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Crush the Castle 2 - Custom Castles

Posted Dec 17, '13 at 1:05pm

CourtJester

CourtJester

5,278 posts

Knight

Scrap Metal Yard

I liked that one - ha ha ha!

Cabin in the woods

The detailing was cool!

 

Posted Dec 17, '13 at 2:00pm

FishPreferred

FishPreferred

1,545 posts

That's because the castle partially destroys itself if you wait long enough.

Most do in this game, but I meant that it's easy to boulder-proof a castle, as demonstraded in Palace of Springs.

 

Posted Dec 17, '13 at 2:16pm

CourtJester

CourtJester

5,278 posts

Knight

Don't Repeat it Pecker!

That's because the castle partially destroys itself if you wait long enough.

That is caused by too many horizontal elements and those pesky arches!  As Joey stated, the elements are not touching each other perhaps because they will stick.  This was an issue from the very first CTC game.  However, with foundations, they do touch each other unless you free them by removing the 1"," at the end of their code.  The arches and turrets are another matter and, most irritating at times.  Sometimes, you have to drop them in so they don't go loopy.  @trismegistus is the only one I know who could build entire structures out of turrets without them falling to pieces!!

 

Posted Dec 17, '13 at 2:21pm

SSTG

SSTG

10,882 posts

Knight

Don't Repeat it Pecker!

Oops, I flushed them! xD

 

Posted Dec 17, '13 at 2:31pm

FishPreferred

FishPreferred

1,545 posts

Scrap Metal Yard

Got it in 1, with a rock.

HEINRICH'S HORS HAUS

Got it in 1, with a rock.

HUNTINGTON HILLOCKS

Got it in 1, with fire.

The arches and turrets are another matter and, most irritating at times.

What do you mean by turrets?

 

Posted Dec 17, '13 at 2:39pm

CourtJester

CourtJester

5,278 posts

Knight

What do you mean by turrets?

The triangles...

I just did an experiment regarding horizontal elements.  I stacked 8 mostly using cut and paste and then settled.  It didn't take long for them to fall apart.  I then saved the original stack, took it to the editor and repositioned everything especially the angle (ie from 89.9 to 90 deg) and did the same thing.  It lasted much longer but definitely shifted slowly to the right (albeit the angles stayed at 90).  The stack nearest the trebuchet moved quicker than the one to the right.  Just sayin'

 

Posted Dec 17, '13 at 4:15pm

FishPreferred

FishPreferred

1,545 posts

 

Posted Dec 17, '13 at 4:34pm

SSTG

SSTG

10,882 posts

Knight

pestilence Jumps the Wagon

xD  You outdid yourself there.

 

Posted Dec 17, '13 at 5:18pm

CourtJester

CourtJester

5,278 posts

Knight

SUMMARY EXECUTIONS
CJ decided to overthrow SSTG's fiefdom and eliminated the Royals much to the amusement of the CTC2PP players.  He also had to destroy SSTG's fakir Jester as well!!!  "Now I am the ruler of the sliderule kingdom!" stated CJ.

 

Posted Dec 17, '13 at 5:33pm

SSTG

SSTG

10,882 posts

Knight

SUMMARY EXECUTIONS

The process failed halfway so I'm still the kingdom's ruler.
Ha ha ha ha ha!

 
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