started out in Indonesia (realistic mode), and the disease didn't spread ANYWHERE until just over 50 days, and then it spread so rapidly that by day 60 there were only 5 or 6 regions not yet infected. There were then so many reactions (governments handing out masks, closing schools, etc) that places started closing ports. Madagascar kept its ports open longer than other places, but still closed before getting infected.

I think that probably the only way to have a better than 0.01% chance of winning, is by starting in Madagascar. It's the #1 most significant factor in the game... and to be honest that seems rather unbalanced. Starting-zone is a random factor that you don't get any choice in, yet you can pretty much tell whether or not you can win a game as soon as it starts, just by what zone you're in.

 

Posted Apr 8, '12 at 5:53am

Spirytysta

Spirytysta

94 posts

Unbelievable :P
I have started in Madagascar xD
I have diffrent tactic, but I would try this, next time, because it seems legit :)

 

Posted Apr 8, '12 at 9:23am

Thowra

Thowra

27 posts

Gettting madagascar seems to be pure luck...I have gotten that country numerous times only to have 'easy' countries like USA thwart me.

 
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