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snowguy13
offline
snowguy13
2,159 posts
Nomad

Story
You are suddenly awoken by a thorough chill that pulses through your body. Half-awake, you get out of bed and begin getting dressed. You finish, but then notice something strange: the sun isn't up, yet there is an eerie light filling your room.
You explore the rest of your house and find that you are alone. No family. You step outside. Shadowy mists are flowing everywhere, and disgruntling whispers can be heard from... somewhere. A pang of fear pierces your chest when you look around and see nothing. All that is visible in any direction more than 50 feet outside of your house is a roiling blackness.

About
This is a role-playing game set in a mysterious shadowy realm.
Up to 7 people may join by filling out the form below:
Form
Name:
[You have 15 points to use on the below stats.]
Gender:
Offense:
[This is related to the damage you will deal.]
Defense: [This is related to your resistance to taking damage.]
Agility: [This determines who moves first, second, etc.]
Luck: [This determines you chance to do extra damage, and the amount of extra damage done.]
Ability name: [You get to be creative! I will check this.]
Ability description: [You get to decide! I will check this, too.]

Gameplay
Up to 7 players will be accepted. Players will engage it battles with enemies that I determine. Players will request their actions to me during a battle, and I will do appropriate calculations. Players start at level 1, and will receive experience (XP) to level up for doing damage to enemies, defeating an enemy, and winning a battle (though there may be more).
Outside of battle, I will provide some guidance, but overall the players will request what to do. There are innumerable actions players can choose. When one player suggests an action, I will either post it for players to agree with or shoot down, and if a player consensus has already been reached, I will tell what happens as a result of the players' actions. If the players wish to separate and explore separately, that is fine, they need only request it. However, the hordes of enemies players encounter will NOT be weakened for a solo player.

Any other information needed? Just ask!

  • 656 Replies
xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

what, homework from a coach? i wonder what that can be. maybe training...

bicola1
offline
bicola1
1,715 posts
Nomad

snow, you sound like me and my centra RPG, btw it's updated...!

snowguy13
offline
snowguy13
2,159 posts
Nomad

[Hello, everyone! I am glad to say that I can finally bring this post to you! Also, there are a couple minor changes I am making to my management style:

- I will no longer keep track of your most recent posting date.
After all, how fair is it for me to track how often you post here
if I barely post even once a week?

- Also, now your stats are display with the "# / stat" format
instead of "stat: #" format; I believe this should improve the
visual appeal of reading your stats

As always, if you notice any errors or have any problems, feel free to tell me!]
---------------------------------------------------------------------
Name: Zachary "Zack" MacAllistor
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 22/22
2 / Offense
4 / Defense
6 / Agility
6 / Luck
Weapons: 0 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(Ready) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(Ready) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]


You slide along the cliff edge as quickly as you safely can, while establishing a powerful aura of light around yourself. All the while, the shadow wall slowly creeps closer, tumbling calmly down the cliff wall above you.

Just as you reach the smooth hills at the end of the cliff, the shadow wall rushes down the path you just left. A palpable anger radiates from the shadowy wave, and pellets of black mist attempt to launch themselves at you. They all are deflected by your light aura.

A deep growling emanates from the top of the cliff as the remaining shadows tumble down the side of the cliff...
---------------------------------------------------------------------
Assassins

Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 56.5
To next level: 13.5 XP
Level: 4
Health: 29/29
8 / Offense
8 / Defense
7 / Agility
2 / Luck
Weapons: 4 WP
*Throwing stars (1WP to upgrade), lv1, 1 hand (off +1, lck +1) [Equipped; ready to upgrade]
*Long katana (2WP to upgrade), lv1, 2 hand (off +2, def +1, agi +1) [Ready to upgrade]
*Short katana (2WP to upgrade), lv2, 1 hand (off +2, def +2) [Equipped; ready to upgrade]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 34/34
4 / Offense
4 / Defense
13 / Agility
8 / Luck
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(87%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


[Alright, you've pushed the bill far enough, and Sensei Bassami has made an aggressive action; therefore, you are entering battle. However, you will be reduced to two actions (Blue Wings, one).]

vacation over at last !!


[Hopefully you had a good time! Welcome back!]

Battle begin!

Weather is not applicable in this battle.

XP bonus!
Fearless +6XP for Sensei Bassami and Blue Wings
[Engage a horde containing more members than your party.]
Diverse +1XP for Sensei Bassami and Blue Wings
[Fight against more than one type of enemy in the same battle.]

Engaging Attack
Blue Wings forcefully sprays the ground with water!
Glumbrus 1 takes 1 damage!
Glumbrus 2 takes 1 damage!
Glumbrus 3 takes 1 damage!
Malubest 4 takes 1 damage!
Malubest 5 takes 1 damage!
The opponents' ground becomes slippery!
Blue Wings accrues 0.5XP!
Sensei Bassami slices 'n' dices Glumbrus 1 with his throwing stars and short katana!
Glumbrus 1 takes 12 damage!
Sensei Bassami gains 1.2XP!

Players
Sensei Bassami -- lv4 -- 29/29 -- 8.2XP from battle so far
8 / Offense
8 / Defense
7 / Agility
2 / Luck
Blue Wings -- lv5 -- 34/34 -- 7.5XP from battle so far
4 / Offense
4 / Defense
13 / Agility
8 / Luck

Enemies
!!!Slippery ground (3)
1: Glumbrus -- lv3 -- 37/50
2: Glumbrus -- lv3 -- 49/50
3: Glumbrus -- lv4 -- 74/75
4: Malubest -- lv3 -- 74/75
5: Malubest -- lv3 -- 74/75
---------------------------------------------------------------------
Name: Bicola Rogers
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
4 / Offense
4 / Defense
5 / Agility
2 / Luck
Weapons: 0 WP
Electric Sword (1WP to upgrade), lv1, 1 hand (off +1, shock chance +3%) [Equipped]
Poison Tipped Knife (1WP to upgrade), lv1, 1 hand (poison chance +6%) [Equipped]
Fire Axe (2WP to upgrade), lv1, 2 hand (off +2, burn chance +6%)
Ability: Psych [Allows temporary control over an opponent.]
Skills:
[None]


i can do that, right?

[Yes, I will just divide one of your four attacks to each of the four enemies.]

Turn 2

Bicola Roger's turn
Bicola strikse once at each Shadow!
Shadow 1 takes 4 damage!
Shadow 2 takes 4 damage!
Shadow 3 takes 3 damage!
Shadow 4 takes 3 damage!
Bicola gains 1.4XP!

Shadow 3's turn
Shadow 3 pulses dark energy from its body, appearing to strengthen its allies.
Shadow 3 takes 9 damage from poison!

Shadow 4's turn
Shadow 4 slashes at Bicola!
Bicola avoids the attacks!
Shadow 4 takes 9 damage from poison!

Shadow 1's turn
Shadow 1 absorbs darkness around it!
Shadow 1 takes 5 damage from poison!

Shadow 1 faints from poison!
Bicola Rogers only receives half XP for an indirect knock out, and therefore gains 1XP!

Shadow 2's turn
Shadow 2 seems to calm itself and grow more agile!
Shadow 2 takes 5 damage from poison!

Players
Bicola Rogers -- lv1 -- 20/20 -- 14XP (2.4 this turn)
4(+1) / Offense [+3% shock, +6% poison chances]
4(+0) / Defense
5(+0) / Agility
2(+0) / Luck

Enemies
[Fainted by poison] lv1 Shadow
2: Shadow -- lv1 -- 17/25
!!!Badly poisoned (3)
!!!Offense up
!!!Agility up
3: Shadow -- lv2 -- 31/45
!!!Badly poisoned (3)
4: Shadow -- lv2 -- 31/45
!!!Badly poisoned (3)
!!!Offense up
---------------------------------------------------------------------
Name: James Kratos
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
7 / Offense
6 / Defense
6 / Agility
3 / Luck
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


You walk up to the phantom carefully. It eyes the spot where you have concealed the blue stone, despite the fact that it is not visible. An unfriendly heat radiates from it.

Hoarsely, cruelly, it commands, "Mine."
---------------------------------------------------------------------
Name: Viet Anh
Gender: Male
XP: 15
To next level: 10 XP
Level: 2
Health: 14/22
6 / Offense
2 / Defense
8 / Agility
1 / Luck
Weapons: 1 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1)
Fire Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, burn chance 6%) [Equipped]
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]


Turn 4

The drizzle continues.

Viet Anh's turn
Viet Anh strikes Shadow 2!
Shadow 2 takes 24 damage (3 dealt)!
Viet Anh accrues 0.3XP!

Shadow 2 is defeated!
For this feat, Viet Anh gains 4XP!

Battle end!
Viet Anh ends the battle with 4 health (20%) and gains 15XP!
He also acquires 1WP!

Viet Anh leveled up!
Level 1 +1 = 2
Health 4/20 +10 / +2 = 14/22
Offense 5 +1 = 6
Defense 2 +0 = 2
Agility 7 +1 = 8
Luck 1 +0 = 1
thebluerabbit
offline
thebluerabbit
5,346 posts
Farmer

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 34/34
4 / Offense
4 / Defense
13 / Agility
8 / Luck
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(87%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

thunder on the one with the least HP.


[1 move for this battle or 1 for every battle? D:]

xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

Name: Zachary "Zack" MacAllistor
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 22/22
2 / Offense
4 / Defense
6 / Agility
6 / Luck
Weapons: 0 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(Ready) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(Ready) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]

i thought i left the cliff path allready...well, i run to the castle as fast as i can, throwing lumibombs and shooting light rays at every shadow that dares to attack me!

EmperorPalpatine
offline
EmperorPalpatine
9,447 posts
Jester

Name: James Kratos
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
7 / Offense
6 / Defense
6 / Agility
3 / Luck
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

I taunt the creature, just a few meters out of its range.

amorboy
offline
amorboy
1,255 posts
Shepherd

Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 56.5
To next level: 13.5 XP
Level: 4
Health: 29/29
8 / Offense
8 / Defense
7 / Agility
2 / Luck
Weapons: 4 WP
*Throwing stars (1WP to upgrade), lv1, 1 hand (off +1, lck +1) [Equipped; ready to upgrade]
*Long katana (2WP to upgrade), lv1, 2 hand (off +2, def +1, agi +1) [Ready to upgrade]
*Short katana (2WP to upgrade), lv2, 1 hand (off +2, def +2) [Equipped; ready to upgrade]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

il jump in the sky take out my short katana and lan behind one of the enemies tha hold the head and try to cut it !!!!

bicola1
offline
bicola1
1,715 posts
Nomad

Name: Bicola Rogers
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
4 / Offense
4 / Defense
5 / Agility
2 / Luck
Weapons: 0 WP
Electric Sword (1WP to upgrade), lv1, 1 hand (off +1, shock chance +3%) [Equipped]
Poison Tipped Knife (1WP to upgrade), lv1, 1 hand (poison chance +6%) [Equipped]
Fire Axe (2WP to upgrade), lv1, 2 hand (off +2, burn chance +6%)
Ability: Psych [Allows temporary control over an opponent.]
Skills:
[None]

focus all of my attacks on shadow 2

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: Male
XP: 15
To next level: 10 XP
Level: 2
Health: 14/22
6 / Offense
2 / Defense
8 / Agility
1 / Luck
Weapons: 1 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1)
Fire Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, burn chance 6%) [Equipped]
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]

I travel East

snowguy13
offline
snowguy13
2,159 posts
Nomad

[Sorry, guys; I will not be able to post for quite a while; it may not even be until next weekend. I'm being swamped by homework and even though this weekend had three days I had less time than previous weekends due to soccer, my siblings' soccer, other family stuff, pointless chores (don't get me started), etc.

I'll try to post when I get time, but again, that may not be for a while.]

xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

thats ok for me, at least i know why it takes so long for you to post. you are busy and thats ok for me. your games is addicting and awesome at the same way. i wonder how it would be as a flash game...

EmperorPalpatine
offline
EmperorPalpatine
9,447 posts
Jester

Sorry, guys; I will not be able to post for quite a while...

That's fine. At least you're not just leaving/ignoring it like some Hosts do.

i wonder how it would be as a flash game...

That would be awesome!
snowguy13
offline
snowguy13
2,159 posts
Nomad

you are busy and thats ok for me

That's fine. At least you're not just leaving/ignoring it like some Hosts do.

Thanks for being so understanding! I hate to say it, but I may not get to posting until Saturday... Well no, I have two marching band competitions then... It'd probably be Sunday. Sorry!
EmperorPalpatine
offline
EmperorPalpatine
9,447 posts
Jester

Dang. I was about to walk away from the computer for the night, when I saw this responded to 'just now by snowguy13' and was all thrilled until I find out it's another sorry. Oh well, back to waiting.

xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

Dang. I was about to walk away from the computer for the night, when I saw this responded to 'just now by snowguy13' and was all thrilled until I find out it's another sorry. Oh well, back to waiting.

i have a tab open with this game so i can see if there is an update.

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