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Posted Dec 7, '12 at 1:50am

GhostOfMatrix
10,763 posts
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Huh, I lost a tally mark and blue eyes, even though I played for several hours today and my games went well.
Also, an update/patch should come this weekend. Read on Vonderhaar's Twitter.
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Posted Dec 7, '12 at 3:09pm

GhostOfMatrix
10,763 posts
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List of the patch notes.
What I consider important:
UAV: cost increased from 350 to 425.
SMG's:
All: increased hip fire recoil.
All: increased max hip fire spread from 4.75 to 5.
All: reduced bullet penetration.
MSMC: increased recoil slightly.
PDW-57: increased recoil slightly.
AR's:
All: reduced idle sway for more reliable long-range aiming.
XM8: reduced lethal range of 3-hit kills from 250 to 50 inches.
XM8 + Select Fire: increased recoil.
FAL OSW + Select Fire: increased recoil.
SWAT-556 + Select Fire: increased recoil.
MTAR: Made auto aim values consistent with all other assault rifles.
Well, from reading that, the SMG's did get a pretty good nerf. I'll hop on later to see if the assault rifles are more useful.
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Posted Dec 7, '12 at 4:08pm

Gamer_Cale
1,214 posts
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Why has the M8a1 been nerfed? It was perfectly fine the way it was.
Happy about the changes to the smgs though especially the hip fire spread.
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Posted Dec 7, '12 at 7:18pm

pickpocket
2,894 posts
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Geezus treyarch, what are you doing? The ARs are week as it is. All you had to do was take away some damage/fire rate from all smgs. Don't go mess up the only good AR, the m8. Just a tad more damage for all ARs would have been fine with me.
The uav thing is kinda stupid imo. I mean, sure there is a lot of people using uavs, whatever. People keep *****ing about it, now they will ***** about this too. Just perma-unlock ghost like a sensible man.
I also heard that the bouncing Betty time till explosion is longer. This one actually makes sense. I really hate the new *click* noise. I liked the *ding* better. I also don't like how dolphin diving won't save you. Sometimes I'm sprinting and a BB goes off but I don't stop, dolphin dive and die.
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Posted Dec 8, '12 at 1:27am

IAgreeWithYou
376 posts
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Kind of disappointed. Just realised that the retrieved medal (The one you get for picking up your own kill confirmed tag) is still 250xp. I can't wait for tactical insertion spam again -_-
I hate how score /=/ exp in black ops 2.
Also, I'm still finding I tear it up with the PDW at the moment and with laser sight it still seems amazing. Not sure if laser sight isn't affected or something...
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Posted Dec 8, '12 at 2:07pm

GhostOfMatrix
10,763 posts
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Just a tad more damage for all ARs would have been fine with me.
Why did they take out stopping power and juggernaut anyway?
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Posted Dec 8, '12 at 7:50pm

pickpocket
2,894 posts
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So after playing with the patch, I say I use 2 ARs now. The m27 and the fal. Both are pretty good, solid guns. I can't seem to do good with smgs right now. Guess I'm just in another down-swing.
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Posted Dec 9, '12 at 6:57pm

GhostOfMatrix
10,763 posts
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I wish we could see how much money we have in the bank. I'm sure I've deposited over 200k, but I'd like to see a clear number.
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Posted Dec 10, '12 at 5:59pm

AustinBB410
37 posts
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Make CoD better? In my opinion (Black Ops 1)
-Take out over powered killstreaks, they can sometimes ruin an entire match.
-Ghost should not be in the game in my opinion, another thing that can ruin a match.
-I think somehow they could make the weapons more equal, Everyone uses Famas/Galil/Ak74u and a few others, though my favorite is Spectre.
-Make sure camping spots aren't so great, sometimes the camper can get 10 or so kills before somebody gets him.
~(FreeForAll) FFA is my favorite game mode but a lot of maps are small (Nuketown, Summit, ect) and with 6 or so people spawn trapping is easy and the concept of spawn and die or spawning right behind somebody is aggravating.
MY OPINION,
PS- GO SPECTRE!
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Posted Dec 10, '12 at 11:44pm

vinster132
5,127 posts
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I've been super unlucky lately.
I've been getting/running into:
-loads of SMG players
-loads of 870 and S12 players
-campers
-horrible teammates- i.e. 3 teammates camping in one same spot
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