This thread is a place to discuss quests for Strike Force Heroes 2. Here is a list of the current quests available for this awesome side-view shooter...
Duty Calls Activate a killstreak. Hardness: Easy
Climbing the Ranks Reach level 5 with any 1 soldier. Hardness: Easy
Ready for Battle Equip a primary weapon, secondary weapon, attachment, and armor that are all at least level 10. Hardness: Easy
Survivor Complete a mission (campaign and challenge) without dying. Hardness: Medium
The End? Beat the campaign on Normal. Hardness: Medium
Rampage Get 3 kills during a killstreak. Hardness: Medium
Party Time Reach level 10 with all 5 soldiers. Hardness: Medium
Compulsive Gambler Get a Jackpot at the slot machine. Hardness: Medium
Strike Force Hero Complete all missions (campaign and challenge) on hard. Hardness: Hard
Master Reach level 50 with 1 soldier. Hardness: Hard
No wonder so few people have gotten the achievement - some of the challenges on hard are just f$$$ing stupid. Defection is particularly bad - even with the poor enemy flag capturing AI, sure, lets put it at 6-2 odds against you for TWO flag captures. Oh, by the way, you can only use your secondary weapon while carrying the flag. So basically it's 'run to the flag, then pray no enemy happens to see you on the way back, because then you're dead.' A couple of the others are just as stupid. The designers of this game seriously need to learn the difference between REAL difficulty and FAKE difficulty. REAL difficulty is putting you alone against a few of the bots, and you have to have good skill to win. FAKE difficulty is putting you alone against the same bots, but putting 2 idiot bots on your team that die 5 times for every kill they accidentally get, forcing you to not only be killing the bots at a 3 or 4 to one ratio, but doing it fast enough that your bots running into enemy bullets doesn't cost you the match.
No wonder so few people have gotten the achievement - some of the challenges on hard are just f$$$ing stupid. Defection is particularly bad - even with the poor enemy flag capturing AI, sure, lets put it at 6-2 odds against you for TWO flag captures. Oh, by the way, you can only use your secondary weapon while carrying the flag. So basically it's 'run to the flag, then pray no enemy happens to see you on the way back, because then you're dead.' A couple of the others are just as stupid. The designers of this game seriously need to learn the difference between REAL difficulty and FAKE difficulty. REAL difficulty is putting you alone against a few of the bots, and you have to have good skill to win. FAKE difficulty is putting you alone against the same bots, but putting 2 idiot bots on your team that die 5 times for every kill they accidentally get, forcing you to not only be killing the bots at a 3 or 4 to one ratio, but doing it fast enough that your bots running into enemy bullets doesn't cost you the match.
Try using a sniper if you are having trouble, or using the tips listed in Reton's guide. The entire game was way too easy imo, they should bring back difficulty like what Raze 1 had.
Of course, from the maturity level of your comment, considering you're probably about 8 years old, I wouldn't expect much reading comprehension from somebody of your intelligence level.
The game itself is easy, I beat it without even failing a mission on normal, and beat it on hard 10 levels before recommended. The CHALLENGE levels are stupid and unbalanced - and the only 374 people EVER having beaten all of them on hard, despite nearly 10 times that many getting the achievement for a level 50 hero, backs my point up.
I dont know why we want allies on Deflection, if when they got points for our team it gonna be for the enemy´s team when converted... Deflection map is simply a disguting joke for the gamers.