Forums

ForumsGame Walkthroughs

[Guide] Modifying Crush The Castle 2: PP castle codes.

Posted Oct 2, '11 at 4:33pm

SSTG

SSTG

10,883 posts

Knight

Headstones (code ph) don't transmit acid.

All you have to do is make a row of them on top of a structure and foundation blocks around and it's impossible to destroy the building. :)

 

Posted Oct 21, '11 at 10:53am

Tooru

Tooru

238 posts

[i]This is a secret that I found about making the screen pitch-black.
The trebuchet will work and here is the code:

{"r":["rw","rwc","rs","rsc","ri","ric","rb","rbc","rfb","rpb","rrb","rf","rl","rr","ra","rp","rc","rsl"],"n":"","t":[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],"o":-1,"p":"","c":[],"l":["wc","wc","wc","wc","wc"]}

I tryed this and the game crashed...why?

 

Posted Oct 21, '11 at 2:50pm

Trismegistus23

Trismegistus23

271 posts

I'm not an expert on changing the background like some of the guys, but I can say that changing background code can crash the game.
Even if you want to just change the foreground to water (like SSTG often does) you have to do it last. If you change pieces or 'settle' after that the game crashes, showing only sky.
Luckily more basic code changes, like making the pieces as big or small as you want, don't cause any glitches to the game.

 

Posted Oct 21, '11 at 4:07pm

Tooru

Tooru

238 posts

I'd really like to know how to modify the landscape
There are many different landscapes with amazing castles
I'd like to also try

 

Posted Oct 21, '11 at 4:52pm

Trismegistus23

Trismegistus23

271 posts

My advice is to open a microsoft Word document. Then, in the castle builder, put just one piece and save the code to the document. Then you can look at and study the code.
Basically you need to understand the code, then you can change many things like backgrounds and piece sizes.
Now, look at the third post by SSTG on the first page of this thread. Here he shows which part of the code is for landscape.
If, for example, you take the code of the ocean background and put it in the terrain you get a water floor.
That's all I remember really - I haven't coded with landscape much. Someone like timestables or SSTG is more an expert at that.

 

Posted Oct 21, '11 at 5:13pm

Trismegistus23

Trismegistus23

271 posts

P.S.

Probably the best advice anyone can give about the code is: SAVE YOUR CODES!

I hope you are saving the codes for your levels, it would be a shame to lose them.
Saving the codes to your castles is the only way to be sure you will not lose them. The levels you save to the game builder will probably be erased sooner or later due to glitches. If you haven't saved your codes and links you will LOSE EVERYTHING!

Just making sure : )

 

Posted Oct 21, '11 at 6:47pm

Tooru

Tooru

238 posts

Oh, I learned that and I'm saving all the codes =D
Thanks

 

Posted Oct 26, '11 at 8:54pm

SSTG

SSTG

10,883 posts

Knight

Yes, Armor Games often lose our castles. I have two big document with 90% of my creations. I also have a copy on my 2nd computer and external hard drive. And I save pictures as well. :)

 

Posted Nov 8, '11 at 9:48pm

retrophil12

retrophil12

1,782 posts

whats the code to modify the terrain and foreground to ocean?

 

Posted Nov 9, '11 at 1:12am

retrophil12

retrophil12

1,782 posts

so which numbers changes the size of the tnt barrels?

 
Reply to [Guide] Modifying Crush The Castle 2: PP castle codes.

You must be logged in to post a reply!