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Serf's Up Walkthrough

Serf's Up Walkthrough

Get in the Zone - There are two "power zones" when you swing - one right at the beginning of the swing, one right at the end. If you hit the peasant right away or just before he hits the ground, you'll get an extra strength bonus and send him flying for more distance.

99 Red Balloons - Try to hit as many balloons as you can, not only do they give you bonus points at the end of the game but they will give you extra distance as well.