Is everybody else permanently losing a skill point when they lose a level or is this a bug? I can't find any reference to it and it seems a bit harsh seeing as we don't get extra xp for a second playthrough like I thought we were going to.
When I lose a level my skill point bank is on -1 and if I change my points, I lose that value.
BTW Just posted this in walkthrough thread before realising I should have put it here. Don't know to edit/delete posts on this forum so sorry mods.
I'm not really sure why people are complaining so hard about the premium issue--look at it from the other side:
He could have put it on Steam and given you NO free version. I paid my $5, so it's the same thing to me either way. He know his fans from the earlier games will probably pay their $5, so it's the same to him either way... Quit complaining that you get a slice of the pie for free just because you want to eat the whole pie.
Is everybody else permanently losing a skill point when they lose a level or is this a bug? I can't find any reference to it and it seems a bit harsh seeing as we don't get extra xp for a second playthrough like I thought we were going to.
When I lose a level my skill point bank is on -1 and if I change my points, I lose that value.
This is definitely a bad bug. I have lost about 7 skill points permanently today and the last one I just completed a new level.
Say you have ritual at level 1. for ever 40 "battle amulets" you get, your starting mana and starting capacity will be increased by 1. Battle amulets can be earned multiple times each, as opposed to journey amulets, which are earned only once. does that help?
One more thing about the Premium option of Labyrinth. People shouldn't pay $5 for the hours and hours the developer put in his game. They should pay for the amount of fun they think they will get out of it.
I can put hours and hours in a real life poop throwing game, but if its not any fun or good, Why would anyone pay for my poop? So pay $5 because you love the game, not because you think you owe it to the developer. (If you like the game alot and don't have the money, at least post a positive message for the developer to see, in my opinion)
Anyone able to get the challenge amulet on G10- 'Reach at least wave 100'- I made it all the way to 112 and still didn't get it, so was wondering what has to happen in order to get it.
If the armored enemies only setting is still unavailable, go random setting until no swarm waves shown (swarm is truly deadly in this one, different than the previous).
If the armored enemies only setting is available then use it, you'll see lots of difference.