Cardmare: Descent

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Plays
166,295
Ratings
358
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293
Published
May 11, 2026

Description

Check out the new trailer: https://www.youtube.com/watch?v=XlnRtLbRWs4

Build Your Deck - Push Your Luck - Survive Against All Odds

Welcome to Cardmare: Descent, a fast-paced roguelike deckbuilder where every run lasts only around 10 intense minutes. Strategically shape your deck as you acquire new cards from the merchant and upgrade your cards during battle. There are no limits... scale your cards indefinitely and create absurdly powerful combos… if you survive long enough.

Descend through 10 deadly floors, battling undead warlocks, ruthless renegades, venomous spiders and nightmarish creatures, and try to gain as much gold as possible.

Will you gain enough gold to buy powerful new cards, or become too greedy and push your luck too far?
A Strategic Class System

Choose from nine different classes: Fighter, Paladin, Defender, (Rogue, Ranger, Alchemist, Sorcerer, Druid, Necromancer)(coming soon).
Key Features

Turn-based combat: Every decision can mean victory or defeat.

Quick runs & deep gameplay: Jump in and complete a run in ~10 minutes.

Incremental upgrades: Power up your deck mid-combat for devastating strikes.

Push-your-luck gameplay: Will you risk it all to gain as much gold as possible?

Infinite scaling: Upgrade cards endlessly and try to break the game.

High replayability: Choose from a variety of characters, classes and cards. Levels and enemy encounters are randomly generated.

Ascension system: Easy to learn, hard to master. Each ascension level increases the difficulty: try to beat them all!

Controls

Mouse only

October 6, 2026

Greetings Adventurer! new update out now! - more than 20 new cards! - reworked or adjusted the most annoying enemies: soldier/berserker/seer/tower knight - buffed/changed so many cards based on your feedback - reworked the rarity system and when the cards appear at the shop - new ability for the thief - the ranger's companion got stronger - added french localization [as always: if you see some weird text somewhere, please empty your browser cache and reload the game] Thanks for your support and feedback! Let me know what you think of the latest changes

August 31, 2026

Greetings Adventurer! a new update has finally arrived! This time I focused on balancing the game based on your feedback! Thank you very much! [as always: if you see some weird text somewhere, please empty your browser cache and reload the game] - reorganized the enemies: You will now face a kind-of mini-boss at fight 5. This information will be available at the start of the game, so you can better prepare for the soldier/berserker/mutated plant - new colorless cards:[soulblade] [incantation] [bladestorm] - new rogue cards: [let go][equilibrium] - reworked alchemist&ranger ability - new warrior cards: [hammer of wrath] [shieldbreaker] [adrenaline rush] [stormaxe] - new warrior artifacts: [moonstone][anvil]

July 23, 2026

Greetings Adventurer! the long-awaited update is finally here! - Fight against 30 possible enemy types and adjust your strategy! - lots of balancing changes & bugfixes - check out the official game trailer on Youtube: https://www.youtube.com/watch?v=XlnRtLbRWs4
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