Forums → Art, Music, and Writing → Twiction Contest -- The Greatest Story Ever Told [Conclusion Pg. 12]
Armor Games has seen its fair share of writing contests. Tellingly, only the poetry has really caught on -- all prose contests tend to fall through within the first round. Perhaps more tellingly, the haiku contest is the only contest that's particularly active and receives broad participation. This is because the haiku is so constrained and short that people can get away with hackish excuses for poetry by merely stringing a few sentence fragments together with a vague nod to poetic form, giving the work the title "oetry" without giving the poet any need to worry about minor details like "rhyme" or "meter" or "meaning".
However, pretentious merit factory that it is, the haiku contest is successful because it appeals to our desire to do something artistic without actually putting any work into it. Constrained writing is good for that. Now, while I clearly have some issues with how constrained writing manifests itself sometimes, I do think it's really cool in principle. It's cool to see how a ridged form can mean so many different things to different people, and it does give a good metric for judging.
I, personally, never had much of a taste for Facebook statuses or tweets: as you can see, I much prefer to ramble. However, I am charmed by the ridiculously tiny character count. It's a beautiful thing when someone uses so few words to make meaning. And besides, this is the Internet, so what could be more fitting? If our attention span can't handle a short story contest (I know mine can't), then perhaps this is the prose contest AG needs.
So here's the idea: I'll be running a Twiction contest. Twiction is a genre of microfiction that asks the author to compose a work of prose that is exactly 140 characters long, inspired by the character limit of a tweet (hence the name).
So, without further inflammatory ramblings, here are the rules:
1. All entries must be 140 characters in length. No more, no less. Entries not meeting this standard are automatically disqualified. If no one meets the standard, no one wins. Titles and/or author attribution will be counted towards this total.
2. Any characters count. Punctuation marks are characters. Spaces are characters. Newlines are characters. Tabs* are characters.
3. This is a prose contest. Do not submit a poem. Feel free to make use of meter and rhyme if you want, as you would in prose, but entries will be judged to the standards of prose microfiction.
*Subrule that hardly matters: What? Tabs? AG doesn't support tab characters, I don't think, but I will. Five consecutive spaces will be counted as a single character. This will probably be a pointless rule, because I don't see anyone having such a dire need to indent, but here you go. Note that this only applies to five consecutive spaces, not spaces broken up by any other characters, and not newlines. Just spaces. Furthermore, it's worth noting that five spaces will always count as a single character: it will not be counted as five, even if that would be more convenient.
Now, basic judging standards:
1. Overall quality of work. Good writing is important. Good ideas are important. This contest asks the writer to create something with a meaningful impact on the reader in very few characters.
2. Spelling and grammar. Because of the character limit, this standard will be used to discourage weaseling one's way around the limit by omitting or adding characters in defiance of English spelling and grammar. Not all entries need perfect grammar and spelling, of course, but it helps. If you deliberately choose to violate grammar/spelling rules, do so because it helps the story make meaning, not to fit within the character limit.
3. There will be a theme I guess maybe. Themes help people write these things, I think. I just always worry that people will adhere to them far too closely, which is often the case in other contests. If the theme is "freedom", you don't need to write about people seeking freedom, or enjoying freedom, or an essay on the nature of freedom. The only requirement is that you write something esoterically related to the vague concept of freedom.
And... I think that's it. So there you have it: Twiction contest. First entries due a week from today at midnight AG time (that is, Monday, May 28th). This week's theme is the Internet. I guess. If y'all are into themes. Seemed fitting, given the inspiration of the contest.
I'll be judging the first round. While I'm clearly not qualified to offer a merit as a prize, the winner will receive a merit if there is enough interest.
Also, enjoy your necro. This thread is two and a half years old. I'm fairly certain no one is interested anymore.
I wouldn't say necro rules are 100% rigid, pretty rigid, but some wiggle room.
Quote from: Community Forum Rules & Regulations
- No "necro" behavior -- posting replies on very old (dead) threads which have not been locked. We only allow "necro" replies in VERY rare circumstances, all other cases will find your reply removed. If you feel strongly enough about posting a reply, please discuss with a Moderator whether to start a new thread of discussion.
I would fit this under one of those rare circumstances. Xzeno came back to judge the final round and finish the thread and at least the post had substance. Plus, necro rules are slightly different per sub-section of forum. As in the Quest sub-section, I don't think it is possible to necro an official quest thread. If a user posts a legitimate quest question in a very old, official, quest thread it shouldn't be a necro. If a user necros an official quest thread with something like a one word post like "ya", then the post should probably be deleted, but the thread not locked. Quest threads are linked to the respective game pages, so locking a quest thread probably isn't the best idea.
However, there are a few threads that aren't official quest threads in the quest section of the forums that could definitely be necroed.
Anyway this entry definitely earns points for using the title system. Probably the only one that did.
I stole the idea from killersup.
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