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Sonny 2 GUIDE: Cold Hydraulic Legend Run

Posted Jul 3, '10 at 11:15am

opalo153

opalo153

7 posts

I cant seem to finish the boss of zone 2, veradux always gets wiped first, so here is what I normally do, first put both on relentless and cast guardian on myself. Then put dux on tacticial, and stun sniper. And vapor next, when dux gets to yellow I put him on phalanx, and then I freeze combo the sniper and the shield breaks at about 7-8 turns, but from there I cant kill him in time, the medic becomes a ****er, and then I dont have mind freeze for him, otherwise I cant destroy the sniper's shield in time, so then dux dies after the shields go away. THEN I KILL THE SNIPER. Then the medic ends up killing me T.T

 

Posted Jul 3, '10 at 11:28am

opalo153

opalo153

7 posts

Sorry for double post, but awesome guide so far, you really put in a lot of time... I just fail at some strategy, most of the times I do good. I also noticed something in the battle I was talking about, the medic either buffs himself or the sniper for more healing, and then after he has both of those buffs, he then heals the sniper, so I casted subvert with good timing, but guess what happens.... IT ONLY DOES 294 DMG, when it normally heals him for 882... that just pissed me off right about there since that is exactly 3x less damage...

 

Posted Jul 3, '10 at 1:11pm

TechnoDragon64

TechnoDragon64

109 posts

I'm not mad at you (in case you got that idea from the brief rant I went into before I gave my stats in the last post), I'm just frustrated with the fact that I cannot get this, especially since from your experience and the guide I should've passed this already and moved onto Zone 6 (I'm so tantalizingly close to the Legend achievement that it isn't funny).  Answering your question, sometimes I inadvertently get close to killing one of the Hounds (half to third of max HP) even after setting Felicity to Aggressive despite my attempts to focus all attacks on the Specialist (unfortunately I sometimes don't get the chance to lower the Specialist's HP below that of the other dogs and switch Felicity to Relentless before either Sonny or Felicity get killed (again, Vera usually goes down first as the result of some cheap shots that the Hounds and the Specialist get in before my first turn)).  I'll try raising Vera's Vitality a bit and targeting one of the dogs instead of the Specialist first.  As for the Bio run, I haven't played that file in a while, but if I recall I was still on the Knight/Mage/Mage fight.  Another battle I had a bit of trouble with was the Frost Terror/Frost Zombie/Frost Zombie fight.  Returning to the Hydro run here, I haven't had any great difficulty that I can recall with most of the fights by following the strategies outlined here with the exceptions of the current fight, the Captain, and I think the Knight/Mage/Mage thing, though that one could be attributed to the fact that I seem to screw up the timing on Flash Freezing a Mage before they cast that thing that heals them completely and buffs them (Mind Freeze does not prevent them from casting that as I learned the hard way, since the spell apparently requires no Focus).  I think that the Frost Terror thing was a little difficult also, but other than that, I haven't had real trouble that I recall.  The guide is quite good and helps greatly for anybody attempting a Cold Hydro Legend run, though keeping Vera's Vitality lower than the rest of the party at all times could be seen as a flaw in the strategy as the enemies (in my experience with my current fight and Opalo's fight that he metnioned) tend to act as though on Relentless, which leads them to shoot the medic first.  Other than that, I can't see anything wrong with the guide.  Good job.

 

Posted Jul 3, '10 at 1:18pm

opalo153

opalo153

7 posts

TechnoDragon, I think the poster mentioned in the guide that he WANTS veradux's vitality to be lower so they always hit him. I was pretty sure I read this somewhere in those over 9000 long lines. :)

 

Posted Jul 3, '10 at 1:54pm

TechnoDragon64

TechnoDragon64

109 posts

I know that, but it doesn't seem to help much when an enemy like the Bloodhound (whose attacks frequently critical) kills him off quickly and you later need healing.  I mean, as I mentioned in a post regarding the Specialist and Double Bloodhound fight I usually lose Veradux in the second or third turn in the fight despite casting a maxed-out Ice Wall on him at the earliest opportunity and having the good fortune of the Specialist not casting Black Metal upon him (though he sometimes will stun him, which is just as bad if not worse), he still goes down quickly with Sonny and Felicity soon following.  Granted, it hasn't given me much trouble through most of the run, but still, in some situations it can (at least seem to) do more harm than good.

 

Posted Jul 3, '10 at 2:15pm

opalo153

opalo153

7 posts

meh if u could help me where I am now, maybe I could find a solution for urs :)... THE MEDIC IS PISSING ME OFF
BTW do u know that u can just kill hunt to progress through, now I just have to take out 6k hp in 15 turns,,,, GREAT

 

Posted Jul 3, '10 at 3:00pm

Kurohami

Kurohami

95 posts

@Techno, After looking at your equipments, I think I get why you can't beat the hounds. I hope you still have the helmets the tunnel workers in the last zone gave you, the physical defense helps a lot. Also, go back to the store in the last zone, buy three lava barriers for your three team mates and weapons to replace the double-handed one your team is using. Also, Vera's health is too low, buy him some good gears from the last zone store should get his health much higher. Damage doesn't really do you as much good as health in this fight, so you want as much vitality as you can get even if it sacrifices other stats. I don't know the amount of health I had when fighting this fight, but I do remember it takes 3 crits from the hounds to kill any of my teammates (maybe not vera). Ice wall helps a lot too, but it's not important to max it out, I had it at level 1 or 2 when I fought the hounds and I pull through just fine. The specialist is annoying, too many nasty debuffs, get rid of him first, then things would be quite easy. I just put Felicity on relentless all the time, except if one of the team mates are dying, then I'll have her on phalanx for one turn so she can use blade dance which saves the team mate quite easily. Hope this helps.

 

Posted Jul 3, '10 at 4:27pm

opalo153

opalo153

7 posts

:( how do u get teamates to attack the guy with the MOST hp...

 

Posted Jul 3, '10 at 8:02pm

TechnoDragon64

TechnoDragon64

109 posts

@ Opalo: I'm not sure how you order the teammates to attack the character with the most HP, if that is even possible.  Also, to finish the battle with Captain Hunt you have to kill all three of them to advance.  But look on the bright side; once you finish you'll get the Predator achievement.  Just focus all attacks on the Sniper as mentioned in the guide, ignore the Medic until the Sniper croaks (with any luck your team's attacks combined will be greater than any HP the Medic heals after the Sniper's shield fails; put Roald on Relentless for best results).  That's what I had to do, since freeze-locking the medic while trying to hammer away at the sniper makes it take longer, and by the time the shields drop, your team gets annihilated more easily if the Sniper still draws breath by that point in time.

@ Kurohami: I believe I still have two of the three mining helmets (one of which is equipped on Roald), and with some of the Tunnel shop items I got Vera's Physical Defense up to Lv.3.  His Vitality is up to a little over 140 (I had to keep Shandor's Darkstaff equipped to see any appreciable gain in Vitality).  I believe you may be right about Vitality and phsyical defense taking importance over all other stats in this case.

 

Posted Jul 3, '10 at 8:53pm

TechnoDragon64

TechnoDragon64

109 posts

I actually still have all three mining helmets it would seem.  I equipped them, put Felicity on Relentless, and raised everybody's Vitality stats as well as Physical Defense.  In my latest attempt, Vera survived longer than three turns, and I was able to take out the specialist.  Still died though, but getting better.  Second attempt, I had equipped Sonny with a Frozen Runeblade and a Riot Shield (offers greater Vitality than the Lavastone Barrier and half the Physical Defense), Frozen Runeblade and Lavastone Barrier for Veradux (Level not high enough for Riot Shield yet, but will definitely be after this battle once it is finally beaten).  Did better, the Hound on top died (final blow inflicted by that one debuff that occasionally afflicts the Hounds), but again, I ultamately lost.  I seem to be on the right track now, though.

 
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