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Unkown
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Unkown
958 posts
Nomad

2023. Science went too far. The best scientists in the world came together under the common goal of making the perfect soldier. One that wouldn't feel pain, would never let feelings get in the way, and would never lose the will to fight. And they kind of succeeded. However, these new soldiers lost all sense, and only knew aggresion and survival. They killed every human they saw, and within a year after their drugs got out, the infection had spread all over the world, and nearly everyone was either dead or infected by 2025. Now you have only one goal in mind as one of the few remaining sane people on Earth: to survive.

Character sheet:
You have 20 points to spend on skills, not including points granted by class choices.
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Class: (Scavenger, hunter, recon, sniper, commander)
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Stealth: (This greatly affects how easily you can avoid zombies and survivors. You will be able to move more quietly and stealthily and therefore be able to avoid combat more often and find stuff more frequently.)
Intelligence: (This affects how well you can use advanced equipment such as computers, security systems, and vehicles, and you are able to spot weaknesses and tactical opportunities better, along with gaining skill in lock-picking, hot-wiring, etc.)
Charisma: (This affects how well you can interact with other survivors. Raise it high enough and they might give you some free equipment and help, and will also become less likely to try and stab you in the back while you sleep.)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
Perception: (Affects how much you can see at a glance, you'll find more stuff when exploring/scavenging, and all you're senses are sharpened so you can sense survivors/zombies/equipment/etc. better.)
Luck: (Affects all stats slightly, zombies are less likely to detect you, you are more likely to scavenge better stuff, etc.)
------------------------------------------------------------------------------
Bio: (Just some basic information about your character, fitness, height, previous job, some random traits/habits, etc.)
Personality: (Basically how your character reacts to zombie situations and how they act towards survivors.)
Inventory weight: 15/15
Weapons: (You will most likely find one in the beginning of the game.)
Gear: (Anything you're wearing, used mostly for defense, speed, and strength.)
Equipement: (Anything you can use that is not a weapon or some type of gear, such as rope, keys, wood, etc.)
Aid: (Anything like first aid, food, water, drugs, etc.)

Classes:
Scavenger: +4 Perception, +4 Stealth, +2 Strength. As a scavenger you will find more stuff while scavenging, and are able to move faster and more stealthily.
Hunter: +4 Accuracy, +4 Strength, +2 Charisma. Hunters are fully trained to track and kill zombies, they are the strongest of the classes and can many times be used to defend others and keep themselves from zombies.
Recon: +4 Stealth, +3 Perception, +3 Intelligence. Recons work best as scouts. They are able to find useful stuff and avoid zombies more easily than others, but aren't too strong in combat.
Sniper: +4 Accuracy, +3 Intelligence, +2 Strength, +1 Charisma. Snipers are the best gunners of all the classes, and are best with ranged weapons. They often times can be used to pick off zombies before they get too close, and are great at combat.
Commander: +4 Intelligence, +4 Charisma, +2 Perception. Commanders are the leaders of the survivors, they are most influential to others and are very good at using their environment for their own good.

I will respond again in 5 hours, and start a game with whoever has joined by then. After that, anyone else can join but they will not have the benefit of starting with other survivors.

  • 336 Replies
ellock
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ellock
385 posts
Blacksmith

Would it be possible to join or is it to late in the game?

marinecorps101
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marinecorps101
604 posts
Peasant

he said you could just not with us but it is early in game so

Unkown
offline
Unkown
958 posts
Nomad

(Yep, you can still join ellock)

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 0/15
Weapons: Knife (Multitool)
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool)
Aid: None

You follow the survivor as he runs towards the other side of the supermarket, and are able to find and pick up a frying pan, but other than that nothing else useful


Name: Tyler
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 0/15
Weapons: None
Gear: None
Equipement: None
Aid: None

You look around and are able to find a revolver that someone must have left there. You see there are 3 bullets in the cylinder, with 5 bullets laying beside it. You pick them up and turn back, seeing the two survivors running to the other side of the supermarket, three zombies still following them, none of them burning anymore.


Name: Lockus
Gender: M
Class: Sniper
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 2
Stealth: 4
Intelligence: 7
Charisma: 1
Accuracy: 7
Perception: 5
Luck: 2
------------------------------------------------------------------------------
Bio: 6' 6", and extremely thin, Jack Loch "Lockus" Harding became famous during the Afghan war when he disposed of 18 terrorists with as many bullets in under 3 minutes. In 2015, he was in a factory accident testing possible new explosive compounds for guns and rifles. The accident caused his hair to become a whitish-grey, gained a long scar from his jaw bone almost up to his ear, and he now always think every possible outcome of an action before he continues ahead.
Personality: Cold, calculating, and has a mind of a steel trap
Inventory weight: 0/15
Weapons: Claw Hammer
Gear: None
Equipment: Lighter
Aid: None

The other survivor finds a gun and turns back towards you, thinking for a second. The one behinds you starts to follow you, grabbing a frying pan of an aisle on the way. Three zombies are still following you.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 0/15
Weapons: Knife (Multitool), frying pan
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool)
Aid: None

I keep on following the other survivor and if a zombie gets too close then I will all of my strength to whack it with the frying pan. If I whack the zombie hard enough then I will knock him down or into an aisle.

marinecorps101
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marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 0/15
Weapons: None
Gear: None
Equipement: None
Aid: None

thinking about the noise affect i try to reload that revolver and pocket the other bullets. With this i start ruining towards the other survivors, also looking for another weapon/supplies to pocket and use

XVeris
offline
XVeris
32 posts
Shepherd

Name: Lockus
Gender: M
Class: Sniper
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 2
Stealth: 4
Intelligence: 7
Charisma: 1
Accuracy: 7
Perception: 5
Luck: 2
------------------------------------------------------------------------------
Bio: 6' 6", and extremely thin, Jack Loch "Lockus" Harding became famous during the Afghan war when he disposed of 18 terrorists with as many bullets in under 3 minutes. In 2015, he was in a factory accident testing possible new explosive compounds for guns and rifles. The accident caused his hair to become a whitish-grey, gained a long scar from his jaw bone almost up to his ear, and he now always think every possible outcome of an action before he continues ahead.
Personality: Cold, calculating, and has a mind of a steel trap
Inventory weight: 0/15
Weapons: Claw Hammer
Gear: None
Equipment: Lighter
Aid: None

I look for the nearest exit

marinecorps101
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marinecorps101
604 posts
Peasant

do we update the Weapons,gear,equipment, and aid section?

Unkown
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Unkown
958 posts
Nomad

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school.  Despite being what most people called a geek, Elisa had a good sized group of friends.  These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename.  In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist.  She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 0/15
Weapons: Knife (Multitool), frying pan
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool)
Aid: None

You follow the survivor as he starts to head towards the store back exit. One zombie is able to get close, but you easily kill it with a whack to the head. You see two zombies come in through the exit once you get close though, the other survivor still in front of you.


Name: Tyler
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 0/15
Weapons: Revolver (6/2), Chainsaw (23% Gas)
Gear: None
Equipement: None
Aid: None

(No, I'll do, that. Sorry, forgot to change yours)

You run towards the survivors as they run for an exit nearby, after reloading your revolver. You are also able to find a chainsaw as you pass by the hardware section of the supermarket, though it's low on gas. You also spot two zombies heading in through the exit as the survivors get close.


Name: Lockus
Gender: M
Class: Sniper
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 2
Stealth: 4
Intelligence: 7
Charisma: 1
Accuracy: 7
Perception: 5
Luck: 2
------------------------------------------------------------------------------
Bio: 6' 6", and extremely thin, Jack Loch "Lockus" Harding became famous during the Afghan war when he disposed of 18 terrorists with as many bullets in under 3 minutes. In 2015, he was in a factory accident testing possible new explosive compounds for guns and rifles. The accident caused his hair to become a whitish-grey, gained a long scar from his jaw bone almost up to his ear, and he now always think every possible outcome of an action before he continues ahead.
Personality: Cold, calculating, and has a mind of a steel trap
Inventory weight: 0/15
Weapons: Claw Hammer
Gear: None
Equipment: Lighter
Aid: None

You find an exit and start heading towards it, both survivors following you. However, as you get close to it to zombies use it to get into the store as it was slightly open, along with the two zombies still following you.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 0/15
Weapons: Knife (Multitool), frying pan
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool)
Aid: None

"Great more of them." I say and then look for another way out or a way to rid ourselves of all of the zombies that are in the store.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 0/15
Weapons: Revolver (6/2), Chainsaw (23% Gas)
Gear: None
Equipment: None
Aid: None

I start up the chainsaw sprinting towards the exit to take out the two zombies. I keep in note chainsaws are also loud and it might bring a few more zombies

marinecorps101
offline
marinecorps101
604 posts
Peasant

How the does the virus spread

Unkown
offline
Unkown
958 posts
Nomad

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection: 0%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 0/15
Weapons: Knife (Multitool), Frying pan
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool)
Aid: None

You pause to look around for a second, and as you do, the third survivor charges towards the exit, taking the two zombies out with a chainsaw he had picked up and going through to the outside. You hear more zombies on the outside, along with some more coming from behind you through the main entrance.


Name: Tyler
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection: 0%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 0/15
Weapons: Revolver (6/2), Chainsaw (21% Gas)
Gear: None
Equipment: None
Aid: None

(Wow, I had completely forgotten about infection. I'll add it to your character sheets. The infection mostly spreads through contact with zombies, even more so when wounded by one. You can also gain it, however, if you ingest something that has been in a heavily contaminated area for a while, or if you yourself are in a heavily contaminated area for too long.)

You charge forward as the two survivors stop in their tracks, and are easily able to slice the zombies apart. You go through the exit as you turn the chainsaw off, and see even more zombies from the area coming towards you from the noise of the chainsaw. You see that the exit leads onto an open parking lot, with not many obstacles besides the spread out zombies.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection: 0%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 0/15
Weapons: Knife (Multitool), Frying pan
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool)
Aid: None

I follow the survivor that has a chainsaw and plan to split from him once I can find a way to lose the zombies that are after me.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection: 0%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 0/15
Weapons: Revolver (6/2), Chainsaw (21% Gas)
Gear: None
Equipment: None
Aid: None

Knowing about noise i quickly look around for another weapon. Keeping a close eye on the new zombies in case i have to attack with my chainsaw, not daring to switch to my revolver yet.

Unkown
offline
Unkown
958 posts
Nomad

Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection: 0%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
------------------------------------------------------------------------------
Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 0/15
Weapons: Knife (Multitool), Frying pan
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool)
Aid: None

As you run out of the store, you stop next to the survivor with the chainsaw, and see that the chainsaw's noise attracted quite a few more zombies coming at you from all directions. What do you do?


Name: Tyler
Gender: Male
Class: Scavenger
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Infection: 0%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 0/15
Weapons: Revolver (6/2), Chainsaw (21% Gas)
Gear: None
Equipment: None
Aid: None

You look around, but as far as you can tell there are no new weapons to be found in the area. You're stuck with your revolver and chainsaw. As one of the other survivors come out and pause as they see the zombies, you notice that they've picked up a multitool and a frying pan, but aside from that it seems there isn't any way for you to get past the zombies without your current weapons.

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