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AGame: RPG

Posted Mar 16, '11 at 8:25pm

master565

master565

4,288 posts

I kind of want darkroot's decision on wether or not we should make a full game with this, or try to continue the RPG.

 

Posted Mar 16, '11 at 8:27pm

master565

master565

4,288 posts

I just discovered this thread if you want to continue the RPG idea http://armorgames.com/community/thread/7243706/looking-for-rpg-team

 

Posted Mar 16, '11 at 8:42pm

Darkroot

Darkroot

2,879 posts

also, if we want to have a time bar, a life bar or something, it would be useful to extend a generic class, probably. or we can use a clip with them, and add the lavels/minigames clips as childs of the lifebar and timebar clip.


Why bother making a class out of a relatively simple function and a timer? Or in Wariowares case just an animated movieclip that's added to the stage every time a games starts.

If we can compile around 40-50 (just making a number) games like the ones in that video, we can get a good game going that has good potential.


That's a lot of games and will require a good plan. Otherwise only 5 games will be actually fun while the other 45 are simple re-hashes of each other. I would recommend each of you just make one game to see if we can even achieve the object of that many games and if you can carry on from there.

I kind of want darkroot's decision on wether or not we should make a full game with this, or try to continue the RPG.


Yeah, it's a good idea and much simpler than an rpg. But like I said above see if you can even make a game each before you jump into this full steam.
 

Posted Mar 16, '11 at 8:53pm

master565

master565

4,288 posts

Yea one of my concerns is that some of the games will be really similar but i'm going to make one and upload it (what's a good web sight for swf hosting?).

 

Posted Mar 16, '11 at 9:43pm

master565

master565

4,288 posts

Heres my game

http://www.filedropper.com/catchmicrogame

i haven't used this sight before so hopefully it will work

 

Posted Mar 17, '11 at 4:28am

Dante92

Dante92

71 posts

I agree with you. This WarioWare-kind of game is good... So what about it? Are you going to code now? Or do you still need something to discuss?

 

Posted Mar 17, '11 at 6:45am

master565

master565

4,288 posts

If you read my last post i HAVE started coding.

 

Posted Mar 17, '11 at 8:50am

Dante92

Dante92

71 posts

thought it was just a example.. hmm. need ideas for games?

 

Posted Mar 17, '11 at 3:30pm

master565

master565

4,288 posts

Sure

 

Posted Mar 17, '11 at 4:03pm

master565

master565

4,288 posts

I just realized my game i posted has a mistake, any key you press will work, but i fixed it now.

 
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