well dank, thanks for you post. i looked up V cam on google and i found it. i was thinking that there might be a way to integrate the code to character itself. after a lot of thinking, trail and error and testing, i came up with this code. (It's v-cam's code modified so it follows the character and leaves the screen the size of the stage.
to use it, you must make a new layer in the movie clip that you want to be followed. you should call it camera.
select the 1rst fram and insert the code bellow into it.
function camControl() {
_parent._x = cX-(this._x);
_parent._y = cY-(this._y);
}
// Capture stage parameters
var cX = Stage.width/2;
var cY = Stage.height/2;
// Make the stage move so that the
// v-cam is centered on the
// viewport every frame
this.onEnterFrame = camControl;
// Make an explicit call to the camControl
// function to make sure it also runs on the
// first frame.
camControl();
if something doesnt work out right with it, just ask me and i'll help you
thanks again dank