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Slime Fight Club
Patch 2.1.1 (07/05/2026)
We've got a small patch to fix a minor bug and add the ability to save your game!
Change log:
- Fixed: Clicking on Info while in mutation shop during the tutorial soft locks the game.
- Added: Clicking on Info while in mutation shop shows the mutation tutorial instead of the crafting tutorial.
- Added: Game saves! (note that tutorials repeat for now, but can be disabled in settings on start)
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The First Million Demo
As I fixed a couple of bugs I noticed you've been playing an outdated version until now. The latest update didn't just fix those bugs but revamp the whole onboarding, so if you're missing something you've seen before, check the upgrades tab on the career screen!
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Pinball with a Gun - Demo
Thank you for all the honest feedback! Today we have released version v0.8.0 that addresses much of that feedback.
BIGGEST CHANGES:
- Vastly improved optimization, tested up to DOUBLE frame rates. Greatly optimized particle effects and 3d rendering pipeline for improved speeds. Machines without a graphics card will still unfortunately run the game poorly due to the all-3d rendering.
- Improved voice-lines, makes the machine feel more alive with more voice-lines types and variety.
- Improved controls and responsiveness. Controls should hopefully feel tighter and more fluid now.
Please continue to give us feedback, we are looking to make Pinball with a Gun the best game it can be.
Happy Pinballing, Pin Heads!
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ELEMENTAL CROSSING
ELEMENTAL CROSSING Version 1.4 is here!
This version brings the additions of "Collections" a simple objective given to the main 4 episodes of the game: To progress, you must have the right number of collections in a level. Another big change is that now Challenges are now unlocked as you progress through the episodes, so completing Episode 1 will unlock Challenges 1 - 3, Episode 2 will unlock Challenges 4 - 6 and so on.
Here are some other changes/fixes in this version:
• The lag message on the title screen has been re-positioned
• Eyes of elements on the title screen now move correctly
• Elements you can connect to now change face when you select an element (so you can see more easily which element you can connect to)
• Elements faces now always have the same saturation as the body
• Hovering over an element will highlight it and the collection its made of
• Episode 4 Spectrum background is now lighter
• Poison in Challenge 3 now move around, giving you a very slightly harder challenge
• Challenge 6 now has a time limit of 16.30 seconds, rather than 12.30 seconds
• Challenge 12 has been fixed and doesn't give you the wrong elements anymore
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Deckweave
Quick balance update!
- Ocean Joker (Blue) now doesn't copy other Ocean Jokers to prevent infinite loop
- Mountain Joker (Grey) and Peak Symbol now reduce the target score by % of the current target score instead of the original target score
- You now get Joker Card by playing a single combo of the same type (color) and number (e.g Jungle3 + Jungle3 + Jungle3) instead of playing three combos of the same color
- Removed dynamic level target scaling
- Fixed Mountain Joker (Grey) coloring other Jokers
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Pik Cells
Version 1.1:
Fixed issues in puzzles with multiple solutions.
Thank you for your feedback.
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DO NOT FEED THE VIRUS
Patch 1:
Fixed an issue in certain browsers that could prevent the game from launching and cause the browser to freeze.
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Intergalactic Juice Bar
Fix fruit slicing bug
Fix knife sounds
Buttons no longer appear over intro video
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Polyomino
-Added Tutorial Slides
-Fixed Domino-Polyomino
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Cosmic Destroyer (Demo)
Demo version with complete first stage and half of Stage 2. This version includes Grappling Hook functionality, 3 ships to choose from, Co-Op mode and Training Mode.