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Starcraft rpg

Posted Aug 30, '10 at 8:14pm

rick073

rick073

170 posts

Gold - Squire

Yo guys, first of all, this is my first rpg, so dont drown me in possible corrections please. second, please dont join unless you have played through a few missions of Starcraft, or Starcraft Brood War (not including sc2 cause i havent played that). third, i will soon delegate control of this thread to someone else because my parents hate me going on the forums, so i wont be on much.

Here's the char sheet:(your going to start with infantry(not including ghosts) until you rank up)

Name: (first and last)
Rank: private
Type: (marine, firebat, or medic)(for more varity)
Health: 100 (jacked up so you dont die within the first mission)(you will gain more when you change to seige tanks, vultures, or golioths)
energy: (medics only)100
abilities: (see below)
Inventory: (see below)

Inventory Items:
Marine: Body Armor, Guass Rifle
Firebat: Heavy Body Armor(lose a bit less health), Flamethrower
Medic: Body Armor, 10 flash grenades

Abilities:
Marine/Firebat: Stimpacks: increases fire rate and movement speed, but removes 5 health per use
Medic: Heal: restores 5 hp per use -3 energy,  Restoration: removes all abnormal status from target unit(blind, ensnare, plauge, etc)

heres the rank up sheets
rank 1: private
rank 2: sergant
rank 3: 1st liutenant
veichle choices
rank 4
rank 5
rank 6
air unit choices/ghost
rank 7: flight sergant
rank 8: commadore
ghost rank: specialist
(rank 4,5,6 will be filled in later when i remember what they are and i will update your inventories when you choose a new unit type)

Posted Aug 30, '10 at 8:21pm

Renjineon

Renjineon

72 posts

Gold - Squire

Name: Kyle Yuri
Rank: private
Type: marine
Health: 100
energy: 0
abilities: Stimpacks: increases fire rate and movement speed, but removes 5 health per use
Inventory: Body Armor, Guass Rifle

 

Posted Aug 30, '10 at 8:25pm

locoace3

locoace3

1,607 posts

Iron - Knight

Name: Phillip Vasquez
Rank: private
Type:medic
Health: 100
abilities: medic
Inventory: Body armor,10 flash grenades (don't ya think we'd at least get a pistol its starcraft but hey we need protection :/)

 

Posted Aug 31, '10 at 1:32am

lalala12

lalala12

1,191 posts

Iron - Knight

Name: Bob
Rank: Private
Type: Firebat
Health: 100
energy:
abilities:
-Stimpacks: increases fire rate and movement speed, but removes 5 health per use
Inventory:
-Heavy Body Armor
-Flamethrower

Are we going to be doing any Special Forces type games?  Though it'd be hard telling you there's 200 enemies in the start of the game, lol.

Btw, in SC canon (at least the major ones, not those books and whatnot), medics only get a flash grenade launcher for protection.  Be happeh, your armor beats a marine/firebat's :D

 

Posted Aug 31, '10 at 5:49am

vovapered

vovapered

3 posts

Iron - Serf

Name: Kan Vance
Rank: Private
Type: Marine
Health: 100
Energy: 0
Abilities
Heal:remove 5 health from you and give 7 to selected unit
Sniper:shot enemy with sniper rifle -12 life
Inventory:
-Body Armor
-Sniper rifle
-Pistol

 

Posted Aug 31, '10 at 1:25pm

rick073

rick073

170 posts

Gold - Squire

ok lets start now then.

Name: Kyle Yuri
Rank: private
Type: marine
Health: 100
energy: 0
abilities: Stimpacks: increases fire rate and movement speed, but removes 5 health per use
Inventory: Body Armor, Guass Rifle

you and a scout force of 4 marines, 2 firebats, and 2 medics are ambushed by 6 zerglings and 4 hydralisks

what do you do?

Name: Phillip Vasquez
Rank: private
Type:medic
Health: 100
abilities: medic
Inventory: Body armor,10 flash grenades

you are at an expansion with only a command center, a dropship, 3 marines, and a bunker. you suddenly get attacked by a force of 12 zerglings and 6 hydralisks.

what do you do?

Name: Bob
Rank: Private
Type: Firebat
Health: 100
energy:
abilities:
-Stimpacks: increases fire rate and movement speed, but removes 5 health per use
Inventory:
-Heavy Body Armor
-Flamethrower

you are off to raze a zerg expansion with two seige tanks, 12 marines, 4 firebats, and 3 medics, and 4 wraiths. from the comsat scans you've been getting, the expansion consists of a lair, spire(half-way through mutation), a spawning pool, ??? burrowed units, and 5 mutalisks

what do you do?

Name: Kan Vance
Rank: Private
Type: Marine
Health: 100
Energy: 0
Abilities
Heal:remove 5 health from you and give 7 to selected unit
Sniper:shot enemy with sniper rifle -12 life
Inventory:
-Body Armor
-Sniper rifle
-Pistol

you are at a special training camp when it gets attacked by 18 zerglings and 10 hydralisks. your forces contain 12 marines(in  bunkers) and 2 dropships. the buildings are a command center, a barracks, and an engineering bay.

what do you do?

unit health stats for all players:
zergling: 20 health each
hydralisk: 50 health each
mutalisk: 70 health each
marine: 40 health each
firebat: 50 health each
seige tank: 70 health each
dropship: 120 health each

 

Posted Aug 31, '10 at 1:39pm

Hypermnestra

Hypermnestra

1,278 posts

Gold - Knight

Name: Jon Raynor
Rank: Private
Type: Marine
Health: 100
Abilities: Stimpacks: increases fire rate and movement speed, but removes 5 health per use
Inventory: Body Armor, Gauss Rifle

 

Posted Aug 31, '10 at 2:08pm

Krizaz

Krizaz

1,841 posts

Iron - Lord

Can't we be Zerg or 'Toss?

I made one of these awhile ago, I'm not going to start it up, but just take some tips from it.

Here's the RPG/PVP

Here's the guide

I know that RPG isn't yours, it's just some advice.

 

Posted Aug 31, '10 at 5:46pm

rick073

rick073

170 posts

Gold - Squire

yah i thought about that, but then i thought it would be a bit too complicated for me to have all three races in there. im not going to have pvp, but i am going to have players working together at times

 

Posted Aug 31, '10 at 5:47pm

locoace3

locoace3

1,607 posts

Iron - Knight

Name: Phillip Vasquez
Rank: private
Type:medic
Health: 100
abilities: medic
Inventory: Body armor,10 flash grenades

fire a couple flash bangs at them to stop them up for the marines to get them then wait for wounded

 

Posted Aug 31, '10 at 8:22pm

Renjineon

Renjineon

72 posts

Gold - Squire

Name: Kyle Yuri
Rank: private
Type: marine
Health: 100
energy: 0
abilities: Stimpacks: increases fire rate and movement speed, but removes 5 health per use
Inventory: Body Armor, Guass Rifle

have the marines draw there fire while the fire bats flame them from the rear and i shoot at remaining forces and have medics heal wounded

 
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