Post your playable Crush the Castle 2 maps. There are other threads for talking about CtC2. If it's not good for shooting at or interesting to look at don't put it here: NO castles that fall apart by themselves, NO random junk piles.
ok - heres the deal - i withdrew my entry for the simple fact that its not playing the same way as it did in testing - its inconsistent, the projectile doesnt always hit where its supposed to, basically its a faulty, defective, malfunctioning level - so, since i cant enter a 2nd one - im backing it out - deal me out, i forfeit, the end - too bad there wasnt some rule about this
or..... if maybe ernie could may allow me to make the necessary changes (adding a guide wall) to the EXACT SAME entry so it would fire more accurately - i might be back in....
could may allow me- could maybe allow me
furthermore, i wish to apologize for my inexcusable irrational post about the rat race and crap castles
theres lagging goin on in the builder and i cant seem to figure out whats causing it - when it lags, the top part of the image "splits" sort of - ive cleared everything and re-installed chrome - nothing works
i think its just doing its usual weekend BS f#%k up stuff
whatever it is, the lagging is annoying - and no, its not because of alot of parts
this is what it was doing when it lagged - see how it splits? - it was working fine earlier
i dont know why, but HARDHAT AREA has almost a 25% like ratio
IDGAFF CASTLE is 194/16, HARDHAT AREA is 63/16 - why would HARDHAT AREA be liked better? all it is, is just 2 roof pieces falling off 2 plain stone towers on to 2 peasants - maybe its funny? i think it sort of is... maybe thats it... idk
toxic waste area
i got a problem here - i changed the codes to lock blocks as usual, copy & paste to separate doc, ctrl h, change "," to ,1"," then put back - but when i copy & paste into builder, its blank - why??
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