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Salvidian
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Salvidian
4,229 posts
Blacksmith

INTRODUCTION

Thread Background
Coming from a long-time lurker born in 2008, I have noticed that Armor Games is facing a recent "slump" of activity. In other terms, Armor Games is becoming inactive. In my quest for answers, I've contacted several Armor Games users, ranging from new users to veterans. Thinking that I gave people something to think about for the day, Ernie15 gave me a bold idea to convert these ideas into a thread where one can give his/her ideas on the matter instead of letting this issue be small-talk. In many's minds, this is an issue that needs to be addressed to immediately. There have been threads like this, but this is the central HUB of what we view of Armor Games today.

Armor Games, I give you The User's View.

Armor Games Background
AG3, a major update to the Armor Games world, has been in development for around 2 years. There are tons of beta testers for the website. Prior to and starting at the development of AG3, Armor Games was once a bustling "city," if you will, of ideas traveling by means of public forum posting to comments to one another, or "small talk." Many of these users have left for reasons we will discuss and are being replaced by users we will later discuss.

Staff Changes
Late 2011, Cormyn, a very popular admin, resigned from his duties and became a regular user. He was somewhat replaced with Justin Royster, aka username jroyster22.

Part 1: Cormyn
Cormyn was undoubtedly known for his ability to be publicly active within the community and was often described as strict. As strict as he was, he kept the trash out and helped shape our modern-day Armor Games. He wrote code for the community, laid down a lot of the rules, appointed moderators alongside the moderation team, and, short and sweet, held Armor Games together. In many people's opinions, he was the administrator's community face of Armor Games. Once Cormyn left, jroyster22, alongside his duties with AG3, became the one to contact if you needed help. Justin Royster had big shoes to fill, and so far, he's done a moderate job. He prefers to contact via email, taking away from that on-site communication charm. In my opinion, Justin Royster has been a little vague with his duties. I and others have complained that Armor Games needs a new head, and if Justin Royster was a little more open, we'd have that strong, great leader. I am not criticizing his work- I understand he's busy. I'm just asking that he showed a little more of his face.

Part 2: Inactivity
Sadly, many of Armor Games' moderators have been caught up with daily life to successfully fulfill their duties on a daily basis. Similarly, admins are busy preparing AG3 for its release and have a lot to do. I understand they have lives as well. Many other new members have complained that it is impossible to get in touch with anyone on the staff team. Cormyn had written moderator-selection software, and many are thinking, if it is still available after Cormyn's resignation, perhaps it could be used to find another addition to the moderator team. Freakenstein has been a fantastic addition, but I feel as though we need more. I'm not going to name names because I respect what our moderators do; I feel as though we need more. Maybe it's time we eliminated the "small staff team" tradition for the time being until we recover. As for admins, we don't need a lot, but just one public face to get contact with would be fantastic.

Migration
I know AG3 is going to be very different. I know forum activity has sunk. I know your friends have left. Because of multiple things, many users, newbies and veterans alike, have moved on to different websites. This is not going to help our inactivity problem. It will only make it worse. I am not only asking you all to stay, but I am asking you to help out. We can't sit around and let our users leave. Part of it is our problem; we can make things interesting again. We can make people want to spend all of their time here. We can show people Armor Games is the best darn website out there!

Generation Transition
Jeol brought this to my attention and it struck me. What if the reason so many people are leaving is because they are older? Now, some people will never change, but others will grow and move on. And, who replaces them?

Part 1: Veterans
It's summer. You've finished school and want to enjoy the outdoors. You've finished school and have to work. You've finished school and want to try something new. Whatever it is, whether you've gotten too old for Armor Games, or have something else taking up your time, you can't visit your favorite website in the world. You know what? That's quite OK. Just remember to drop by once in a while and talk to your old friends. Many users are finding that they are having difficulties connecting with new people if they leave right away. Sadly, this leaves many users bored and craving for a good conversation.

Part 2: New Users
The size of Armor Games' user list is rising exponentially- it's skyrocketing! Most would think this would create more activity, wouldn't it? Frankly, no. Many games require an account for online saving to work, and the new generation replacing the previous one seems to be filled with people who join, stay active for a day, and quit dealing with the forums, leaving a large gap to be filled by no one.

Armor Games v3
As mentioned earlier, AG3 is being developed. By my count, there are currently 5 admins developing it. Unfortunately, users are complaining because there is little or no status updates on what's going on. Not to sound demanding, but more frequent updates could make the waiting all the easier. Also, the new achievement system may scare veterans who are used to and have gained recognition by the current AP system. AG3 will also result in a clean slate for the forums... By deleting all of the material there. Of course, much of the material is repeatable, but many veterans have good memories of posting here.

Conclusion
We've lost the face of the admins, Cormyn, and would like to have another public face again. Many moderators are busy with their lives and some more help would be fantastic. A lot of people have given up on Armor Games and have outright quit. Old faces are being replaced with people who aren't as devoted the site. AG3 is coming with big changes, but has gone very quiet recently.

~Salvidian

Those who contributed to this information in some way, shape, or form
-jeol
-Ernie15
-daleks
-Skeleton_Pilot
-Cenere
-GhostOfMatrix
-MrDayCee
-johnmerz

  • 339 Replies
Cenere
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Cenere
13,734 posts
Scribe

Personally, if I was an admin, I'd shut down game comments for 1-3 days and have a massive clean up of all spam comments.

Been dreaming of this for years. But that would mean the admins actually care.
nichodemus
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nichodemus
14,610 posts
Regent

Oh, I'm pretty sure they do. It's all a relative issue.

Patrick2011
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Patrick2011
12,358 posts
Templar

That would be a much better solution, but it would also take much more of the admins' time and soon enough the AP farmers would find a way around it.


It's not really that time consuming. It would simply be a code that would prevent any comment below a certain number of words from submitting.

As for the regular cleanouts, they would not be useless... if AP farmers lose enough points, a lot of the ones that are still active will be discouraged from AP farming if they discover how useless that point-gaining process really is!


You should read my post more carefully. I said that the old ones would be discouraged, but the new ones would not discover the discouragement of the old ones, so there would still be AP farmers.

And the ones that cycle can be threatened with bans... after all, they are spammers and therefore rule-breakers!


New AP farmers are joining all the time. Therefore, there is no way to completely eliminate AP farmers.

So they would just spam with three words. It would be pointless.


I did not specify a number, so you are incorrect.

About the comments, maybe a better solution would be to make it seem like all the [insert low number here] are going through with just a thing saying "your comment has been submitted" but then just not having them being submitted. So then the farmer wouldn't notice that they need to make their spammy comments longer to gain AP.


But they would notice that their AP doesn't go up, so it would be wasteful to try to trick them.

Except I think the real problem with the comments is that I think a lot of user don't understand that making short comments like that is spam, because they haven't read the rules or anything. I mean, even when I just made my account I thought you were supposed to comment saying what you rated the game and didnt even read the terms and whatever else until later once I found the forums D:


Then maybe the solution is to somehow force users to read the rules.

Expanding the moderation team could solve both problems... hell, it might not, but at this point who could it hurt to try?


If the moderation team is to be expanded, it would be bad if the new mods were abusive. This is why AG would rather have a very small moderation team than one of effective size but lower quality.

Oh, I'm pretty sure they do. It's all a relative issue.


The admins have already been shown to be selective and inefficient.
nichodemus
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nichodemus
14,610 posts
Regent

The admins have already been shown to be selective and inefficient.


Once again, proving you have no sense of sarcasm or humour whatsoever....
xeano321
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xeano321
3,083 posts
Blacksmith

I did mention it. Like I said, don't get your hopes up. He wasn't against the idea, but he also wasn't as gung-ho about it as I was.


Dan is a busy person. Whatever idea it was that was passed onto him (sorry Daleks, I lost track in 11 pages of posts) he probably considered a waste of what little time he has.

It would simply be a code that would prevent any comment below a certain number of words from submitting.


Nothing that sounds that easy is that easy... You sure it's as simple as that? If it was, they probably would have implemented that years ago.

New AP farmers are joining all the time. Therefore, there is no way to completely eliminate AP farmer


That is a never ending problem. From the time AP was implemented, the problem continues to grow.

It appears that Dan does not realize the importance that we users have to AG. We are the life of the website. We are the Admins source of income. Taking that into consideration, I think that we the users should be informed of what is going on with AGv3. We are entitled to at least that much.
nichodemus
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nichodemus
14,610 posts
Regent

It appears that Dan does not realize the importance that we users have to AG. We are the life of the website. We are the Admins source of income. Taking that into consideration, I think that we the users should be informed of what is going on with AGv3. We are entitled to at least that much.


No we aren't. We are the users who actually just hang out in the Forums and on other peoples' walls. The ones who really are the lifeblood of the company are the millions of others who play and keep the advertising companies coming back. We're just a minority, which is why we don't get many cuddles from the admins I suspect.
killersup10
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killersup10
2,747 posts
Jester

About the comments, maybe a better solution would be to

make it seem like all the [insert low number here] are going through with just a thing saying "your comment has been submitted" but then just not having them being submitted. So then the farmer wouldn't notice that they need to make their spammy comments longer to gain AP.

But they would notice that their AP doesn't go up, so it would be wasteful to try to trick them.



Thats the thing,if they can check their AP that means that they check their profile.If they check their profile then that means that they can also see their comments on their profiles as well.So if a moderator would to warn them against their AP farming by writing somthing on their wall the AP farmer WOULD be able to see the message.That would allow them to notice that what they are doing is wrong and then you can threaten to ban them.IF they keep spamming after that then perma-ban them.
Patrick2011
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Patrick2011
12,358 posts
Templar

No we aren't. We are the users who actually just hang out in the Forums and on other peoples' walls. The ones who really are the lifeblood of the company are the millions of others who play and keep the advertising companies coming back. We're just a minority, which is why we don't get many cuddles from the admins I suspect.


So you think the forums are doomed?

Thats the thing,if they can check their AP that means that they check their profile.If they check their profile then that means that they can also see their comments on their profiles as well.So if a moderator would to warn them against their AP farming by writing somthing on their wall the AP farmer WOULD be able to see the message.That would allow them to notice that what they are doing is wrong and then you can threaten to ban them.IF they keep spamming after that then perma-ban them.


Warnings and bans can occur with or without tricks, so that doesn't make the trick the right action. Besides, I think it would be easier to simply block the comment rather than create such a trick.
nichodemus
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nichodemus
14,610 posts
Regent

So you think the forums are doomed?


Given the trends over the past few years, it's not out of the question to claim so.
GhostOfMatrix
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GhostOfMatrix
15,526 posts
Constable

Failed post can be deleted.
A thought crossed my mind about AG3: Assuming they have ads on that site (I wouldn't know considering I use adblock) could they be making half of what they are now? At first I thought it could've been double of what their normal income could be, but I doubt many people browse and play games on the beta site. This could be a reason why they've been putting it off; to get more money.

Expanding the moderation team could solve both problems... hell, it might not, but at this point who could it hurt to try?

I don't know who posted this but I saw it on the previous page from skimming: You can't give those powers to just anyone. Look at what could happen: If a moderator were to go mad they could delete large amounts of threads and go on a banning rampage. It's no wonder they're so cautious of who to consider.
Cenere
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Cenere
13,734 posts
Scribe

To be entirely fair on the part of "Their customers are the game playing ones": They come complaining to the community as well, and without a community admin, their problems can't be fixed quickly either. Hence why we get 30+ threads whenever a server go down or a game is removed without a word.
They would benefit from a community admin, and the rest of us would be more likely to recommend this site to our more gaming friends.

Given the trends over the past few years, it's not out of the question to claim so.

Communities are living things, they evolve and sadly, they die too, when the original habitants can no longer enjoy the community due to said changes.
At least we will have had a few good years, and a few years where we loudly complained.
Cenere
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Cenere
13,734 posts
Scribe

When we get editing instead of html access, I will feel bad about this double post.

If a moderator were to go mad they could delete large amounts of threads and go on a banning rampage.

It could be hella funny, and the admins wouldn't bother fixing it.
Perhaps because we have good, responsible mods (and those who mightn't be aren't online anyway) the staff thinks we don't need anything but those working mules/dwarf/punbun/dragon.
I should have gone on a rampage while I had the chance.
xeano321
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xeano321
3,083 posts
Blacksmith

We are the users who actually just hang out in the Forums and on other peoples' walls. The ones who really are the lifeblood of the company are the millions of others who play and keep the advertising companies coming back.


I never said I was talking about any one group of users. I was referring to the entire community. Not just the frequent forum users.

To reword a statement in my previous post:

All users are entitled to being informed about AGv3 development.

Is that better?
Patrick2011
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Patrick2011
12,358 posts
Templar

editing instead of html access


I think it's possible to have both, but the addition of editing would make a double post incorrect.

Perhaps because we have good, responsible mods (and those who mightn't be aren't online anyway) the staff thinks we don't need anything but those working mules/dwarf/punbun/dragon.
I should have gone on a rampage while I had the chance.


So you think power abuse by a mod would increase activity?
daleks
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daleks
3,787 posts
Lord

So you think power abuse by a mod would increase activity?

Dude. Can't you take a joke? And I think that Cen would be saying that it would have been fun for him, not the site as a whole.
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