ForumsGamesCrush the Castle 2 - Custom Castles

21262 1684069
Trismegistus23
offline
Trismegistus23
271 posts
350

Post your playable Crush the Castle 2 maps. There are other threads for talking about CtC2. If it's not good for shooting at or interesting to look at don't put it here: NO castles that fall apart by themselves, NO random junk piles.

  • 21,262 Replies
CourtJester
offline
CourtJester
6,091 posts
920

FIERLJEPPEN (canal jump) - this is what i decided for the contest
But he died??? :-/
randytheviking2
offline
randytheviking2
647 posts
375
Theoprastus
offline
Theoprastus
2,197 posts
375
CourtJester
offline
CourtJester
6,091 posts
920

Though castles look good using horizontal members, because of the programming, they sometimes do this!

https://farm6.staticflickr.com/5523/12755421294_0b8881d1a5_z.jpg

randytheviking2
offline
randytheviking2
647 posts
375

Though castles look good using horizontal members, because of the programming, they sometimes do this!


Stock market crash effected the MINISTRY OF THE TREASURY... it stood for 10 minutes when I tested the structure, go figure :-)
randytheviking2
offline
randytheviking2
647 posts
375

Just a simple one for tonight,

randytheviking2
offline
randytheviking2
647 posts
375

royal family tree

note: i hit the wrong button and posted it without the link LOL

CourtJester
offline
CourtJester
6,091 posts
920

Okay, here is something cool. I will post this later on the modify thread.

If you place a [,1][","] after the angle of the component, you cannot touch it when you import it back on the screen. However, once you have done this, you can modify the terrain all you want and it won't move including burying the component. Cool eh? Normally, the component will jump around with the terrain but this procedure (while you are editing) locks it!

SSTG
offline
SSTG
12,615 posts
9,475

If you place a [,1][","] after the angle of the component, you cannot touch it when you import it back on the screen. However, once you have done this, you can modify the terrain all you want and it won't move including burying the component. Cool eh? Normally, the component will jump around with the terrain but this procedure (while you are editing) locks it!

Thanks to me, I discovered that a few days ago. I was going to use it as a joke but it has a real purpose after all.
SSTG
offline
SSTG
12,615 posts
9,475
SSTG
offline
SSTG
12,615 posts
9,475

HEY, WAIT FOR US YOU S** of a b****!

Ha ha, you can throw a projectile without even touching them and they die anyway.
Theoprastus
offline
Theoprastus
2,197 posts
375
SSTG
offline
SSTG
12,615 posts
9,475
Theoprastus
offline
Theoprastus
2,197 posts
375

@ SSTG - dude - we posted a level at the same time - what are the odds of that ? didnt that happen a couple times before some time back?

SSTG
offline
SSTG
12,615 posts
9,475

COWARDS HIDEOUT

@ SSTG - dude - we posted a level at the same time - what are the odds of that ? didnt that happen a couple times before some time back?

Yeah. xD
Showing 17581-17595 of 21262