ForumsForum GamesRPG land! The place to help build a RPG!

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evilsweetblock
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evilsweetblock
2,613 posts
Jester

Ok, so its an RPG, but instead of ME making everything, YOU help! You start out Rank I, but you rank up and up as you level and help out. So! lets begin:

Builder sheet:

Name: Anything!
Rank: I
Rank XP: 0/100
Things:

Normal sheet:

Name: Anything!
Rank: I
Rank XP: 0/100
Things:
Health: 100/100
Lvl: 1
XP: 0/100
Gold: 0
L. Hand Equip: buckler
R. Hand Equip: Short sword
Chest: Shirt
Legs: pants
Feet: Shoes
Str: 0 + 2
Def: 0 + 5
Agi: 0 + 1

Adventurer Sheet:

Health: 100/100
Lvl: 1
XP: 0/100
Gold: 50
L. Hand Equip: buckler
R. Hand Equip: Short sword
Chest: Shirt
Legs: pants
Feet: Shoes
Str: 1 + 2
Def: 1 + 5
Agi: 1 + 1
Luk: 1
Chr: 1

Come and help build or play in a RPG!

Monsters:
Weak Goblin: LVL 1, 50 Health
Extremly decayed Zombie: LVL 1, 10 Health
Towns person: LVL 2, 100 Health, Nuetral

Towns:
Tyloria: LVL 1-10

Please enjoy!

  • 45 Replies
evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: Evilsweetblock
Rank: Admin
Rank XP: N/A
Things: Weak Goblin: LVL 1, 50 Health
Extremly decayed Zombie: LVL 1, 10 Health
Towns person: LVL 2, 100 Health, Nuetral
Towns: Tyloria: LVL 1-10

Tossavainen
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Tossavainen
402 posts
Peasant

Hmm, interesting idea, but a bit confusing. So, when the RPG keeps getting built up by everyone, if someone actually joins to play the game, will you DM the game using things in the game that the other builders have added?

If so, then you should probably come up with some sort of a story and objective for the players. Oh and also, for the builder sheet at "Things", do we put everything we have personally made, or all the things in the whole Rpg? Anyhow, I guess I'll just do this for now:

Name: Tossavainen ('James'
Rank: I
Rank XP: 0/100
Things: (?)

Unkown
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Unkown
958 posts
Nomad

This looks nice. Though I would have to agree withTossavainen, what exactly are "things?" Anyways:

Name: Stone
Rank: I
Rank XP: 0/100
Things: _____

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Im very sorry about that! things mean stuff they made in the RPG, and no, its not light DM, Its an RPG. But people help me build because im acctually not that good at RPGs, so im kinda enlisting help. Cannot start until there is at least one player. go ahead and build stuff.

Ranks and what they do:
Ranks are like levels for builders, increasing as they add stuff to their built things. the ranks also give you commands such as the abilty to ban, give XP, and invoke town affairs. here is the rankings.

Players: solely players.
Rank 1-3: Can only make monsters.
Rank 3-5: can make monsters with stats (can use magic, nuetral, ETC.) can make bandit towns and mess with affairs
Rank 5-8: can make real towns and affairs in them.
Rank 8-10: can enlist to become an admin.
Admin: Makes EVERTHING! can even change the rules with permission from a lead admin

Name: Evilsweetblock
Rank: Lead Admin
Rank XP: N/A
Things: Weak Goblin: LVL 1, 50 Health
Extremly decayed Zombie: LVL 1, 10 Health
Towns person: LVL 2, 100 Health, Nuetral
Towns: Tyloria: LVL 1-10

And heres my REAL sheet XD sorry bout that!

Unkown
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Unkown
958 posts
Nomad

Name: Stone
Rank: I
Rank XP: 0/100
Things: Diglett

So how do we start? Just, make a world or?

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Umm, we wait till someone comes and plays. until then just make monsters. And if I like them, Ill add them

Tossavainen
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Tossavainen
402 posts
Peasant

Name: Tossavainen ('James'
Rank: I
Rank XP: 0/100
Things:

Very peculiar. Well then I guess let's start making stuff. But you have to wonder if anyone will actually play the game, instead of adding stuff to it, right? We'll see how it goes.

Here's my first bundle of suggestions, hope you like them:

Vile Rabbit: LVL 1, 15 Health
Seems like a normal bunny from far, but has been infected and attacks intruders with it's vile teeth. Darkish purple fur and white eyes. Not too tough, but has quick attacks.

Brownhood Brawler: LVL 1, 70 Health
A rather weak bandit from the Brownhood bandit group. These bandits use clubs, axes or their fists as main weapons. They are pretty clumsy, but give a fight.

Brownhood Scout: LVL 1, 50 Health
A rather weak bandit from the Brownhood bandit group. These bandits use slingshots and bows to attack from range, but they have way less health. They are smarter than the brawlers, and they often make group ambushes.

Those are just some ideas, I hope you don't mind me making up the whole Brownhood thing and all, you can of course add or remove as much as you want.

Unkown
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Unkown
958 posts
Nomad

Name: Stone
Rank: I
Rank XP: 0/100
Things: None

Alright, a few suggestions, just some classic elemental weaklings:

Leaf Sprite: Lvl. 1, 25 HP

A weak low-class elemental that occurs in many forests and wood areas. It stays hidden within the plant life surrounding it, and then attacks all intruders it sees when they let their guard down, using the plants around them as weapons.

Frost Sprite: Lvl. 1, 35 HP
A weak low-class elemental that occurs in tundras and icy/snowy places. Being small and pure white, it is nearly invisible on snowy days and can easily hide in snow or ice. If it is to spot any intruders, it will harden any snow and ice around to use as steel-hard blades, spikes, clubs, etc.

Flame Sprite: Lvl. 1, 40 HP
One of the rarer Sprites, only found near volcanos and lava flows, aside from the occasional mischievous sprite that can be found causing forest fires and the like. Unlike most other sprites, this one does not bother hiding, taking on a more aggressive nature. As soon as it sees an intelligent creature, it will usually attack it full force, manifesting flames to use in battle.

Water Sprite: Lvl. 1, 30 HP
A sprite most commonly found near lakes, rivers, streams, and some coastlines. A mostly passive sprite, though if someone or something disturbs it or its environment then it will not hesitate to attack full force, manipulating water in such away to harm the opponent.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: Evilsweetblock
Rank: Lead Admin
Rank XP: N/A
Things: Weak Goblin: LVL 1, 50 Health
Extremly decayed Zombie: LVL 1, 10 Health
Towns person: LVL 2, 100 Health, Nuetral
Towns: Tyloria: LVL 1-10
*RAIDABLE* Brownhood outpost

Good Almighty lord! this stuff is amazing!

@ Tossavainen

Great bandit group! Im made an outpost, just tell me if you like the idea :3

@ unknown

Good sprites, just know that you can make nuetral things, same for you too, Tossavainen. Here is your updated sheets:


Name: Tossavainen ('James'
Rank: I
Rank XP: 52/100
Things:
Brownhood outpost
Brownhood brawler 70 Hp, LVL 1
Brownwood scout 50 HP, LVL 1
Vile Rabbit 15 HP, LVL 1

Name: Stone
Rank: I
Rank XP: 87/100
Things:
Leaf sprite: LVL 1, HP 25
Frost sprite: LVL 1, HP 35
Flame sprite: LVL 1, HP 40
Water spirte: Nuetral? HP 30, LVL 1

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: Evilsweetblock
Rank: Lead Admin
Rank XP: N/A
Things: Weak Goblin: LVL 1, 50 Health
Extremly decayed Zombie: LVL 1, 10 Health
Towns person: LVL 2, 100 Health, Nuetral
Towns: Tyloria: LVL 1-10


Heres some monsters I made, tell me if their good.

E.D. Recruit: LVL 1, 75 Hp
The E.D (earth dominion) is a group of men that made a gang years ago, and is now one of the biggest groups there is. These recruits are very young and athletic, so you'll be suprised how good they are at close combat.

E.D. Medic Recruit: LVL 2, HP 50
The E.D. medics are specilized in healing near death situations. These men barely have a medical licence. although they're not as good at healing as their counterparts, think of them as recruits that can heal.

E.D. M. SGT Myls (Pronounced mills): LVL 5, HP 250, BOSS Saegent myls is a great man. He fought about 13 wars and hundreds of skirmishes. He is very hostile and will destroy any invaders, he is always escorted by 2-4 recruits or specailists. Private Jarre Is the second hand-man in their plot to over throw the E.D. or at least divide it. This man has nothing to live for, so he'll literally fight till hes dead.

Tell me if their cool

Tossavainen
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Tossavainen
402 posts
Peasant

Name: Tossavainen ('James'
Rank: I
Rank XP: 52/100
Things:
Brownhood outpost
Brownhood brawler 70 Hp, LVL 1
Brownwood scout 50 HP, LVL 1
Vile Rabbit 15 HP, LVL 1

Great bandit group! Im made an outpost, just tell me if you like the idea :3


Totally! I was already planning that.

Heres some monsters I made, tell me if their good.


Yep, very nice. I wonder if SGT Myls has a big moustache, I hope he does x]
evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: Evilsweetblock
Rank: Lead Admin
Rank XP: N/A
Things: Weak Goblin: LVL 1, 50 Health
Extremly decayed Zombie: LVL 1, 10 Health
Towns person: LVL 2, 100 Health, Nuetral
E.D. Recruit LVL 1, 75 Health
E.D. Medic LVL 2, 50 Health, Heals
E.D. M. SGT. Myls LVL 5, 250 Health, BOSS
Tyloria: LVL 1-10, TOWN
Tylorian Soldier, LVL 3, 300 Health, ALLY

Unkown
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Unkown
958 posts
Nomad

Name: Stone
Rank: I
Rank XP: 0/100
Things:
~Leaf Sprite: Lvl. 1, 25 HP (Neutral)
~Water Sprite: Lvl. 1, 30 HP (Neutral)
~Frost Sprite: Lvl. 1, 35 HP (Aggressive)
~Flame Sprite: Lvl. 1, 40 HP (Aggressive)

Every RPG needs elves, no exceptions:

Elven Scout: Lvl. 2, 60 HP (Passive-aggressive)
An elf that has been trained in stealth and speed, whose job is primarily to scout ahead for incoming threats or intruders. Though they try to stay away from combat themselves, they can be quite a force in battle, using a combination of daggers and martial arts to take down opponents.

Elven Assassin: Lvl. 3, 55 HP (Aggressive)
An elf trained in using magically enhanced stealth and speed, using poisons and daggers to take down intruders and prey, with the occasional ranged bow attack. Quite weak, but if they are allowed to sneak up behind you, then you can count yourself dead.

Elven Warrior: Lvl. 3, 80 HP (Aggressive)

The bulk of the elven military forces. These elves are trained for close combat, usually handling one or two swords and dancing around the opponent's attacks to hit them. One shouldn't be a problem for the average skilled fighter, but two or more and you have a pretty good chance of dying.

Elven Archer: Lvl. 3, 60 HP (Aggressive)
An elf trained to have the patience of a rock and the eye of a hawk, usually waiting in a tactical spot for the enemy to come along before firing deadly arrows. Very deadly at a range, but get too close and they can be beaten easily.

Elven Ranger: Lvl. 4, 70 HP (Aggressive)

Something of a mix between an assassin and an archer. Rangers are a very dangerous elf indeed. They use bows to take down the opponent, but unlike the archer they use their extreme stealth training to move quickly through forests to stalk and eventually kill the enemy. And if pitted into close combat, they will use their unnatural speed and razor sharp daggers to cut up opponents.

S'kevall: Lvl. 3 village (Elves)

A quite popular elven village found on the edge of the Great Forest (Or something). Known for fostering some of the best archers the world has ever seen.

These should be alright, and would it be ok to have a character sheet and a builder sheet? And also, how do we, as builders, gain XP?

And another thing: This is just an idea, but it might be useful to add brief tags to determine the creatures behavior like I've been doing. So, for example:
Passive would mean that the creature is non-hostile and will not attack player (Ex. rabbits, deer, birds)
Neutral would be initially non-aggressive to the player, but can become if disturbed in some way or approached/attacked (Ex. Bears, plants, guards)
Passive-aggressive would mean that the creature is hostile to the player, but will leave him/her alone, unless said player poses an obvious threat or if there is a chance to gang up on the player. (Ex. scouts, weak creatures, bees)
Aggressive would mean that the creature is completely hostile to the player and will attack on sight, attempting to kill or harm. (Ex. thugs, corrupt creatures, hungry predators)

evilsweetblock
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evilsweetblock
2,613 posts
Jester

@ unknown thats what i did, but in a less defined way. well, you are now rank II

Name: Stone
Rank: II
Rank XP: 35/200 Xp
Things:
~Leaf Sprite: Lvl. 1, 25 HP (Neutral)
~Water Sprite: Lvl. 1, 30 HP (Neutral)
~Frost Sprite: Lvl. 1, 35 HP (Aggressive)
~Flame Sprite: Lvl. 1, 40 HP (Aggressive)
Elven Scout: Lvl. 2, 60 HP (Passive-aggressive)
Elven Assassin: Lvl. 3, 55 HP (Aggressive)
Elven Archer: Lvl. 3, 60 HP (Aggressive)
Elven Ranger: Lvl. 4, 70 HP (Aggressive)
S'kevall: Lvl. 3 village (Elves)


NOTE: Me and the other admins have decided that to both class will be termmanated. So, from now on you can be a builder or a adventurer.

Unkown
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Unkown
958 posts
Nomad

Woot! ^^

So are we allowed to be builders and adventurers or only one of the two?

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