I have two errors:
1. Assets/StartMenuGUI.js(8,9): BCE0044: expecting }, found 'private'.
2.Assets/StartMenuGUI.js(45,1): BCE0044: expecting EOF, found '}'.
// Make the script also execute in edit mode
@script ExecuteInEditMode()
function Update () {
var gSkin : GUISkin;
var backdrop : Texture2D; // our backdrop image goes in here.
private var isLoading = false; // if true, we'll display the "Loading..." message.
function OnGUI()
{
if (gSkin)
GUI.skin = gSkin;
else
Debug.Log("StartMenuGUI: GUI Skin object missing!");
var backgroundStyle : GUIStyle = new GUIStyle();
backgroundStyle.normal.background = backdrop;
GUI.Label ( Rect( (Screen.width - (Screen.height * 2)) * 0.75, 0, Screen.height * 2,
Screen.height), "", backgroundStyle);
GUI.Label ( Rect( (Screen.width/2)-197, 50, 400, 100), "Lerpz Escapes",
"mainMenuTitle");
if (GUI.Button( Rect( (Screen.width/2)-70, Screen.height - 160, 140, 70), "Play"))
{
isLoading = true;
Application.LoadLevel("TheGame"); // load the game level.
}
var isWebPlayer = (Application.platform == RuntimePlatform.OSXWebPlayer ||
Application.platform == RuntimePlatform.WindowsWebPlayer);
if (!isWebPlayer)
{
if (GUI.Button( Rect( (Screen.width/2)-70, Screen.height - 80, 140, 70), "Quit"))
Application.Quit();
}
if (isLoading)
GUI.Label ( Rect( (Screen.width/2)-110, (Screen.height / 2) - 60, 400, 70),
"Loading...", "mainMenuTitle");
}
}