Colony is a rts (real time strategy) game that has single player campaign, and also features multiplayer. This game is very easy to pick up, yet requires skill to win. Any person would be able to do the builds: ie, bank, outpost, but the real game decider is your ability to micro manage resources, units, and develop strategy.
Storyline 8/10
You begin with a short tutorial, which offers you some insight to the world of Colony and its controls. On the first mission, you are investigating the lack of communication from Bjorn's settlement. As you steadily progress to the last mission (6), you will play all the different factions that are trying to take control: Facist, Capitalist, and Communist. The Campaign seemed generic and I kept asking myself why are they going to war. I believe it should have better explanations. When the Ai speaks, it says the same lines over. Generic Material. Very short campaign, finished in 10 minutes, and has no replay value at all. 8/10
Graphics/Sound 10/10
These graphics are masterfully done. The sound matches your mood and alerts you when buildings are finished. Loading screens are informative, and do not last a century. Great work Krin!
Multiplayer 10/10
Here's where the real fun comes in :). Multiplayer features different chat rooms (lobby, afk garden) and different "modes." These modes, such as Earthquake, present the player limited options to building. For example, in cold war the player is not able to produce missles. These added mods add much more excitement! You also have the ability to choose your government, like facist or communist, and that gives you a perk in resources. I think the presence of government really separates Colony from other rts games. The ONLY major problem in Colony is the amount of hackers/glitchers. If it was included in the multiplayer score, I would have given it a 5/10. Hackers/glitchers are very annoying. Because it is not really "part" of the game I have not included it. I only hope Krin can get out an update to fix this part.
Gameplay 10/10
Easy to pick up, hard to master. Usually your strategy coincides with your government. The added monarch government adds some new color to the usual strategy. I think more governments would be good and unit upgraders.
Really, once you have the basic builds down, it just comes down to micro. Adding these things should help spice things up. 10/10
(Suggestions)
Upgraded units (Changes strategy from generic material.)
Upgraded defense structure (In colony, the best defense is offense. There is virtually no advantages to defending. You gain influence from attacking. An upgraded defense structure allows more variety and teching.)
fix glitchers and hackers (Makes game unplayable, will result in more players joining multiplayer)
fix glitches, Unkillable unit, land based units attacking air (Makes me sad)
Stop the rank reset (Rank reset makes users play less due to the lack of info about a persons skill level.)
A new government (Spice things up, change builds, adds strategy.)
Make hotkeys posted on the tutorial so we know which hotkey is which. (Will be easier to pick up. I didn't learn about hotkeys until a year after I started.)
3v3 (Get's more exciting, more players come on.)
Great game 9.5/10 Has replay value in multiplayer. Able to make friends on chat. In my opinion, best game on armorgames.
~toprichieboy :] I like pie.