A little project experimenting with some new gameplay elements and graphic effects. Originally a simple engine I was experimenting with for a completely different game, I created Dual Mouse Arcade. This version Eye Candy features completely rewritten codes, and a new graphics update thanks to my new collaborator.
DIFFICULTY:The game starts out easy, very easy, but you get almost no points.\r\n-After an interval, the game will amp up the difficulty. Use your SHIFT ability to change to an easier difficulty to avoid losing all your lives.
Programming: Thomas Adams (arcansi)
Art: Joe Aqius
-Left Click: Faze through obstacles
Space: Uses half the purple bar to freeze time for 15 seconds.
Shift: Uses all of the purple bar to shift the difficulty down one level.