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Crush the Castle 2 - Custom Castles

Posted Sep 23, '13 at 8:29am

FishPreferred

FishPreferred

1,546 posts

I was playing with making the "y" axis 0 on non-scalable elements.

Which elements are at y=0 and what exactly are they doing that's odd?

 

Posted Sep 23, '13 at 10:04am

CourtJester

CourtJester

5,445 posts

Knight

Which elements are at y=0 and what exactly are they doing that's odd?

Those elements that cannot be expanded or reshaped.  Y=0 shifts the element down one  and x=0 shifts the element right.  On the screen, it is 1/2 the distance of it's width or height of the element albeit, the true position remains where you put it.  I will play around a bit.

 

Posted Sep 23, '13 at 12:10pm

FishPreferred

FishPreferred

1,546 posts

Those elements that cannot be expanded or reshaped.  Y=0 shifts the element down one  and x=0 shifts the element right.

I thought you meant objects at position y=0 in the level. I usually avoid 0 scale because it's hard to move things in the editor. If you're experimenting with negative scale too, you may notice that the apparent position of a negative object in the editor is 1 scale width closer than it is in the game.

 

Posted Sep 23, '13 at 12:57pm

CourtJester

CourtJester

5,445 posts

Knight

I usually avoid 0 scale because it's hard to move things in the editorI usually avoid 0 scale because it's hard to move things in the editor

Yeah, you gotta plan things out first without changing, then, move them.  You can build a structure first, add the elements that you want and then shift them after.  That way, only the castle shows up in the thumbname...

 

Posted Sep 23, '13 at 1:26pm

Theoprastus

Theoprastus

2,197 posts

whenever they get around to fixing the blackout, i'll share my levels

 

Posted Sep 23, '13 at 4:22pm

Theoprastus

Theoprastus

2,197 posts

actually, i cant really even get motivated to make a level because of the blackout

 

Posted Sep 23, '13 at 4:48pm

SSTG

SSTG

11,111 posts

Knight

actually, i cant really even get motivated to make a level because of the blackout

I've already made two levels. The first one is a ship belonging to the Knights of St-John, the Great Carrack and the second one is an Hyrule guard from Zelda.
I won't share them until this ****ing blackout is over!

 

Posted Sep 23, '13 at 10:11pm

Theoprastus

Theoprastus

2,197 posts

this is stupid - the whole day has gone by and the blackout still isnt resolved

 

Posted Sep 23, '13 at 10:17pm

Theoprastus

Theoprastus

2,197 posts

 

Posted Sep 23, '13 at 10:33pm

Theoprastus

Theoprastus

2,197 posts

hey - what the hell - why isnt AG Admin FIXING BLACKOUT in the PE ??

 
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