ForumsForum GamesBuild your Empire and unite the fallen lands of Centra!

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bicola1
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bicola1
1,715 posts
Nomad

Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

[/i]PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM


Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, hey will have to wage war if they want to become emperors. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1]
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything. however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.


The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. ([i]APPROXIMATELY 1 DAY
)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
happiness - how happy your empire is. if happiness is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if happiness is high.)

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

$1,200 per 1000 BM

That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Happiness of your empire: (happiness. this is the start:
|------------ |
Goldi'll upgrade your gold per day once you build a MP. start 0)

Guys if you have any questions, comments, ideas, or innovations, feel free to tall me.

Your friend, bicola1.

  • 543 Replies
bicola1
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bicola1
1,715 posts
Nomad

why? thats what they build. check pg 5 they're there, ull c

bicola1
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bicola1
1,715 posts
Nomad

TO ALL YOU NEW PEOPLE: READ THIS!!! IT EXPLAINS ALL OF THE NEW RULES THAT HAVE BEEN ADDED!

This might be a little similar, it was copied and pasted from the original, but some aspects are different.

Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM
Research Canter= 200 BM

Alliance Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, they will have to wage war if one of them wishes to become emperor. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1] (copy paste)
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Offence armies cannot be killed in an attack, if the player who is being attacked has O armies, however, the attacker's O armies CAN be killed by the victims Defensive armies. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything, or take time, however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.

Events
events happen randomly. events are when weather strikes, or something unforeseen, which cannot be prevented occurs. Events include rain, sow, hail, earthquakes, ECT. these events can cause widespread panic, lower morality, destroy buildings, and even temporarily flood mines.

The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. (APPROXIMATELY 1 DAY)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
Research center - allows you to research upgrades for your empire! a list of all upgrades will be shown below.
Morale - how happy your empire is. if morale is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if Morale is high.)

Here are the research topics:
Sir:
none
Squire:
Sharp roofs COST50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)COST150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)COST200 BM:500
Advanced mine: (Makes mines make 50 more BM per day COST300 BM:500
Duke:
advanced Defense (makes defense stronger)(gold:200 BM: 700)
Advanced offence (makes offense stronger)(gold: 250 BM: 700)
King:
Advanced wall: makes all of your empire stronger, including the buildings, and your armies.) Gold:500 BM:1000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 500 BM: 1250
Emperor:
baron (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 1000 BM: 2500

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House
Research center

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

$1,200 per 1000 BM

That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet(improvised)

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none. I will also calculate the total alliance score.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Morale of your empire: (start 10/15)
Goldi'll upgrade your gold per day once you build a MP. start 0)
Army space: (start with 0, when you build a barracks thatâs +50)
Army: (self explanatory)

Guys if you have any questions, comments, ideas, or innovations, feel free to tell me.

Your friend, bicola1.

bicola1
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bicola1
1,715 posts
Nomad

I know its long, but those are the updated rules

Rough times
The medieval time economy (yes there was one, back then...) has not been doing very good this past few days. as the economy worsens, the prices go up.

Prices are now $1500 per 1000 BM...
rough times, however it is only temporary.

Maverick4
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Maverick4
6,804 posts
Peasant

Update my sheet, pl0x?

bicola1
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bicola1
1,715 posts
Nomad

sorry people, I am late in my daily BM givings. please forgive me.

Patrick:
Name: Patrick2011
Title: Earl
Alliance: spartans
Population: 20/20
Building number: 15
BM: 800 (800/day)
Morale of your empire: 12/15
Gold: 250 (200/day)
Score: 390
Army Space: -50
Army: 110 (O), 80 (D)

Maverick:
Name: Mav
Title: Earl
Alliance: None
Population: 80/80
Building number: 13
BM: 400 (500/day)
Morale of your empire: 9/15
Gold: 150(100/day)
Score: 265
Army space: 0
Army:150(D), 0(O)

Name: Mine owner
Title: Squire
Alliance: The spartans
Population: 40/40
Building number: 8
BM: 300 (300/day)
Morale of your empire: 11/15
Gold: 150 (100/day)
Army space: 10
Score:150
Army: 20(D)20
Reasearch: Sharp roofs

there, sorry again for the inconvenience.

bicola1
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bicola1
1,715 posts
Nomad

i've set up a ew set of new rules, omni, you might wanna read em, or just build something :P

Omnihero10
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Omnihero10
2,515 posts
Nomad

Name:Storm
Title:sir
Alliace:none
Population: 20/20
Building number: 1
BM: 500
Morale of your empire: 10/15
Gold:0
Score: 30
Army space: 0
Army: 0
Ahhh srry i is idiot some times

So i build a BM mine

bicola1
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bicola1
1,715 posts
Nomad

Name:Storm
Title:sir
Alliace:none
Population: 20/20
Building number: 2
BM: 450 (100/day)
Morale of your empire: 10/15
Gold:0
Score: 40
Army space: 0
Army: 0

no problem here is your new sheet.
here's a tip. build ad much BM mines as you can at the start, then you will get a good BM per day. then you can build other things.

snowguy13
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snowguy13
2,159 posts
Nomad

Name: Thluron
Title: Squire
Alliance: None
Population: 20/20
Building number: 1
BM: 500
Morale of your empire: 10/15
Gold: 100
Score: 30
Army space: 0
Army: 0

[I believe I was skipped over... D:]

I'll build a couple BM Mines then start creating a Marketplace.

Patrick2011
online
Patrick2011
12,321 posts
Treasurer

Name: Patrick2011
Title: Earl
Alliance: spartans
Population: 60/60
Building number: 20
BM: 300 (800/day)
Morale of your empire: 12/15
Gold: 100 (200/day)
Score: 390
Army Space: 50
Army: 110 (O), 80 (D)
Research: none

I will build 2 barracks, a research center, and 2 houses. I have updated my sheet accordingly except for the score (and perhaps a morale change).

bicola1
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bicola1
1,715 posts
Nomad

Name: Thluron
Title: Sir
Alliance: None
Population: 20/20
Building number: 4
BM: 250 (200/day)
Morale of your empire: 11/15
Gold: 100 (100/day)
Score: 60
Army space: 0
Army: 0

no, snow, this was your sheet. just forgot to copy/paste the right one.

Name: Patrick2011
Title: Earl
Alliance: spartans
Population: 60/60
Building number: 20
BM: 300 (800/day)
Morale of your empire: 12/15
Gold: 100 (200/day)
Score: 480
Army Space: 50
Army: 110 (O), 80 (D)
Research: none

ok. im am not currently very availiable at the moment, but i will be ready to post all of the info soon. a event will happe.

Patrick2011
online
Patrick2011
12,321 posts
Treasurer

Name: Patrick2011
Title: Earl
Alliance: spartans
Population: 60/60
Building number: 21
BM: 0 (800/day)
Morale of your empire: 12/15
Gold: 50 (300/day)
Score: 480
Army Space: 0
Army: 140 (O), 100 (D)
Research: sharp roofs

I will research sharp roofs, build a marketplace, and add 30 offensive and 20 defensive army.

bicola1
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bicola1
1,715 posts
Nomad

Name: Patrick2011
Title: Earl
Alliance: spartans (690)
Population: 60/60
Building number: 21
BM: 0 (800/day)
Morale of your empire: 12/15
Gold: 50 (300/day)
Score: 540
Army Space: 0
Army: 140 (O), 100 (D)
Research: sharp roofs

I have now calculated your collaborated score in your alliance. feel free to recruit more

bicola1
offline
bicola1
1,715 posts
Nomad

Rough times are now officially over! new prices are at a all time regular!
1200 gold for 1000 BM!

Or 120/100

bicola1
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bicola1
1,715 posts
Nomad

Name:Storm
Title:sir
Alliace:none
Population: 20/20
Building number: 2
BM: 450 (100/day)
Morale of your empire: 10/15
Gold:0
Score: 40
Army space: 0
Army: 0

Name: Patrick2011
Title: Earl
Alliance: spartans (690)
Population: 60/60
Building number: 21
BM: 0 (800/day)
Morale of your empire: 12/15
Gold: 50 (300/day)
Score: 540
Army Space: 0
Army: 140 (O), 100 (D)
Research: sharp roofs

Name: Thluron
Title: Sir
Alliance: None
Population: 20/20
Building number: 4
BM: 250 (200/day)
Morale of your empire: 11/15
Gold: 100 (100/day)
Score: 60
Army space: 0
Army: 0

Maverick:
Name: Mav
Title: Earl
Alliance: None
Population: 80/80
Building number: 13
BM: 400 (500/day)
Morale of your empire: 9/15
Gold: 150(100/day)
Score: 265
Army space: 0
Army:150(D), 0(O)

Name: Mine owner
Title: Squire
Alliance: The spartans
Population: 40/40
Building number: 8
BM: 300 (300/day)
Morale of your empire: 11/15
Gold: 150 (100/day)
Army space: 10
Score:150
Army: 20(D)20
Reasearch: Sharp roofs

Name: bicola's nice twin
Title: Earl
Alliance: Sons of war
Population: 40/40
Building number: 14
BM:0 (700/day)
Morale of your empire: 11/15
Gold:0 (100/day)
Score: 380
Army space:0
Army: 100(D) 100(O)
Research: none

New Sheet:
Name: bicola's evil twin
Title: Earl
Alliance: Sons of war
Population: 60/60
Building number:13
BM: 0 (500)
Morale of your empire: 11/15
Gold:100 (100/day)
Score:390
Army space:0
Army:150(O) 50(D)

these are all of your sheets. daily BM is at 1 pm for me, which at that time i am always free.

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