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Bronze Labrynth [RPG]

Posted May 10, '13 at 1:13am

lord0ftiki

lord0ftiki

1,152 posts

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : +5/10 Insta-Repair
Invent : Broken dart shuttler, 11 darts.

I'll try to catch up with the shop-keeper and get him to the repair the dart-shuttler for metal bits.

 

Posted May 10, '13 at 9:30am

Talonwood

Talonwood

538 posts

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : +5/10 Insta-Repair
Invent : 11 darts,

The robot sighs a fuzzy computer generated sigh then takes a dead robotic hand of your shoulder, takes the metal bits and you discover the robot that had been trapped in the door laying behind you, both hands destroyed and one light blinking.

---

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 36/100
Inflictions :
Invent :Type-1 Key, Metal bits 6. 1 Dead L0-mundr. (4 Bit total), Neo-Trident, L0-Mundr bane.

The two robots step back, "Friend..." They bot manage to say, literally scared, there AI, just as yours seem to be evolving beyond anything your human creators predicted. The green orb tips back, and shatters on the floor, there is a flaring of bright bronze light from beneath the orb and something rises, A key. Unlike any key you have been programmed to recognize instantly.
Your light eyes darken briefly, as does Iris and 3V1L, a silver key appears beneath your Pnuema Diagnostics, And just above your camera lenses, three lights you have never seen before, about a tenth the camera's size, the middle light shines white. You and supposedly the others have 1/3 End keys.

 

Posted May 10, '13 at 10:23am

BlazingZelda

BlazingZelda

884 posts

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 36/100
Inflictions :
Invent :Type-1 Key, Metal bits 6. 1 Dead L0-mundr. (4 Bit total), Neo-Trident, L0-Mundr bane.

If I can, I'll grab the key. I'll also explore the

hatch in the wall behind you that opened the moment you stopped leaning on it.

Once I've done those two things, I'll ask the other robots if they know how to extract snake venom. I'll also ask them if they're armed.
 

Posted May 10, '13 at 10:24am

BlazingZelda

BlazingZelda

884 posts

[quote=Talonwood]
You quickly turn down the path, and stop abrutply before a floating type-2 key, just beyond it is a large circular pool of liquid metal, swirling in a massive whirl pool.[/quote]
[quote=BlazingZelda]I'll grab the type-2 key and turn around to go through the long hallway.[/quote]
I looked back, and when you added the inventory to that character sheet you didn't include the type two key I had grabbed. Also, when did I get the type-1 key?

 

Posted May 12, '13 at 1:03am

Talonwood

Talonwood

538 posts

BlazingZelda wrote:
ok... so I'm in the same room as the rusty robot.

I'll take his key and go back to the hall I started at and go through the other side instead.


Eazilrym got it from a cupboard near where he began.

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 36/100
Inflictions :
Invent :Type-1 Key, Type-2 Key, Metal bits 6. 1 Dead L0-mundr. (4 Bit total), Neo-Trident, L0-Mundr bane.

I don't think I'd included the invent when you got the first key, was rather a mistake, not adding it on the bio.
There is your 2-key, Note, the end key sounds rather similar to the other keys but it isn't, it probably needs more emphasis like THE THIRD END KEY , can't reveal specific use but its important.

3V1L steps forward and you here several bips and you briefly see behind your Pnuema-Diagnostics a large script file being sent from 3V1L to part of the snake. There was a hiss, click and two small black objects roll out of the snakes mouth. Iris aims her bronze rifle at you briefly, rather well aimed, in show of arms. 3V1L awkwardly raises his bronze-reaver axe, it sparks with the energy of the tazers in his hands. Iris tosses a cylinder of pure bronze metal at you from his/her arm. You catch it with an arm easily.

The passage seems to have some virus set over it, on entering your eye-lights dim, and you only briefly see a room filled with axe blades dangling by chains from the roof. There is far in the distance, for the room seems to be large, a small moving blue light. Apparently skirting around obstacles from the way it moves Coltishly.
 

Posted May 12, '13 at 7:27am

lord0ftiki

lord0ftiki

1,152 posts

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : +5/10 Insta-Repair
Invent : 11 darts,

I follow him, I want my repaired dart-shuttler!

 

Posted May 12, '13 at 9:13am

Talonwood

Talonwood

538 posts

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : +5/10 Insta-Repair
Invent : 11 darts, bronze dart shuttler

The robot sighs, tosses all the objects in a bin and gets an undamaged bronze dart-shuttler from a high up draw. It hands it to you reverentially.

 

Posted May 13, '13 at 10:19am

BlazingZelda

BlazingZelda

884 posts

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 36/100
Inflictions :
Invent :Type-1 Key, Type-2 Key, Metal bits 6. 1 Dead L0-mundr. (4 Bit total), Neo-Trident, L0-Mundr bane.

I'll grab the chainsaw, (shouldn't it be in my inventory by now?)examine the small black objects that came from the snake, ask iris what the bronze cylinder is for, ask them if they have anything against me taking trax's body to the bit shop, and eat as much of the snake that I need to until I'm fully repaired.

 

Posted May 13, '13 at 9:39pm

lord0ftiki

lord0ftiki

1,152 posts

Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : +5/10 Insta-Repair
Invent : 11 darts, bronze dart shuttler

I'm going to head off in the direction of the red-house.

 

Posted May 14, '13 at 9:10am

Talonwood

Talonwood

538 posts

Name : 6lad B0y
Styling : New and shiny. You could say I'm a bit of a youngster robot.
Ability1 :Extra pair of arms,
Ability2 : Metal-Metabolism
HP ; 36/100
Inflictions :
Invent :Type-1 Key, Type-2 Key, Metal bits 6. 1 Dead L0-mundr. (4 Bit total), Neo-Trident, L0-Mundr bane.

The small black objects seem attachable to the chainsaw, they contain nano-bots designed to destroy robots from the inside out by self-destruction. The snake proves inedible, apparently it actually made mostly from neo-polyethylene (a super-strong and light plastic) and only painted bronze. Though the chainsaw is definitely made of high quality Acutus Alloy Bronze. The bronze bar turns out to also be Acutus allow, according to Iris, apparently designed for metal metabolism.


Name : Eazilrym
Styling : Kinda dented in places, also rusty.
Ability1 : Hand Contact-Tazer
Ability2 : Metal-Metabolism
HP ; 100/100
Inflictions : +5/10 Insta-Repair
Invent : 11 darts, bronze dart shuttler

You arrive at the entrance into the pitch house. The vines burnt away by green flames, small green embers drift around still. You see a trampled passage through the pitch-house to a clearing with a signpost, a black shape slinks along the path.

 
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