Hello, some of you may remember me as I used to come here quite often.
I remember this forum had a lot of good developers, and I am back into AS3 after a year of having quit.
Anyway, long story cut short: I'm making a game that is the top of my ability, which seems to have improved on its own. I have an Enemy class and 16 types of enemies, and another massive load is being thought up and drawn by my friend. The enemies have different behaviors. I have two options:
1. Use a switch statement in the Enemy class to test for the type of enemy, and execute the corresponding function. That would mean the Enemy class has about 80 functions in the end - 40 pseudo-constructors and 40 handlers for enter-frame and allsorts of variables(probably stored in a single array)
2. Make 40 classes for each type that extend the Enemy class and contain all code in those.
We strive to deliver the best gaming experiences... on the internet and on your mobile phone. Play thousands of free online games for kids, get access to free mmorpg games, online rpg games, fun online flash games, and more.
We offer free flash games in many different genres: online shooting games, online puzzle games, online war games, free online car games, free online hidden object games and dozens more.
This is the best place on the web to play online games for free... play on Armor Games! No matter what game style you prefer, we've got it here.
Review/Share our Games!
Gaming websites, passionate bloggers, and quirky streamers are welcome to share or review our games. If you need game keys, art, trailers, screenshots or more check out our
press kit website.
Submit a Game
Game developer? Visit developers.armorgames.com to request AG developer status, find documentation on our APIs, and get access to our development environment. Let's make sweet, sweet games together.
Mobile Game Developers
Looking for a publishing partner that can help your app rocket to success? Contact the mobile team to learn more about how we can help!