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snowguy13
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snowguy13
2,159 posts
Nomad

Story
You are suddenly awoken by a thorough chill that pulses through your body. Half-awake, you get out of bed and begin getting dressed. You finish, but then notice something strange: the sun isn't up, yet there is an eerie light filling your room.
You explore the rest of your house and find that you are alone. No family. You step outside. Shadowy mists are flowing everywhere, and disgruntling whispers can be heard from... somewhere. A pang of fear pierces your chest when you look around and see nothing. All that is visible in any direction more than 50 feet outside of your house is a roiling blackness.

About
This is a role-playing game set in a mysterious shadowy realm.
Up to 7 people may join by filling out the form below:
Form
Name:
[You have 15 points to use on the below stats.]
Gender:
Offense:
[This is related to the damage you will deal.]
Defense: [This is related to your resistance to taking damage.]
Agility: [This determines who moves first, second, etc.]
Luck: [This determines you chance to do extra damage, and the amount of extra damage done.]
Ability name: [You get to be creative! I will check this.]
Ability description: [You get to decide! I will check this, too.]

Gameplay
Up to 7 players will be accepted. Players will engage it battles with enemies that I determine. Players will request their actions to me during a battle, and I will do appropriate calculations. Players start at level 1, and will receive experience (XP) to level up for doing damage to enemies, defeating an enemy, and winning a battle (though there may be more).
Outside of battle, I will provide some guidance, but overall the players will request what to do. There are innumerable actions players can choose. When one player suggests an action, I will either post it for players to agree with or shoot down, and if a player consensus has already been reached, I will tell what happens as a result of the players' actions. If the players wish to separate and explore separately, that is fine, they need only request it. However, the hordes of enemies players encounter will NOT be weakened for a solo player.

Any other information needed? Just ask!

  • 656 Replies
snowguy13
offline
snowguy13
2,159 posts
Nomad

[Okay everyone, you can expect a post later today, when I get time. I have minimal homework for once, so I should be able to get the post done.]

snowguy13
offline
snowguy13
2,159 posts
Nomad

Assassins

Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 56.5
To next level: 13.5 XP
Level: 4
Health: 22/29
8 / Offense
8 / Defense
7 / Agility
2 / Luck
Weapons: 4 WP
*Throwing stars (1WP to upgrade), lv1, 1 hand (off +1, lck +1) [Equipped; ready to upgrade]
*Long katana (2WP to upgrade), lv1, 2 hand (off +2, def +1, agi +1) [Ready to upgrade]
*Short katana (2WP to upgrade), lv2, 1 hand (off +2, def +2) [Equipped; ready to upgrade]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Skills:
(47%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 29/34
4 / Offense
4 / Defense
13 / Agility
8 / Luck
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(READY) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


[The
!!! Shocked (0)
means that the enemy who is listed *above* this status is afflicted by it; the 0 means that this status will affect the enemy for 0 more turns after this turn. In other words, it is a single-turn status.

@Blue Wings
Because your assumption was incorrect, I will assume you want to use thunder.]

Turn 2

Blue Wings's turn
Blue Wings unleashes two blasts of thunder upon Glumbrus 1 that spread to nearby enemies!
Glumbrus 1 takes 10 damage!
Glumbrus 2 takes 8 damage, and is shocked!
Glumbrus 3 takes 4 damage, and is shocked!
Blue Wings gains 2.2XP!

Malubest 4's turn
Malubest 4 slashes at Blue Wings and Sensei Bassami!
Blue Wings takes 5 damage!
Blue Wings's skill Spaz Attack is now ready!
Sensei Bassami takes 2 damage!

Malubest 5 slips and cannot attack!

Sensei Bassami's turn
Sensei Bassami slashes at Malubest 5!
Malubest 5 takes 48 damage (26 dealt)!
Sensei Bassami gets 2.6XP!

Malubest 5 is defeated!
For this feat, Assassins party gains 15XP! Therefore, each member gains 7.5XP.

Glumbrus 3 is stunned and can't attack!

Glumbrus 1's turn
Glumbrus 1 slashes vigorously at Sensei Bassami!
Sensei Bassami takes 3 damage!

Glumbrus 2 is stunned and can't attack!

Players
Sensei Bassami -- lv4 -- 22/29 -- 23.1XP (10.1 this turn)
8(+6) / Offense
8(+4) / Defense
7(+0) / Agility
2(+2) / Luck
Blue Wings -- lv5 -- 29/34 -- 19.4XP (9.7 this turn)
4(+0) / Offense
4(+0) / Defense
13(+0) / Agility
8(+0) / Luck

Enemies
!!!Slippery ground (1)
1: Glumbrus -- lv3 -- 17/50
2: Glumbrus -- lv3 -- 33/50
!!!Shocked (0)
3: Glumbrus -- lv4 -- 66/75
!!!Shocked (0)
4: Malubest -- lv3 -- 74/75
[Defeated] lv3 Malubest
---------------------------------------------------------------------
Name: Zachary "Zack" MacAllistor
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 22/22
2 / Offense
4 / Defense
6 / Agility
6 / Luck
Weapons: 0 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(Ready) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(Ready) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]


[Since this is an engaging attack, you can only do one thing. I'll assume the first, the lumibomb.]

Battle begin!

The weather is calm and pleasant.

Engaging Attack
MacAllistor attacks with a lumibomb!
Phasmat 1 takes 5 damage!
MacAllistor gaines 0.5XP!

Players
Zack MacAllistor -- lv2 -- 22/22 -- 0.5XP (0.5 from engaging)
2(+0) / Offense
4(+0) / Defense
6(+0) / Agility
6(+0) / Luck

Enemies
1: Phasmat -- lv2 -- 75/80
---------------------------------------------------------------------
Name: Viet Anh
Gender: Male
XP: 15
To next level: 10 XP
Level: 2
Health: 14/22
6 / Offense
2 / Defense
8 / Agility
1 / Luck
Weapons: 1 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1)
Fire Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, burn chance 6%) [Equipped]
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]


You focus very strenuously, and manage to head in the direction you perceive to be west. Moans and whispers emanate from all directions, and a dreadful sense of foreboding settles upon you...

Suddenly, you hear a WHOOOSH! behind you! You turn, and nothings there...
---------------------------------------------------------------------
Name: James Kratos
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
7 / Offense
6 / Defense
6 / Agility
3 / Luck
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


[Don't worry, I'm not depriving you of a battle, just allowing myself some leeway between battles. Ultimately my attempt will fail, but bought time is bought time. :P ]

You lunge at the phantom, but it dodges you and then almost gracefully yanks you inside the invisible barrier. You hit your head, and fall asleep seeing the phantom's gruesome, bragging grin.

When you awaken, you find yourself in a small cave. Straight ahead is its entrance, and outside you see the fiery plain...

Moments later you realize you aren't alone. You turn and see Aspero lying, unconscious, next to you. But there's something more... Something else is watching...

EmperorPalpatine
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EmperorPalpatine
9,447 posts
Jester

Name: James Kratos
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
7 / Offense
6 / Defense
6 / Agility
3 / Luck
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

I turn to see who/what it is.

thebluerabbit
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thebluerabbit
5,346 posts
Farmer

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 29/34
4 / Offense
4 / Defense
13 / Agility
8 / Luck
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(READY) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

thunder on the lowest hp foe

xAyjAy
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xAyjAy
4,711 posts
Blacksmith

Name: Zachary "Zack" MacAllistor
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 22/22
2 / Offense
4 / Defense
6 / Agility
6 / Luck
Weapons: 0 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(Ready) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(Ready) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]

i attack the phasmat with light rays, standing away from it as far as i can while i attack it.

snowguy13
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snowguy13
2,159 posts
Nomad

Sorry for all the delays guys. I'm reeeeaaaaally busy. I'll get to this when I can.

xAyjAy
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xAyjAy
4,711 posts
Blacksmith

thats ok for me as long you dont close this game.

amorboy
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amorboy
1,255 posts
Shepherd

... i know your busie but ...

Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 56.5
To next level: 13.5 XP
Level: 4
Health: 22/29
8 / Offense
8 / Defense
7 / Agility
2 / Luck
Weapons: 4 WP
*Throwing stars (1WP to upgrade), lv1, 1 hand (off +1, lck +1) [Equipped; ready to upgrade]
*Long katana (2WP to upgrade), lv1, 2 hand (off +2, def +1, agi +1) [Ready to upgrade]
*Short katana (2WP to upgrade), lv2, 1 hand (off +2, def +2) [Equipped; ready to upgrade]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Skills:
(47%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

ill throw throwing stars as much as i can than ill start attacking with my short katana !!!

amorboy
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amorboy
1,255 posts
Shepherd

hey man you aint here for long time i wish you back

xAyjAy
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xAyjAy
4,711 posts
Blacksmith

patience, he is busy. just wait for an answer like the others and me.

EmperorPalpatine
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EmperorPalpatine
9,447 posts
Jester

Gosh dang it! Y'all got my hopes up of snowguy13 returning by reviving this. Aw well.

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