This thread is a place to discuss quests for Kingdom Rush. Here is a list of the current quests available for this popular tower defense game...
Call 3 early waves.
Open 10 enemy information cards.
Build one tower of each type and complete the level.
Complete stage one.
Nuts and Bolts
Defeat the Juggernaut
Rush 3-Day Play
Play Kingdom Rush 3 days in a row.
[INFO] This Quest has been moved to Legacy status for now and is no longer achievable.
Kill 1000 enemies.
Upgrade all basic tower types to level 3.
Is he dead Yeti?
Send 500 Soldiers to their deaths.
Like a Henderson
Free the Sasquatch.
Build all 8 tower specializations.
Complete any level without using barracks, reinforcements or rain of fire.
This is the end
Earn 62 Stars.
Complete level 11 on Iron using only magic towers.
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i have no problem in liking it on fb or twitter, have already done that, but it can't/shouldn't be a requirement for a quest on armorgames...
thats my point...
MORE QUEST PLEASE
I get the Old School in my first try of Kingdom Rush
I get the quests "Diversity,Slayer,Home Improvement,Cannon Fodder" by clicking my Local Save.
Anyone got a good strategy for Magician?
Magician isnt that hard, just make sure you can upgrade all in your magic tree and your spells.
You must work with your spells to slow down/dmg the enemys waves, maybe it requires a few "test-plays" to get the best time to use your spells (specially meteor), beyond that i found it nice to have a few elementals (summoned by sorcerer tower), but not sure if thats absolutely needed, was just my play style.^^
I'm getting slaughtered at Magician normal level...
Is there a Youtube tutorial for it?
Dunno, search for one^^
At the start you may not upgrade your tower(s), youll need a cpl of them, and you your support spell asap.
Sry for DP, but i tried it again to lay down my strategy:
I build 10 towers at the start, in the inner circle (with the vulcano) you have 12 positions, i build 8 there (1 on each side of the vulcano-entrance ("front", then 1 free, then 2 (in the "middle", 1 free and the last 2 on the "back" the other 2 on the outer circle, at the end. Then i upgrade one of outer-circles straight into elemental (level 1) then the other, build 1 the "middles" (inner circle) into elemental (each side), then the ones in the back, take care of the positiong of your elementals.
From now just upgrade them all up to elementals, if you have 10 upgrade the elemental-levels (prefer building up from 1 to 3 in a row)... the only thing you have to take care are necromancers, meteor them asap/slow them down with support. Only the start is a lil bit tricky, the rest is not a big problem. Flying units take eonugh dmg, the elementals slow/crush the ground, you can also stay at lvl 1 elementals and build more towers, mixing some x-ray into them.
It worked, thanks!
I love this game! I have all the quests completed! I'M WAITING FOR KR FRONTIERS!!!
anyone need help getting quests?
how do you free the yeti
On one level there is an ice cave, destroyed it with that fire skill
Haven't played this game for a while so I don't remeber exact level or name of the skill.
To free the sasquatch on the level icewind pass you must use the rain of fire spell on the ice cave and to free him it costs 500-400 coins. He's very helpful dealing with yetis! Hope this helped.
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