ForumsForum GamesRebel Country: Remade

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WorstSniper
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WorstSniper
1,471 posts
Nomad

Rebel Country: Remade
A remake of my Rebel Country forum game. It was probably my most successful. You can search it up if you want to take a look at it, it contains most of the information on this.


Country: (Name of your country)
Rebelled Against: (Country you formed/rebelled from)
Location: (Just put anywhere, doesn't matter.)
Government: (Anything really. Can be fictional.)
Date and Year: January 2012
Country Stability: 90%
Country Happiness: 100%
Flag: (What your flag looks like.)
Population: (Put how much you want.)
Food: 50%
Metals: 20%
Oil and Coal: 20%
Luxury and Goods: 5%
Chemicals: 5%
Allies: (I will put based on sheet.)
Enemies: (I will put based on sheet.)
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: (I will put, 1000 is highest.)
Country Honor Score: (I will put, 1000 is highest.)
Country Economical Score: (I will put, 1000 is highest.)
Weapons of Mass Destruction: (I will put.)
Tax Rate: (None, Very Low, Low, Normal, High, Very High)

Map
http://i42.tinypic.com/oaz0o1.png

  • 63 Replies
WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Governmentictatorship
Date and Year: January 2012
Country Stability: 87%
Country Happiness: 98%
Flag: A bear with a blue star
Population: 4,960
Food: 50%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 5%
Chemicals: 5%
Allies: Afghanistan
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 160
Country Honor Score: 100
Country Economical Score: 110
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

You cannot build or send a navy, since your country is land-locked.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Governmentictatorship
Date and Year: January 2012
Country Stability: 87%
Country Happiness: 98%
Flag: A bear with a blue star
Population: 4,800
Food: 50%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 5%
Chemicals: 5%
Allies: Afghanistan
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 160
Country Honor Score: 100
Country Economical Score: 110
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

The artillery and heavy armor does some damage, but they are eventually stopped in their tracks by enemy anti-tank weapons. Your soldiers keep up the fights, but are losing morale. Your forces are diminishing, but you can still keep up for a little longer.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Governmentictatorship
Date and Year: January 2012
Country Stability: 87%
Country Happiness: 98%
Flag: A bear with a blue star
Population: 4,800
Food: 50%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 5%
Chemicals: 5%
Allies: Afghanistan
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 160
Country Honor Score: 100
Country Economical Score: 110
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

The militia rise up to fight for their country, and take arms. Your generals rise up as well, however you are tied between two generals. One who is good at brute and quick attacks and one who is good at tactical but slow attacks.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Governmentictatorship
Date and Year: January 2012
Country Stability: 87%
Country Happiness: 98%
Flag: A bear with a blue star
Population: 4,800
Food: 50%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 5%
Chemicals: 5%
Allies: Afghanistan
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 180
Country Honor Score: 100
Country Economical Score: 110
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

The general is able to hold the checkpoints, fending off hostiles. Your men gain a lot more morale from this, and will do a better job and will have a less chance of surrendering. They will keep this on until next month.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Government: Dictatorship
Date and Year: January 2012
Country Stability: 87%
Country Happiness: 98%
Flag: A bear with a blue star
Population: 4,810
Food: 53%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 8%
Chemicals: 10%
Allies: Afghanistan
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 210
Country Honor Score: 100
Country Economical Score: 130
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

(The military one?)
Releasing the law increases military score. You also open more chemical plants, which increases chemicals and economy. Encouraging wild animal hunting doesn't do much, but it does increase food and luxury. Meanwhile, your general seems to be doing well on the defense. German and French troops are no longer advancing into your territory, and are instead retreating. It is only a few more days until the next month.



I'll make a new format for a month... 10 posts = 1 month. It's kind of weird to have it pass a month randomly.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Government: Dictatorship
Date and Year: February 2012
Country Stability: 87%
Country Happiness: 98%
Flag: A bear with a blue star
Population: 4,810
Food: 53%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 8%
Chemicals: 10%
Allies: Afghanistan
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 210
Country Honor Score: 100
Country Economical Score: 130
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

The guarding of the borders keeps away some troops while you build fences around them. They may not do much, but they will provide a slight obstacle for enemies. It is now February, and you are now able to have diplomatic contact with Russia.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Government: Dictatorship
Date and Year: February 2012
Country Stability: 87%
Country Happiness: 98%
Flag: A bear with a blue star
Population: 4,810
Food: 53%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 8%
Chemicals: 10%
Allies: Afghanistan, Russia
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 210
Country Honor Score: 100
Country Economical Score: 130
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

They agree to join you as allies. However they will only go as far as Eastern Germany right now. They will slowly move in, annexing territory and then soon their captial, Berlin.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Government: Dictatorship
Date and Year: February 2012
Country Stability: 89%
Country Happiness: 99%
Flag: A bear with a blue star
Population: 4,900
Food: 53%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 8%
Chemicals: 10%
Allies: Afghanistan, Russia
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 210
Country Honor Score: 110
Country Economical Score: 130
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

Your forces gather and set up to attack. Your general is hesistant to move forward too quickly, so instead he commands the armies to slowly move forward, making sure everything is clear and elminiated. Opening borders to foreigners increases population and honor. After winning a couple of battles in the war, your country happiness and stability rises.

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Government: Dictatorship
Date and Year: February 2012
Country Stability: 93%
Country Happiness: 99%
Flag: A bear with a blue star
Population: 4,900
Food: 53%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 8%
Chemicals: 10%
Allies: Afghanistan, Russia
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 220
Country Honor Score: 110
Country Economical Score: 130
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High

Yes, I guess someone can join now.

The dead remains are buried, and you then set up a police organization that increases stability and military. The other general is sent to the French-Ellisian border to hold them off.

French Surrender Progress:
Important Cities Occupied - 0%
Troops Defeated/Killed - 20%
Battles Lost - 20%
Allies Defeated - 0%
Total = 40% Chance of Surrender

German Surrender Progress:
Important Cities Occupied - 0%
Troops Defeated/Killed - 15%
Battles Lost - 20%
Allies Defeated - 0%
Total = 35% Chance of Surrender

British Surrender Progress:
Important Cities Occupied - 0%
Troops Defeated/Killed - 5%
Battles Lost - 10%
Allies Defeated - 0%
Total = 15% Chance of Surrender

American Surrender Progress:
Important Cities Occupied - 0%
Troops Defeated/Killed - 0%
Battles Lost - 0%
Allies Defeated - 0%
Total = 0% Chance of Surrender



New Surrender Progress Format and Explanation

Important Cities Occupied: If a country has important cities occupied, it will greatly reduce their morale.

Troops Defeated/Killed: If a country has too many troops killed or defeated they will greatly lose morale.

Battles Lost: If a country loses too many battles they will greatly lose morale.

Allies Defeated: If a country loses an ally, they will greatly lose morale.

Garriss
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Garriss
1,023 posts
Nomad

Country: Feron
Rebelled Against:
Location: A small part at the bottom of Argentina
Government: Tribal
Date and Year: January 2012
Country Stability: 90%
Country Happiness: 100%
Flag: Raven and Dove
Population: 1000
Food: 50%
Metals: 20%
Oil and Coal: 20%
Luxury and Goods: 5%
Chemicals: 5%
Allies:
Enemies:
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score:
Country Honor Score:
Country Economical Score:
Weapons of Mass Destruction:
Tax Rate: Normal

endlessrampage73
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endlessrampage73
2,539 posts
Nomad

Oh, come on. Well, I guess I'll fill in a sheet to use later when there's another spot open.

Garriss
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Garriss
1,023 posts
Nomad

You just got ninja'd!

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Country: The Arab Republic.
Rebelled Against: Iran.
Location:
Government: Parliamentary republic.
Date and Year: January 2012
Country Stability: 90%
Country Happiness: 100%
Flag: A blue circle in the center with 10 stars, with a black fist on one side and a white open palm on the other, set on a red background.
Population: 25,000,000
Food: 50%
Metals: 20%
Oil and Coal: 20%
Luxury and Goods: 5%
Chemicals: 5%
Allies: (I will put based on sheet.)
Enemies: (I will put based on sheet.)
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: (I will put, 1000 is highest.)
Country Honor Score: (I will put, 1000 is highest.)
Country Economical Score: (I will put, 1000 is highest.)
Weapons of Mass Destruction: (I will put.)
Tax Rate: Normal.

You just got ninja'd!

Actually, no, he didn't. A ninja is where someone is unaware of a prior post. For example...
Person #1: Man, I just listened to the new Disturbed album! So awesome!
Person #2: Hey dude, have you heard the new Disturbed album yet?

And I already made this sheet, so I might as well post it.
endlessrampage73
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endlessrampage73
2,539 posts
Nomad

No I didn't. Do you know what the word "ninja'd" means?

WorstSniper
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WorstSniper
1,471 posts
Nomad

Country: Ellisia
Rebelled Against: Germany
Location: Between France and Germany
Government: Dictatorship
Date and Year: February 2012
Country Stability: 93%
Country Happiness: 99%
Flag: A bear with a blue star
Population: 4,900
Food: 53%
Metals: 20%
Oil and Coal: 22%
Luxury and Goods: 8%
Chemicals: 10%
Allies: Afghanistan, Russia
Enemies: Germany, France, UK, USA
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score: 230
Country Honor Score: 110
Country Economical Score: 130
Weapons of Mass Destruction: Atomic Bomb
Tax Rate: High
Capital City: Ellisia

Important French Cities: Paris, Marseille, Lyon, Orleans.

Important German Cities: Berlin, Munich, Hamburg, Frankfurt.

Important British Cities: London, Manchester, Liverpool, Edinburgh.

Important American Cities: New York, Los Angeles, Chicago, Washington D.C.

The bunkers make an effective defensive building, and the machinegun nests mow down French troops. The air support is sent to Germany, where Russian troops are invading. Your military score increases.
------------------------------------------------------------

Country: Feron
Rebelled Against:
Location: A small part at the bottom of Argentina
Government: Tribal
Date and Year: January 2012
Country Stability: 90%
Country Happiness: 100%
Flag: Raven and Dove
Population: 1000
Food: 50%
Metals: 20%
Oil and Coal: 20%
Luxury and Goods: 5%
Chemicals: 5%
Allies:
Enemies:
Organizations and Treaties: None
Wars Participated: None
Wars Won: None
Wars Lost: None
Country Military Score:
Country Honor Score:
Country Economical Score:
Weapons of Mass Destruction:
Tax Rate: Normal

So which country did you rebel from?

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