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shadowgun453
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shadowgun453
2,463 posts
Farmer

You are an explorer, wanting gold and fame. You decide to challenge the Mysterious Dark Castle, legend has it the is an amazing treasure deep in the castle.However, all who have tried to reach it fail destructively. Those who survive to see another day claim there are powerful monsters and guardians protecting the castle. But that won't stop you, will it?

Character Sheet

Name:
Age: Min 21, Max depends on race.
Gender: M or F
Race: Look below for choices
Looks: Height, weight, skin color, eye color, hair color (same for wolf form), (Mermaid's only, tail color) (Vampire's only, tattoo style) ect.
Bio: Your characters story
Class: look below for choices
Weapons:
Inventory:
Elements: Depends on race, choose if your a vampire or human.
-----
Stats: They are impacted by race, class and gender
Health: How much damage you can take before being defeated.
Strength: How much damage you deal out with close range weapons
Dexterity: How much damage you deal out with long range weapons
Agility: Chances to hit
Magic: How much damage you deal out with magic

---------------------

Races

Humans: You know these. Add two points to strength.

Elves: About the same size as humans but have pointed ears and have an infinity for earth magic. Add two points to Dexterity and Agility.

Vampires (Sapphire, Scarlet): Unlike the vampire stereo type, Sapphire Vampire can go out into the sun, they have a blue colored crescent-moon on their foreheads an tattoo like marking on the cheeks the go up to the crescent-moon. However Scarlet Vampires are like the stereo type but are not evil, they have the same tattoo like markings as Sapphires but their red. They both have infinity's for earth, fire, water, air, and spirit. Healing factor. Add two points to magic. (Must define what kind of of vampire you are)

Mermaids: An aquatic race, but they can walk on land and they have an infinity for water. Ability to breath under water, add two points to dexterity and magic. Female only

Werewolf: Able to change into a wolf, even if it's not a full moon. Five times more stronger than humans and elves, but they can't swim. Add four point to all but magic and dexterity.

----------------------------

Classes

Warriors: Strong and best for the front line. Add two points to health and strength, Best race: Humans. Starting weapon: short-sword

Rangers: Best at long range combat. Add two point to Dexterity. Best race(s): Elves and Mermaids. Starting weapon: bow

Wizards: They use magic to attack enemies from afar. Add two points to Magic Best Race(s): Sapphire Vampires and Scarlet Vampires. Starting weapon: staff

Rouges: Assassins that attack fast, then retreat. They can use a bow if needed. Add two points to Dexterity and Agility. Best race(s): Humans and Werewolves. Starting weapon: Dagger

Berserkers: Like warriors, but are way more dangerous to enemy's and sometimes allies. Add four points to Strength and two to Health. Best race: Werewolves. Starting weapons: great ax

Knights :Like warriors but they defend more effectively. Add four points to Health and Strength. Best race: Humans. Starting weapon: Longsword.

Cleric Healer who can fight at close range if needed. Add two points to Strength and Magic. Best Race(s) Humans, Elves, and Mermaids.

----

I will start the game when we have one of each race, vampires excluded, but if anyone has a problem with the races, I'd gladly change or get rid of them.

  • 24 Replies
shadowgun453
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shadowgun453
2,463 posts
Farmer

That's okay, right now it's in beta so I may continue to tweak this game, if a need arises.

loco5
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loco5
16,288 posts
Peasant

Name:Anvra
Age: 29
Gender: M
Race: Troglodyte (hope you don't mind, +4 Health, -2 dex)
Looks: Naturally a brownish green that changes color slightly when near any object
Bio: Anvra lived in the caves, in a swamp of his homeland. While he was growing up he fought another male named Azzas, Over a small area of a cave he claimed to be his. After nearly killing Azzas and leaving him for dead he lived there for the next few years, before being forced out by a large group of Troglodytes. He then left for lands beyond.
Class: Knight
Weapons:Longsword
Inventory: Steel (plate, chain, brigandine...?) Steel Buckler (You know this is a very small shield.)
-----
Stats: They are impacted by race, class and gender
Health: How much damage you can take before being defeated.
Strength: How much damage you deal out with close range weapons
Dexterity: How much damage you deal out with long range weapons
Agility: Chances to hit
Magic: How much damage you deal out with magic

updated sheet

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Victory
Age: 21
Gender: F
Race: Mermaid
Looks: 6'0", 150 lbs, Pale skin, Hazel eyes, Blonde hair, Green-blue tail, lean build
Bio: Victory never wanted to be the typical Mermaid, one that is an archer or a cleric. Instead, she decided to become a Knight. Despite her lean build, she is actually rather strong for a Mermaid due to a long time of excercise and training. When Victory was 18, she left her underwater city as per their tradition to find a good life in the surface world. After wandering for a few years, Victory decided to venture into old ruins and other such places in order to find fame and fortune. Now she has come to this castle...
Class: Knight
Weapons: Longsword, Steel Buckler
Inventory:
Armor: Steel Armor
Elements: Depends on race, choose if your a vampire or human.
-----
Stats: They are impacted by race, class and gender
Health: How much damage you can take before being defeated.
Strength: How much damage you deal out with close range weapons
Dexterity: How much damage you deal out with long range weapons
Agility: Chances to hit
Magic: How much damage you deal out with magic
Armor: How much is absorbed by your armor

How should I dole out stats?

loco5
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loco5
16,288 posts
Peasant

we need a sort of range/healing class

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Fenrir
Age: 24
Gender: M
Race: Werewolf
Looks: Black hair, red eyes, lean, 5'8. Wolf form is black, with red glowing eyes.
Bio: Once, Fenrir had a name. But that name was gone when he killed his parents. Once, Fenrir had love. But that love was gone when he killed his girlfriend. Once, Fenrir even had a village. But it was gone when he massacred them all. In fear of having contact with humans, and killing them again, he decided to permanently stay in wolf form.
Class: Knight
Weapons: Longsword, Steel Buckler
Inventory: None
Armor: Steel Armor
Elements: ?
-----
Stats:
Health: 8
Strength: 8
Dexterity: 0
Agility: 4
Magic: 0
Armor: 16
---------------------

I added 4 to both health and armor due to how you worded the werewolf's description.

loco5
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loco5
16,288 posts
Peasant

argh three knights :/

shadowgun453
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shadowgun453
2,463 posts
Farmer

Well, I should fix those profiles a bit. I'm adding four to five points to all stats but armor, (4 for females five for males, except werewolves) that way, all players can use magic if needed. Also every one must have an element that will be present in there magic. Mermaids can change there element from there default water if they want to.

Name: Storm
Age: 23
Gender: F
Race: Werewolf
Looks: Storm has white, wavy hair that she like to keep short. She has reddish brown eyes, that are shaped like a wolf's. She hates dresses and prefers leather armor, studded if possible. Her wolf form has the same eyes and her fur is white just like her hair.
Bio: Storm was born to a pack of werewolves and wolves. The alpha werewolf was her dad and he taught her how to survive as a wolf and how to survive in the wild as a human. Her mom taught her things that she would only need when she walked among humans. When Storm learned from her mom about the different classes, she chose to be a rouge. When she left her birth pack to adventure she was allowed to take one of the wolves with her as a companion. She chose a dark gray wolf named Balto. Balto is Storm's childhood friend and can't explain how he has manged to live this long or how he knows that, unless he gets killed in battle or poisoned, he will live as long as the werewolf that he has bonded with. He just knows that this is true for every wolf in the pack that has bonded with a werewolf.
Class: Rouge
Weapons: Dagger , Parry darger
Armor: Leather
Inventory:
Elements:
Pet: Balto(a gray wolf)
-----
Stats:
Health: 9
Strength: 9
Dexterity: 7
Agility: 11
Magic: 5
Armor: 4

-----------

Name:Anvra
Age: 29
Gender: M
Race: Troglodyte
Looks: Naturally a brownish green that changes color slightly when near any object
Bio: Anvra lived in the caves, in a swamp of his homeland. While he was growing up he fought another male named Azzas, Over a small area of a cave he claimed to be his. After nearly killing Azzas and leaving him for dead he lived there for the next few years, before being forced out by a large group of Troglodytes. He then left for lands beyond.
Class: Knight
Weapons:Longsword ,Steel Buckler
Inventory:
Armor: Steel plate armor
Element:
-----
Stats:
Health: 13
Strength: 9
Dexterity: 5
Agility: 5
Magic: 5
Armor: 12

--------------------

Name: Victory
Age: 21
Gender: F
Race: Mermaid
Looks: 6'0", 150 lbs, Pale skin, Hazel eyes, Blonde hair, Green-blue tail, lean build
Bio: Victory never wanted to be the typical Mermaid, one that is an archer or a cleric. Instead, she decided to become a Knight. Despite her lean build, she is actually rather strong for a Mermaid due to a long time of excercise and training. When Victory was 18, she left her underwater city as per their tradition to find a good life in the surface world. After wandering for a few years, Victory decided to venture into old ruins and other such places in order to find fame and fortune. Now she has come to this castle...
Class: Knight
Weapons: Longsword, Steel Buckler
Inventory:
Armor: Steel plate armor
Elements:
-----
Stats:
Health: 8
Strength: 8
Dexterity: 6
Agility: 4
Magic: 6
Armor: 12

----------------

Name: Fenrir
Age: 24
Gender: M
Race: Werewolf
Looks: Black hair, red eyes, lean, 5'8. Wolf form is black, with red glowing eyes.
Bio: Once, Fenrir had a name. But that name was gone when he killed his parents. Once, Fenrir had love. But that love was gone when he killed his girlfriend. Once, Fenrir even had a village. But it was gone when he massacred them all. In fear of having contact with humans, and killing them again, he decided to permanently stay in wolf form.
Class: Knight
Weapons: Longsword, Steel Buckler
Inventory: None
Armor: Steel plate armor
Elements:
-----
Stats:
Health: 13
Strength: 13
Dexterity: 5
Agility: 9
Magic: 5
Armor: 12

Name:Teratrace
Age: 36
Gender: M
Race: Vampire Sapphire
Looks: 6' 2'', 214 p., spear shaped tattoo, green eyes
Bio: I was wondering of by my self in the forest.
Class: Wizard
Weapons: Staff, Spell-book
Armor: White silk robes
Inventory:
Elements:Spirit
-----
Stats:
Health:7
Strength: 6
Dexterity: 5
Agility: 5
Magic: 9
Armor: 4

Done, all character are up to date.

loco5
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loco5
16,288 posts
Peasant

can we get a healer NPC please? otherwise i know i'm ready

shadowgun453
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shadowgun453
2,463 posts
Farmer

That's if no one wants to change there class, then I'll make that COM cleric.

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