Unity (for 3d), C#, C++, C, HaXe, Unreal (3d again), XCode, CaXe (HaXe and AS3 had a baby here), and Javascript... for games that is. And I seriously recommend HaXe. That one gives you optimized code and helps you publish to multiple platforms. (I've never used it myself, but you can buy a tut book from Packt Publishing.) Can't help here, though, still in school. Have fun!