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Raze 2: Full and in Depth Tutorial and Cheats

Posted Mar 18, '12 at 9:49am

Parodoxgamer

Parodoxgamer

11 posts

New weapons: Ripper, burst torch, Particle cannon, precision laser, Electro bolt,Destroyer,Grenade launcher/credit cannon.
ability: Teleport

 

Posted Apr 7, '12 at 4:19pm

eman5004

eman5004

1 post

whatever you do do not i repeat do not use the defalt rocket lancher

 

Posted Apr 26, '12 at 9:10pm

stuartcansdale

stuartcansdale

1 post

personally, i just need the holy grail and pick up weapons will full ammo, i pwn everything!! >:D

 

Posted Apr 27, '12 at 9:13am

dragonbronze

dragonbronze

7 posts

For me my fav set is
Ripper (Good for a close-combat fight)
magnum (Very high damage for normal shots)
Shotgun (Does A LOT of damage up close)
Assault Bouncer (Playing pranks on sitting ducks)
Holy Grail (One shot KO)
Destroyer (The ultimate balanced out weapon
Rocket Launcher ( The most powerful weapon in-game)

 

Posted Apr 28, '12 at 8:17am

craZboy557

craZboy557

18 posts

My loadout is all powerspam. I could lay everything out for you, but really, all you need is this:
                -cloak
                -extra clips
                -shotgun
                -holy grail
                -rocket launcher
Basically, what you do is run around invisible and one-hit stuff.

 

Posted Apr 28, '12 at 11:31am

undertakerfan19027

undertakerfan19027

3 posts

Raze 2 Alien Campaign Mission 11 is so hard

 

Posted Apr 28, '12 at 11:37am

undertakerfan19027

undertakerfan19027

3 posts

rocket launcher the best !

 

Posted Apr 28, '12 at 11:39am

Brbgn

Brbgn

91 posts

Raze 2: How i earn credits fast
Step 1: go to quick match
Step 2: Chose the ice map
Step 3: team death match
Step 4: 100 points to win
Step 5: Two teams both difficulties set to very easy (3-4 players for both)
Step 6: Begin the game
I earn 1000- 1500credits per match

This is pretty helpful.

 

Posted Aug 2, '12 at 10:27am

tohnicholas

tohnicholas

130 posts

My setup is for precision shooters and skillers.

Starters: Ripper, no contest.
Side-arms: Magnum ( for powerful headshots)
Close-range: Default flame shotgun (instantly kills most unprotected units), if you want long range shotguns I also recommend Terminator.
Automatics: Precision Laser (for powerful headshots, if you want to use others go ahead, but this is what I get the most kills from all the automatics.)
Long-range: Holy grail, fries anyone with no protection.
Heavy weapons: TEH Destroyer, even though unlisted, I believe it has bonus damage for headshots
Explosives: Default rocket launcher, probably the only useful explosive weapon to use.

Ability: Katana, straightforward, lethal, and able to deflect just about anything if used correctly.The core part of my strategy.

Utility: Med-packs( forgot the name, but I remember it regenerates your health to 40% when it is below that)
       : Cooling Packs ( for my katana ability)
       : Stabilizers ( for added accuracy)

Please comment on it and I hope this helped!

 

Posted Aug 2, '12 at 12:08pm

Jacen96

Jacen96

2,184 posts

@tohnicholas, i am just copying your setup and editing it for me.

My setup is for precision shooters and skillers.

Starters: M9 Barret, good if you can get crotch shots.
Side-arms: Magnum, BOOM, HEADSHOT
Close-range: Default shotgun, will kill enemies in only a few blasts.
Automatics: Precision Laser, great for criticals, allowing you to rapidly kill your enemies.
Long-range: Holy grail, instakill on any enemy without shield, excluding raze zombie..
Heavy weapons: Flamethrower, great damage, even after you are dead.
Explosives: Default rocket launcher, can kill any enemy without shield or adrenaline in one hit.

Ability: Teleporter, since it became available for credit buy, it can be helpful to warp away from an incoming rocket, or Katana, 3 abilities in one. You can cut enemies to pieces. You can use landmines (use it as you run over them), and you can reflect enemy attacks
Equipment:
Defensive: Adrenaline Boost, saves your live if someone shoots you with a rocket.
Utility: Power extender, allows you to have unlimited double damage.
Offensive: Extra clips, useful for weapons with low ammo, ex. holy grail.

 
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