This thread is a place to discuss quests for Cursed Treasure 2. Here is a list of the current quests available for saving your gems from those wicked humans...
Sergeant of Evil
Achieve Rank 10.
Hardness: Easy
Air Defense
Defeat a flying enemy.
Hardness: Easy
No Magic Allowed
Defeat level 3 without utilizing a spell.
Hardness: Easy
Perfectly Evil
Receive 3 stars on any level.
Hardness: Easy
It's a Trap!
Turn 100 enemies into mines.
Hardness: Medium
Deposition
Defeat the King.
Hardness: Medium
Drunken Coins
Collect 100 mana bottles and 200 coins.
Hardness: Medium
Harm No Building
Get 3 stars on level 10, 11 and 12 without destroying any enemy buildings.
Hardness: Hard
Wicked Source
Complete level 2 with only one tower at a three star ranking.
Hardness: Hard
Evil Superstar
Get 3 stars, day and night, on all 15 primary levels of the game.
Hardness: Hard
Wasteland Stars
Get 18 stars on levels 16, 17, 18.
Hardness: Hard
No Sacred Stones
Win level 16 or 17 or 18 without breaking any Sacred
Stone.
Hardness: Hard
Found Treasures
Find 3 treasures.
Hardness: Hard
Ship Destroyed
Defeat the boss ship.
Hardness: Hard
Free Coast Superstar
Get 14 stars on levels 19, 20, 21.
Hardness: Hard
yeah i did the wicked source, it's not too difficult... unless you're doing it at the very beginning, which is a true challenge. if you wait until you're at teh final levels then just go back, place a tower at teh high ground, then use your spells. it was almost cheeze at that point, my cave destroyed the ones my fire tower missed and meteor crushed the hero like butter
To get - Harm No Building: I am not certain if you really need to not use any mines/pools for this. I got the achievement by completing lvl 10 without them and lvl 11 without anything, however i got both the pool and the mine in level 12 so you can probably use them to get the achievement. So you probably only need not take the Graveyard and Tavern in level 11.
To get - Wicked Source: For this one you will need: - A level of at least 15 to complete, however i recommend to be around 20 and get the Warchief skill. - 5 points in Meteor Mastery and in Frenzy in the Demon tree; - 5 points in Ancestral Wisdom and Soul Distillation(optional) in the Undead tree - 5 points in Height Advantage and Cut out Mastery and Home Front in the Orcs tree.
Use the high point closer to the area where mobs spawn. Use meteors starting on wave 4 when rogues come in. When you start game, instantly buy out the pool ONLY, then place the orc Den on the high ground.
Level up as quickly as you can as you will need to hit level 3 at least on level 5 otherwise you will probably will not be able to even one knights with your tower. During the guard and knight waves try to hit them as grouped up as possible as it will be hard to kill 3 or more of them in one wave, 2 is usually the maximum.
This usually comes down to luck for me as i oftenly get short on ~30 mana for the last boss to use the meteor, thus an investment in Soul Distillation is a good idea.
- I myself didn't get this Quest right after finishing mission but after refreshing page
I confirm that issue. I thought the quest is buggy that it doesn't trigger despite I fulfilled the requirements, but then it triggered after the page refresh. Minor issue.
As far as I can tell, all the quests work now, except I can't figure out what the last one wants from me. It is a meteor with a cancel sign infront of it. which e\\level does it apply to?