ForumsForum GamesArmatar War:Medieval Tactics

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supermape123
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supermape123
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Nomad

In this Armatar War you have to assume positions to help your clan.I'll try to keep this as plain and simple as I can.To make it more interesting I'll put down the rules in an orderly fashion

-You must have 1 lord/leader,and one only.You must protect him.Choose the highest ranked in your clan for this.If they are not here then choose the highest ranked that's on here.


-to guard the lord you need knights.Choose your best soldiers.Minimum 2,Maximum 4

-You'll then need ranged units to defend your camp.I would recommend archers or spell casters.No limits

-Finally,you'll need foot soldiers.They will be the ones that travel the islands and attack other camps.You need at least 1,but there is no limit on them whatsoever.

-All changes towards the placement of your unit's positions must be told to me.No saying that your lord isn't dead because you secretly changed him/her.

-As soon as I figure out how,I will post the map.

-Remember,this AW is medieval so you cannot have any futuristic technology whatsoever.Even if you summon it will not be allowed.

-In case you didn't read all of that,this is clan friendly

-You find your own spot on the map to make your camp.

Until I make an update on this,Enjoy.

P.S.JohnGarell also has authority over this thread,so obey his wishes also.

Until then,Super

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