ForumsForum GamesBuild your Empire and unite the fallen lands of Centra!

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bicola1
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bicola1
1,715 posts
Nomad

Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

[/i]PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM


Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, hey will have to wage war if they want to become emperors. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1]
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything. however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.


The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. ([i]APPROXIMATELY 1 DAY
)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
happiness - how happy your empire is. if happiness is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if happiness is high.)

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

$1,200 per 1000 BM

That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Happiness of your empire: (happiness. this is the start:
|------------ |
Goldi'll upgrade your gold per day once you build a MP. start 0)

Guys if you have any questions, comments, ideas, or innovations, feel free to tall me.

Your friend, bicola1.

  • 543 Replies
Omnihero10
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Omnihero10
2,515 posts
Nomad

Name:Storm
Title:sir
Alliace:none
Population: 20/20
Building number: 1
BM: 500
Morale of your empire: 10/15
Gold:0
Score: 30
Army space: 0
Army: 0

bicola1
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bicola1
1,715 posts
Nomad

Omnihero, build something.

Omnihero10
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Omnihero10
2,515 posts
Nomad

Name:Storm
Title:sir
Alliace:none
Population: 20/20
Building number: 1
BM: 500
Morale of your empire: 10/15
Gold:0
Score: 30
Army space: 0
Army: 0


I will build a farm

bicola1
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bicola1
1,715 posts
Nomad

ugh... you can't... this is a simpler version of LoU, not LoU itself

Look at first post, scroll down, and then you'll c the instructions

bicola1
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bicola1
1,715 posts
Nomad

Last few hrs util the Gold deal is over!!! Again, thats 100 for 100, instead of 120 for 100.

GET IT NOW!!!

bicola1
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bicola1
1,715 posts
Nomad

Torry, the deal has officially ENDED. The price is now 120% of the BM. should of bought it while it was hot.

bicola1
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bicola1
1,715 posts
Nomad

Patrick, you have had some bad weather sweep through your empire. snow has caused the roof of 1 barracks collapse. you are now -1 barracks.

Patrick:
Name: Patrick2011
Title: Earl
Alliance: spartans
Population: 20/20
Building number: 14
BM: 0 (800/day)
Morale of your empire: 11/15
Gold: 50 (200/day)
Score: 390
Army Space: -50
Army: 110 (O), 80 (D)

I will not take away from your army, since that would be harsh, but you will have to build 2 barracks if you want 50 army space next time. and, your empire morale has dropped to 11/15. people do not like it when it's a blizzard.


NEW BUILDING UNLOCKED FOR EVERYONE!
a new building, the research center, allows you to research upgrades. for example:
I have just researched sharp roofs. this means that when it rains or snows, all of my buildings with a roof, (including the research center), will not collapse!

New research topics are available with every title! here are the topics specifically:
Sir:
none
Squire:
Sharp roofs COST50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)COST150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)COST200 BM:500
Advanced mine: (Makes mines make 50 more BM per day COST300 BM:500
Duke:
advanced Defense (makes defense stronger)(gold:200 BM: 700)
Advanced offence (makes offense stronger)(gold: 250 BM: 700)
King:
Advanced wall: makes all of your empire stronger, including the buildings, and your armies.) Gold:500 BM:1000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 500 BM: 1250
Emperor:
baron (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 1000 BM: 2500

Good luck with this new feature, guys!

COST OF RESEARCH CENTER: 200 BM

snowguy13
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snowguy13
2,159 posts
Nomad

Name: Thluron
Title: Squire
Alliance: None
Population: 20/20
Building number: 1
BM: 500
Morale of your empire: 10/15
Gold: 100
Score: 30
Army space: 0
Army: 0

I'll build a couple BM Mines (heh, bowel movement) then start creating a Marketplace.

bicola1
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bicola1
1,715 posts
Nomad

Name: Thluron
Title: Squire
Alliance: None
Population: 20/20
Building number: 4
BM: 250 (200/day)
Morale of your empire: 11/15
Gold: 100 (100/day)
Score: 60
Army space: 0
Army: 0

bicola1
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bicola1
1,715 posts
Nomad

Name: Thluron
Title: Sir
Alliance: None
Population: 20/20
Building number: 4
BM: 250 (200/day)
Morale of your empire: 11/15
Gold: 100 (100/day)
Score: 60
Army space: 0
Army: 0

Wait. you tricked me there. you are not squire, yet. you are sir, untill you gain 100 score.

godandd
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godandd
1,285 posts
Nomad

Name: Mine owner
Title: Squire
Alliance: The spartans
Population: 40/40
Building number: 7
BM: 350 (300/day)
Morale of your empire: 11/15
Gold: 100 (100/day)
Army space: 40
Score:130
Army: 10(D)

Partic thanks for the BM. I build a reacerch center then I reaserch sharp roofs. What does reaserch center cost anyway?

godandd
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godandd
1,285 posts
Nomad

200 BM ok you dont need to reply to my last sentince.

bicola1
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bicola1
1,715 posts
Nomad

Name: Mine owner
Title: Squire
Alliance: The spartans
Population: 40/40
Building number: 8
BM: 0 (300/day)
Morale of your empire: 11/15
Gold: 50 (100/day)
Army space: 40
Score:150
Army: 10(D)
Reasearch: Sharp roofs

Good! at least someone is using the ew feature...

bicola1
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bicola1
1,715 posts
Nomad

Hey, to all alliances out there:

There are more new people. if you want to recruit the time is now!

bicola1
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bicola1
1,715 posts
Nomad

Name: bicola's evil twin
Title: Squire
Alliance: Sons of war
Population: 40/40
Building number:8
BM: 500 (500)
Morale of your empire: 11/15
Gold:100 (100/day)
Score:120

Name: bicola's nice twin
Title: squire
Alliance: Sons of war
Population: 40/40
Building number: 9
BM:800 (800/day)
Morale of your empire: 10/15
Gold:0 (0/day)
Score: 130

A day has passed for both bicola's. You are both now squires!

Bicola's evil twin: I will build 4 barracks, and another house. I will train 50 army (D), and 150 army (O).

New Sheet:
Name: bicola's evil twin
Title: Earl
Alliance: Sons of war
Population: 60/60
Building number:13
BM: 0 (500)
Morale of your empire: 11/15
Gold:100 (100/day)
Score:390
Army space:0
Army:150(O) 50(D)

You have become Earl, Bicola's evil twin!

Bicola's nice twin: I will build a marketplace, 4 barracks, a research center, and a BM mine. i will hire 100 O army ad 100 D army.

New sheet:
Name: bicola's nice twin
Title: squire
Alliance: Sons of war
Population: 40/40
Building number: 16
BM:0 (900/day)
Morale of your empire: 11/15
Gold:0 (100/day)
Score: 400
Army space:0
Army: 100(D) 100(O)
Research: none

Everyone be careful because the bicola twins are getting ready for an all out war!

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