-
Twisted Maze-Sama!
Patch:
- Level save bug fixed
- Fasten the dungeon scrolling speed
-
Wartune Ultra
Welcome to Wartune Ultra!
Cloud City's exclusive Christmas map is live, and the festive events have officially begun! Immerse yourself in the holiday spirit with a lineup of exciting activities happening now, with even more to come!
-
Canoe Frenzy
We just added some new quality of life features based on your feedback!
- Added movement with arrow keys.
- Added a new setting in order to switch between "Default" and "Realistic" movement schemes. "Default" movement scheme is the regular movement - press left to go left, and right to go right. "Realistic" movement is similar to how a rowboat works in real life - press left to go right, and right to go left! It might be a bit trickier, but it might help rowboat enthusiasts get more in sync with the game!
-
Koala - A Dungeon Adventure
v1.1
Better Controls
Faster paced sword combat
Fix bug with back to main menu button after gameover
-
Bomb Pirates
Update!
Fixed level26 camera bug.
-
Epic Pixel War
- Fixed relics descriptions.
- Small optimizations, this still needs work since big sprites like the explosion attack will lag the first time they are rendered.
- Made rare enemies twice as common. (note they only spawn after level15)
- If you are still expiriencing lag and have show damage numbers enabled in the option menu, disabling them can improve performance.
-
qbk
- added tooltips for shortcuts
- skipping the menu on the first load
-
Heroes of the Wasteland
Game update:
- A new event “Dead in the flat” has started, where you can earn valuable prizes.
- A new hero, the Infected, has been added.
- A new tab, Artifacts, is now available in the Heroes section. Currently, only one type of artifact is available in the first slot. You can obtain it in the event.
- A new building, the Laboratory, has been added where you can upgrade Artifacts.
- Instead of a “Buy” button when resources are lacking, there is now a “Get” button, which opens a window with options to go on missions where the resource can be obtained.
- Clicking on a position in the event leaderboard provides more detailed information about the reward.
- Clicking the [i] button on a boxes reveals its contents.
- The building upgrade windows (Workshop, Gas Station) now include additional information.
- Chapter titles have been added to the campaign map.
- In the Raid “Jankyard,” ammo has been added to the rewards with a 100% chance.
- The Warehouse now includes tabs: Materials, Equipment, Hero Cards, Containers, and Other.
- Other minor changes and bug fixes.
-
Outlaw's Revolver
Version 1.2AG, Mega fixes.
1) Always aim, no right click required.
2) AG Logo moved to bottom left.
3) Fast travel pedestal just at the entrance of the cave that leads you back to the town.
4) Puzzle after maze removed as it caused too much confusion
5) Dialogue fixes, typos and removals...
6) Dynamite fix and UI fixes.
Thank you everyone for your valuable feedback.
-
PolyTrack
PolyTrack 0.4.0 - Replays & mobile support
- Added: Watching replays from the leaderboard
- Added: Button to navigate to your own position on the leaderboard
- Added: Option to filter out non-verified results on the leaderboard
- Added: Possibility to switch between multiple profiles
- Added: Export profiles to other devices
- Added: Server syncing for user profiles
- Added: Categories for track parts in the editor
- Added: Editor test keyboard shortcut
- Added: Editor pick hovered track part keyboard shortcut
- Added: Editor camera allow viewing from below the editing height
- Added: The track name is now shown when finishing a track
- Added: Hex color input for car colors
- Added: Option to move UI elements to the top or bottom of the screen
- Added: Hide/show game UI keyboard shortcut
- Added: Exit button after resetting car
- Added: Touch screen and mobile controls
- Added: It should now be possible to install the game as a Progressive Web App (PWA)
- Added: New tracks
- Track 11
- Track 12
- Track 13
- Added: 100 new track parts
- Changed: Custom tracks are now sorted by newest
- Changed: When importing the track will be opened automatically
- Changed: Removed the game logo from the track selection screen
- Changed: Removed the slope from the starting point
- Changed: Flag icon for checkpoint counter
- Changed: Updated Tracks 1 through 10
- Changed: Proper Discord logo
- Optimized: Multithreaded car simulation
- Optimized: Precalculate ghost simulation
- Optimized: Vertex colors for multicolor track parts
- Optimized: Wasm for physics simulation instead of asm.js
- Fixed: Tracks with certain names could not be imported
- Fixed: Color picker offset on small screens
- Fixed: Time being formatted incorrectly
- Fixed: Ordinal numbers in the leaderboard were incorrect
- Fixed: Cockpit camera toggle option did not work in the editor
- Fixed: Spectator camera did not work in the editor
- Fixed: Spectator camera incorrect rotation if initiated from the cockpit view
- Fixed: Car thumbnail wheel position
- Fixed: Car thumbnail had incorrect lighting
- Fixed: SFX volume affecting checkpoint sound effects
- Fixed: Ghost car volume being reset incorrectly
- Fixed: Nickname max length not counting UTF-8 characters correctly