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[necro]AG3 Calendar: April 12, 2011. Codename: Zweihander

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Posted Mar 24, '11 at 2:59pm

cormyn

cormyn

2,964 posts

Knight

While this is by far my favorite release name to date, I couldn't help but think of this whenever I say zweihander:

http://mollypiper.com/wp-content/uploads/2011/02/zoolander.jpg

Beginning immediately, we're going to be tackling some bigger projects internally as well as working on AG3, so we're going to be moving to a THREE week release cycle instead of two weeks. This means that our next beta release will happen on April 12, 2011, not April 5th.

At last check, we're about 75% complete with the features we want to have ready for the AG3 launch, and we want to make sure we get bugs fixed faster and more effectively.

On behalf of the webdev team (and heck, the whole company) thanks to everyone who is submitting bug reports, ideas and suggestions, and feedback (good and bad) on AG3 so far, both here in the forums and on Get Satisfaction. It's sooo much easier when our users get involved and give us an extra perspective on our development process.

So far, Release 11 has the following bug fixes and features planned, subject to change of course:

- threaded inbox display to see full conversations, similar to the activity stream
- new activity stream types
- inbox messages aren't deleting properly (James may have already fixed this on our live beta site)
- inbox messages should retain carriage returns for those of us who like to write actual paragraphs in our messages
- other enhancements and features on the Inbox based on feedback
- bugs with the rating widget, enhancements based on feedback
- bug fixes on the utility bar

 

Posted Mar 24, '11 at 3:11pm

GhostOfMatrix

GhostOfMatrix

15,478 posts

Knight

Zoolander! Lol.

Hmm, it all sounds good. I like all the features so far and can't wait for more!
So far everything is working well, for me at least.

we're about 75% complete with the features we want to have ready for the AG3 launch

Almost there, can't wait for the actual site to be updated.
 

Posted Mar 24, '11 at 3:18pm

cormyn

cormyn

2,964 posts

Knight

I'll need to talk to Larry, but I'd like to give users some idea of how long the fully open public beta will last (where no invite code will be needed, etc) before we actually cut over to AG3 to replace this site.

 

Posted Mar 24, '11 at 10:09pm

KyahcoSukaimasutae

KyahcoSukaimasutae

322 posts

... HOOOOORAAAAYYYY!!!! 75% done!
till the open beta... well still a hooray...
but zweihander... how do you even say that! who is desiting on these again? i mean realy out of all the sword names in the world zweihander... why not katanna, or something?
but glad you guys are geting in to some major action!
will you guys be geting up the forums after or before the open beta release?

 

Posted Mar 25, '11 at 3:20pm

cormyn

cormyn

2,964 posts

Knight

Around the office, we pronounce it ZWEE-hander /shrug

Larry has a list of medieval swords that we're working through. Dunno what kind of medieval weapon we're going to once we run out of swords though.

The AG2 forums will be sticking around in some fashion when AG3 launches, so we have *some* sort of forum for feedback, etc., but we'll be working on a whole new forum engine once AG3 is launched.

 

Posted Mar 25, '11 at 7:12pm

KyahcoSukaimasutae

KyahcoSukaimasutae

322 posts

ah so that was an the forum is after open beta launch LOL.

uhm medieval weapons... hmmm well ther are a few bow and arrows, catapults some times have the own names and you could go to armor too. your site is called ARMOR games so it would fit in to the theme.

so how is the whole open betagoing to work? it seems you would get a lot of poeple saying unfinshed things where buged... you would have to make sherh a lot was up and working... no broken links or any thing like that...
but it seems you guys tind to tame the wild peatty good.

myabe you could make an oficcal TBD seal on any thing that does not work yet, and is also a link so when people click on it it takes them to a page that explanxe it to them why it is there and it is not working... to easy poeple on those things. so even if there was a page with a lot of bugs it could have a seal on all the bugged parts. that way you would not get a lot of poeple commenting on the same thing over and over, but would see the bug but see a TBD seal next too it and would not report it.

 

Posted Mar 25, '11 at 7:15pm

Ghgt99

Ghgt99

1,941 posts

Dunno what kind of medieval weapon we're going to once we run out of swords though.


The Arbalest!

Here is a link to help you guys.

I pronounce it ZWY-hander. Either way, it is a cool name.
 

Posted Mar 26, '11 at 1:26am

shayneii

shayneii

2,688 posts

Sounds great. Haven't been on AG for a long while and you guys have sure made great progress.

This is so awesome after what happened with the optimization and we were left in the dark forever. Thanks Ian!

 

Posted Mar 26, '11 at 10:47am

jeol

jeol

3,987 posts

Larry has a list of medieval swords that we're working through. Dunno what kind of medieval weapon we're going to once we run out of swords though.

How 'bout the Trebuchet?

Can't wait for the forums to go up in AG3... It seems so empty without them. It seems to sort of takes away any interaction with any other users, which stinks because nobody really knows who is on the beta site at the time, and you can't really follow or friend anyone then. You have to go hunting for beta users on this site instead of simply being able to find them on the beta. Do we know when the forums are going up in the beta?
 

Posted Mar 26, '11 at 10:51am

darkrai097

darkrai097

881 posts

I think the forums are going up sometime after AG3 is released to the public.