ForumsForum GamesEmerald Sword {V4} (See Page 100)

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Deathless950
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Deathless950
1,943 posts
Nomad

As it seems I can't edit the last thread I want to make some important changes before starting up the game again. Everyone who posted in V2 will be counted in on the 3rd post of this thread. You may join this game at any time, no player limit

---{Emerald Sword V3}---

---------------------------
Overview
---------------------------

Great evil has risen in your world, the gate of infinity has been opened by an evil force born from complete chaos and endless destruction. Horrid creatures roam are lands and terrorize it's citizens. People are looking for a hero, a combatant to defeat and close the gate once and for all. Your weak for now, but your determined to grow strong, and defeat the most difficult and dangerous the emerald universe has to offer.

---------------------------
Character Sheet
---------------------------

Name:
Gender: (M/F)
Class: (see below)
Level: 1
PUL(Posts until level): 5/5
Health: 5/5
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 0
==Gear- None
==Food- None
==Other- None

------------------------------
Stats in detail
------------------------------

Level- Your overal experience, If your a higher level, your chance to "Hit" increases

Health- When reaches 0 you may start over, or wait 12 hours to automatically resurrect at the nearest town, you lose all PUL towards your next level.

Damage- Amount of health enemy looses if you "hit"

Accuracy- Your chance to hit is increased

Speed- Amount of damage you automatically deal before combat

(Note: the only way to boost speed accuracy and damage stats is through gear, special items, and class abilities. Leveling only increases your max health and your level)

------------------------------
Classes
------------------------------

Your class determines what abilities you will have access too and several stat changes you will need to apply. (there are ALOT of classes to chose from)

==Soldier- Starts game with 5 extra health (5/5->10/10)
At level 5- Before a battle you may take 3 damage to increase your accuracy and damage by 25%
At level 15- No limit to the amount of items you may carry, you may equip arrows and bullets.
At level 25- You may carry "2" 2 handed weapons or 2 Shields
At level 30- Increases health and max health by "35", Other group members get +10 max health when in a group with you
At level 50- You may "Sharpen Weapons" and "Pad" gear at the town craftshop.

==Shaman- Starts game with "1" Speed. (Speed-0->Speed-1)
At level 5- Add's "Mana" to your stat sheet. (10/10) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 mana to heal as many players as you want in range (or you) by 2 health x10's digit of max mana.
At level 25- You may summon a tree spirit to fight for you (Level= Your level, Damage= 1 Health= 3/3)
At level 30- You may spend 25 mana to bring a player back to life with half max health.
At level 50- You may spend 15 mana to deal 8 damage to up to 3 enemies.

==Archer- Starts game with "1" Accuracy. (Acc.-1->Acc.-2)
At level 5- You may equip arrows and bullets
At level 15- If you "hit" on the first turn you deal double damage
At level 25- If you "hit" on the second turn your accuracy is increased by "10" for the rest of the battle
At level 30- Increases your speed by "5"
At level 50- Cost of all gear at shops reduced by 10%, can tame animals and creatures

==Priest- Initial health reduced to 3/3,
At level 5- Add's "Mana" to your stat sheet. (20/20) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 Mana to heal a target by 9 health.
At level 25- You may spend 35 mana to bring a player back to life with full health
At level 30- You may spend 40 mana to heal a target by 85 health
At level 50- If your killed in combat, you may continue to use mana burning skills on other players, and drink, despite death.

==Mage- Damage increased to "3" (Damage-1 -> Damage-3)
At level 5- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 Mana to deal 3 damage to an enemy target
At level 25- You may spend 10 mana to be granted flight for 1 hour
At level 30- You may create food and water. Usable only twice a day.
At level 50- You may spend 35 Mana to deal 30 damage to an enemy target.

==Rogue- Starts game with "3" Speed. health reduced to 2/2.
At level 5- You may render yourself invisible. If you attack your invisibility fades
At level 15- if your have more accuracy then the target, your attacks deal extra damage equal to the difference.
At level 25- You may use &quotoison" on your weapons
At level 30- You may see in the dark
At level 50- You may wield up to "3" 1 handed weapons.

==Warlock- When you have less then 5 health your attacks/spells deal double damage
At level 5- Add's "Mana" to your stat sheet. (30/30) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 20 mana to reduce your opponents "damage" by "1"
At level 15- You may summon an evil minion to fight for you (Level= Your level, Damage= 2 Health= 1/1)
At level 30- You may spend 15 mana to deal 10 damage to an enemy
At level 50- You may reduce your health in half to recover all missing mana, usable once per battle.

==Buccaneer- Level faster then other classes (PUL->3/3)
At level 5- Recover 1 health each time you deal damage to an enemy
At level 15- Cost for all gear at shops -30%
At level 25- May equip bullets and arrows.
At level 30- You may build construct and use ships (Parts cost gold)
At level 50- each time you "hit" an enemy reduce there "mana (if they use any) by "4"

==Paladin- Starts game with 2 extra health (5/5->7/7)
At level 5- 50% cheaper costs for a mount
At level 15- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 15- You may spend 15 mana to heal all of your missing health
At level 30- You may decrease your health by 25 and increase a players or your mana by "15". Usable once per battle.
At level 50- You take 10% less damage from all sources. You take an additional 10% less damage from magic.

==Scout- Can ask host for information and always get a correct answer (example: What is there to the north?)
At level 5- When normally killed, scout will attempt to flee (65% chance of success) not effective in dungeons.
At level 15- While with other players everyones accuracy is increased by "5"
At level 35- Can tame wild animals and creatures
At level 40- While with other players everyones damage is increased by "3"
At level 50- You work 50% faster when committed to a job.

==Droid- Starts game with mana. Add's "Mana" to your stat sheet. (50/50) Mana is recovered with liquids and increases with items and gear. Can spend 5 mana to turn into a Mouse
At level 5- Can spend 10 mana to turn into a Lion
At level 10- Can spend 10 mana to turn into a Bear
At level 15- Can spend 30 mana to turn into a Dauphin
At level 30- Can spend 30 mana to turn into a Walking Tree
At level 50- Can spend 40 mana to turn into a Falcon

==Summoner- Starts with 35 Gold (Gold-0 -> Gold-35)
At level 5- Can spend 10 gold to teleport anywhere in the game
At level 10- You may summon an elemental to fight for you (Level= Your level, Damage= 1 Health= 6/6)
At level 15- Can spend 15 gold to teleport another player anywhere in the game.
At level 30- Can read minds
At level 50- You may summon a Greater Elemental to fight for you (Level= Your level, Damage= 5 Health= 15/15). Unlike other pets and companions GE can be healed and buffed by abilities.

==Warden- When exploring a zone, 10% less chance to get attacked
At level 5- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 5- Can spend 10 mana to double damage output of a target (or you) while in Forests or Swamps. Does not stack, wears off upon new level.
At level 15- Spend 20 mana to deal 5 damage to a target and heal a friendly target by 10
At level 35- Can spend 15 mana to double damage output of a target (or you) while in Dungeons. Does not stack, wears off upon new level.
At level 50- Can spend 20 mana to double damage output of a targets magical attacks or heals. Does not stack, wears off upon new level.

==Blacksmith- Starts game with a "Blacksmith Pack" full of goods (See 3rd post for details)
At level 5- Your max health is from now on, constantly increased by the amount of room in your backpack.
At level 10- Goods that you craft or forge, can be sold for twice as much value.
At level 25- You may "Sharpen Weapons" and "Pad" gear at the town craftshop.
At level 30- You may triple your max health by reducing both your accuracy and damage to "1". This effect lasts 5 hours then returns to normal.
At level 50- Gear that you wear that was crafted or forged by you provided 50% more of an attribute effect.

------------------------------
Additional Information
------------------------------

Parties-

Creating a party is important when trying to defeat dungeons. To take down dungeons that are your level you will likely need "3" sum players. Otherwise parties are great for leveling. To start a party request people to join.

Town's Cities and Zones-

There are lots of towns and cities to explore, along with tons and tons of locations, some including huge vast forests, terrible dungeons, and forgotten ruins. Towns will provide food, water, comfort storage and gear, while other places provide you with experience and loot.

PvP-

Players may always attack other players, if you defeat a player who is the same level or higher then you, you claim all in his or her backpack. Otherwise you do not get any loot. To avoid loosing gear use city banks. Combat is explained in post #2

Secondary Character-

Level a character to level "35" and you may start up a completely different character of another class (or the same). However the two companions may never engage in combat together.

------------------------------
Final Words
------------------------------

Lastly, to join in post your character sheet, I will then give you details to what there is too see in the city of "Pilrow" (starting place). Also, Your much better off exploring then staying in town, the game favors the occasional risk. Combat explained in post #2


-----------------------------------------------------

  • 1,692 Replies
Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 4/5
Health: 5/5
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- Play Sword (+1 Damage, 2 Handed)
==Food- None
==Other- None

To equip put {{ }} around the target gear piece

Name: Savell
Gender: M
Class: Paladin
Level: 1
PUL(Posts until level): 4/5
Health: 7/7
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow (Starting zone)
Achievements: None
Party: None
{Backpack W=0/1}
==Gold- 0
==Gear- None
==Food- None
==Other- None

Welcome to the docks, the morning is rising and people are at work! You may visit the Fisherman's Warf for goods, or check the job enlistment booth

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: M
Class: Rogue
Level: 2
PUL(Posts until level): 4/6
Health: 3/3
Damage: 1
Accuracy: 0
Speed: 3
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/2}
==Gold- 00
==Gear- None
==Food- None
==Other- None

xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 1
PUL(Posts until level): 5/5
Health: 10/10
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 0
==Gear- None
==Food- None
==Other- None

i go to the generall store, looking what the prizes are for a sword. then i go to the docks, working as a cleaner untill i have enough gold to buy a sword.

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 4/5
Health: 5/5
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- Play Sword (+1 Damage, 2 Handed)
==Food- None
==Other- None


Equip {Play sword}.
"Thank you."
I return to the town.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Viet Anh
Gender: M
Class: Rogue
Level: 2
PUL(Posts until level): 4/6
Health: 3/3
Damage: 1
Accuracy: 0
Speed: 3
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/2}
==Gold- 00
==Gear- None
==Food- None
==Other- None

Your last post:

go to a nearby animal and attack it

My response:

You need to pick one. If you want it random use a number generator.


Your move...

Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 1
PUL(Posts until level): 3/5
Health: 01/10
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 27
==Gear- None
==Food- None
==Other- None

Check the top post of page 2. At 3PM you can make a new move.

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 4/5
Health: 5/5
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- None

Your back in town, its mid day

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 4/5
Health: 5/5
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- None

"I think I need more gold, now that I can protect it" I say to myself. I look around for bulletins or posters that say anything about jobs.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 4/5
Health: 5/5
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- None

There is in fact a new bulletin board near the town hall. You can post quests for other players with rewards, or tackle one of the current quest here already. You can even turn in completed quests here. A quest can completed up to 3 times.

1) Help! Northern pilrow has been attacked by kunans! if you can kill 5 kunan blood mages, I could go back there feeling safer.

Reward:
Brarer Mack Bow (+4 accuracy +2 Damage, 2 Handed: Req. Arrows)
or
Cross Block (+11 max health, 1 Handed)
or
35 Gold and 3 PUL

2) Greetings, you seek a quest correct? I'm looking for one who dares travel to the great forest of melgo to acquire 4 ancient artifacts, I have no additional details on how they are found. Head south traveler!

Reward:
Valou Knife (+4 Damage, 5% chance before battle to double speed, 1 handed)
or
Mahehe (Trinket: Your arrows and bullets now have a 5% chance to deal triple damage)
or
140 Gold and 11 PUL

3) I am searching for someone who wouldn't mind collecting 10 bags of feathers for me, I am working on starting an arrow business. Eastern pilrow should be a good place to start hunting.

Reward:
Twin Dial Staff (Spell power +2 Max Mana +5, 2 handed)
or
Bleach arrows x200 (Ammunition for Bows)
or
Back Snap shooter (+6 Damage -2 Accuracy, 2 handed Req. Bullets)
or
Cloud Armor (+5 Max Health, Spell power +1)

4) The kunan leader must be stopped, if you see this man (he's named Mugu) bring his head for a handsome reward

Reward:
+2 PUL
+50 Gold

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 4/5
Health: 5/5
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- None


"Wow, these seems dangerous for me... I'm not prepared enough.. so for now..." I take the one about the chicken feathers, and make my way to Eastern Pilrow.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 3/5
Health: 5/5
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Eastern Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- None

You have traveled to the "Farm Province of Pilrow". There are domestic animals here you may attack, or there is a small river you may fish from with the appropriate supplies.

You may battle with any of these:

Holetyre- Level 1, Health 2
Special- None
80% Bucket of Milk (+1 health, Recovers 25% max mana)
10% chance of collecting Simple Leather (Used while fording)
10% chance of finding nothing

Chickuro- Level 1, Health 1
Special- 25% chance of not gaining PUL
40% Bag of feathers (Supply)
20% Chickuro Meat (When cooked +5 Health, +1 Max speed for 3 hours)
40% chance of finding nothing

Jig- Level 2, health 2
Special- Immune to ranged weapons
60% Jork (When cooked +10% health)
40% chance of finding nothing

GeminiDelta
offline
GeminiDelta
437 posts
Nomad

Name: Savell
(too busy to post rest of character sheet)
I take a look at the job bullitin at the docks.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Savell
Gender: M
Class: Paladin
Level: 1
PUL(Posts until level): 4/5
Health: 7/7
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 0
==Gear- None
==Food- None
==Other- None

--Docks job enlistment both--

Work as a Cleaner- (3 gold per hour, -1 Health per hour)
Require's any level

Work as a Barrel Carrier- (10 gold per hour, -2 Health per hour) L-7
Requires level 7+

Work as a Sailor (150 gold, -3 Health, Must work for 2 Days) L-15

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 3/5
Health: 5/5
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Eastern Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- None



I attack a chickuro.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 1
PUL(Posts until level): 3/5
Health: 5/5
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Eastern Pilrow
Achievements: None
Party: None

{Backpack W=1/1}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- None

Argett (Lvl 1) (5)(4)(3)(2)(1)
S- D=2

VS

Chickuro- (Lvl 1) (1)(0)
S- 25% no PUL (Did not occur)

(Those were some crazy unlucky rolls >_&gt

(Xp gain: 2+1=3)

Name: Argett
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 6/6
Health: 2/6
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Eastern Pilrow
Achievements: None
Party: None

{Backpack W=1/2}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- Bag of feathers x1

Bag of feathers has been added to your inventory

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 6/6
Health: 2/6
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Eastern Pilrow
Achievements: None
Party: None

{Backpack W=1/2}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- Bag of feathers x1


"Yay, I leveled up!! But ouch... that sure cost me some health..."

( Do I recover health by resting, or just by eating?)

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 6/6
Health: 2/6
Damage: 1 -> 2
Accuracy: 0
Speed: 0
Location: Eastern Pilrow
Achievements: None
Party: None

{Backpack W=1/2}
==Gold- 05
==Gear- {{Play Sword (+1 Damage, 2 Handed)}}
==Food- None
==Other- Bag of feathers x1

By sleeping, some places heal you faster then others, here the sleep rate is 3 health every 12 hours

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