Hetherdale Walkthrough
Day 1 Day 2 Day 3 HETHERDALE WALKTHROUGH AIRSTRIP Pick up hairpin, make-up kit and towel from luggage. CLIFF Use canopy on burning treetrunk. CAMP You are greeted by Mr. Carrow. After talking to him... **************** CAMP Talk to Mr. Carrow. DEEP DITCH Look at fresco. THE DIG Talk to Dr. Harbach (man to the left) CAMP Talk to Carrow, he'll give you an axe. DIG Give the axe to Ashcroft. He'll dismiss you. You get to keep the axe. DEEP DITCH Use chisels on wall. You'll be able to climb it from now. DAM Pick up white flower. CAMP Use plume on microscope. You get a clue about some blue bushes near the furnaces (the dig area) DIG Talk to Harbach. **************** CAMP Talk to Harbach. DIG Walk up the flight of stairs. You'll end up at the... RAMPARTS Talk to Ashcroft. DAM Thanks to your waterproof boots, you'll be able to follow the stream into the jungle. POND Use axe on reed. VILLAGE OF SHADES Talk to shaman. CAMP Pick up Carrow's handkerchief. DEEP DITCH Look at thick shrubbery. A carnivorous plant is revealed. VILLAGE OF SHADES Combine Carrow's handkerchief with arrows. You get a flammable arrow. CAMP Use healing potion on Burke. He'll tell you the combination. RAMPARTS Talk to Ashcroft. DIG Talk to Harbach. RAMPARTS Climb across rubble. TEMPLE GATE Walk to old pavement. You'll fall into a hole. **************** EMBALMING ROOM The others come and talk to you. TEMPLE GATE Pick up firewood. EMBALMING ROOM Pick up pitcher full of embalming oil. TEMPLE GATE Use axe on door. TEMPLE Talk to Harbach. CRYPT Talk to the guardian. TEMPLE Use quill on blood drain. You get a blood-filled quill. EMBALMING ROOM. Pick up torn page. CRYPT Use torch on blurred symbol. THE DEEPEST CHASM Ashcroft welcomes you with a speech. |